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Atlas improve proposal


T_erry

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Change 1's dash range affacted by ability range.
Can cast 1 with out target and that case it'll dash just like slash dash

2's rolling function's trigger will change to hold key
If recast 2 while already another 2 is activatie, previous one disappeare
Just knockdown enemies instead of scatter enemies with rock explosion
If wall was reinfored by 3, explosion will petrify enemies

Rumbler's attack apply debuff to enemies that takes more damage to landslide

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I think atlas needs something a way to transform rumblers in a more big wall...and the looks needs to be more solid and gives a sensation of better protection for excavators....this little holes on the walls  gives me a feeling that it’s not protecting anything ..

 

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