UNO168 Posted April 1, 2021 Share Posted April 1, 2021 We have to escort an npc that has 7k hp+2k shield can be killed in 3 sec in a t1 deimos vault...... Link to comment Share on other sites More sharing options...
(PSN)Deeceem Posted April 1, 2021 Share Posted April 1, 2021 Kill or cc the infested that attack him. You can also heal Loid. You're welcome. Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted April 1, 2021 Share Posted April 1, 2021 Void dash heals Loid. They probably want you to actually participate in keeping him safe. This means killing enemies. Link to comment Share on other sites More sharing options...
(PSN)c1234567890alvi Posted April 1, 2021 Share Posted April 1, 2021 After some feedback regarding Loids Speed, they increased his speed, but made him more fragile. Though I think massively increasing the size of the vaults in the same step was counterproductive. Now he just got more fragile and it actually takes longer for him to open the door... Link to comment Share on other sites More sharing options...
Venus-Venera Posted April 1, 2021 Share Posted April 1, 2021 vor einer Stunde schrieb (PSN)Deeceem: Kill or cc the infested that attack him. You can also heal Loid. You're welcome. if speed from wisp works, then other buff works well too. besides, doesn't vaz dash still work? Link to comment Share on other sites More sharing options...
blupache Posted April 3, 2021 Share Posted April 3, 2021 On 2021-04-02 at 5:34 AM, (PSN)Deeceem said: Kill or cc the infested that attack him. You can also heal Loid. You're welcome. Generally this solves things, but I've had ranged infested drop a puddle which Loid then moved directly onto & stopped to channel while standing in. There was just no coming back from on a non-spam heal frame (e.g. if you're using a CC frame, which is what you'd normally want). I suspect Trinity could've handled it, but she's not a frame I'd use to deal with any other situation in that mission. Loid's survivability could definitely do with an improvement, even if it's just by stopping his AI from being flat out suicidal. Link to comment Share on other sites More sharing options...
(PSN)Deeceem Posted April 3, 2021 Share Posted April 3, 2021 vor 8 Stunden schrieb blupache: Generally this solves things, but I've had ranged infested drop a puddle which Loid then moved directly onto & stopped to channel while standing in. There was just no coming back from on a non-spam heal frame (e.g. if you're using a CC frame, which is what you'd normally want). I suspect Trinity could've handled it, but she's not a frame I'd use to deal with any other situation in that mission. Loid's survivability could definitely do with an improvement, even if it's just by stopping his AI from being flat out suicidal. I'm pretty sure you can deal damage and remove those yellow-ish(?) puddles by damaging them. Is this actually an issue on PC maybe? Did they change anything in an update that console didn't receive yet? OP mentions also T1 vaults, so there are the lowest/weakest infested possible for vault runs. I can't relate at all to that being an issue and I ran all tiers of vaults solo until kingdom come - I got everything from Deimos except some of grannies small rotating oddities. I'm not trying to flex some pixels, it's just to showcase that I played vault runs A LOT and I can't recall what is being talked about being anything like it. I used Revenant and a Kuva Ogris pretty much exlusively. Link to comment Share on other sites More sharing options...
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