CosoMalvadoNG Posted June 20, 2021 Share Posted June 20, 2021 I want to know if it is simply disabled in these or i am bugged (solo player and no friends) in case it's not a bug and it just hasn't been implemented for some reason, have the developers commented if this will be active in the future? Thanks in advance. Link to comment Share on other sites More sharing options...
RazerXPrime Posted June 20, 2021 Share Posted June 20, 2021 I think it is intended since they use different models. It would clip through them. Link to comment Share on other sites More sharing options...
CosoMalvadoNG Posted June 20, 2021 Author Share Posted June 20, 2021 hace 3 minutos, RazerXPrime dijo: I think it is intended since they use different models. It would clip through them. I see it is good to know that it is not a bug. Hmmm. But if I remember correctly we already have an infected kubrow and this can be put on armor and skins. What makes them different? Link to comment Share on other sites More sharing options...
McCIoud Posted June 20, 2021 Share Posted June 20, 2021 44 minutes ago, CosoMalvadoNG said: I see it is good to know that it is not a bug. Hmmm. But if I remember correctly we already have an infected kubrow and this can be put on armor and skins. What makes them different? Helminth still uses the kubrow "skeleton" Link to comment Share on other sites More sharing options...
Slayer-. Posted June 20, 2021 Share Posted June 20, 2021 40 minutes ago, CosoMalvadoNG said: I see it is good to know that it is not a bug. Hmmm. But if I remember correctly we already have an infected kubrow and this can be put on armor and skins. What makes them different? The Helminth model is different again the armour sort of fits, the armour I put on my huge Kubrow sits all wrong on my Helminth and some of it clips, maybe one day they (DE) will do something for them. Link to comment Share on other sites More sharing options...
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CosoMalvadoNG
I want to know if it is simply disabled in these or i am bugged (solo player and no friends) in case it's not a bug and it just hasn't been implemented for some reason, have the developers commented if this will be active in the future?
Thanks in advance.
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