T_erry Posted May 30, 2021 Share Posted May 30, 2021 Change 1's dash range affacted by ability range. Can cast 1 with out target and that case it'll dash just like slash dash2's rolling function's trigger will change to hold key If recast 2 while already another 2 is activatie, previous one disappeareJust knockdown enemies instead of scatter enemies with rock explosion If wall was reinfored by 3, explosion will petrify enemies Rumbler's attack apply debuff to enemies that takes more damage to landslide Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted May 30, 2021 Share Posted May 30, 2021 Also, the wall - y'know the one that's made out of rubble - creates some rubble when destroyed or rolled. Petrified wall equals more rubble. Link to comment Share on other sites More sharing options...
Vaml77 Posted May 31, 2021 Share Posted May 31, 2021 I think atlas needs something a way to transform rumblers in a more big wall...and the looks needs to be more solid and gives a sensation of better protection for excavators....this little holes on the walls gives me a feeling that it’s not protecting anything .. Link to comment Share on other sites More sharing options...
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