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Specters and endless missions


Anxajis

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Basically the title. Specters in endless missions become useless and get 1-shot after 25-30 minutes since they don't scale with enemy level. It is really annoying to replace them eveytime they die because they are outleveled.

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9 hours ago, Anxajis said:

Basically the title. Specters in endless missions become useless and get 1-shot after 25-30 minutes since they don't scale with enemy level. It is really annoying to replace them eveytime they die because they are outleveled.

Know what else doesn't scale with enemy level? You

that's the whole point of it, endless missions are supposed to keep getting harder the longer you go.

the ability to ReDeploy a specter and have it adapt is already a borderline cheat for that challenge.

 

Instead of Vapor/Phase/Force/Cosmic etc Specter types being MapLvl +1,+2,+3 I'd have made each type a Fixed Level. 10, 60, 100, 150

That would put a lid on people exploiting Specters (OP), and also give us some Incentive to actually Try for Cosmic in rescue missions.

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2 hours ago, (PSN)haphazardlynamed said:

Instead of Vapor/Phase/Force/Cosmic etc Specter types being MapLvl +1,+2,+3 I'd have made each type a Fixed Level. 10, 60, 100, 150

Il be down with this..... If Specters became moddable....

If not... Then no.... Dumb idea....

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15 hours ago, Anxajis said:

Basically the title. Specters in endless missions become useless and get 1-shot after 25-30 minutes since they don't scale with enemy level. It is really annoying to replace them eveytime they die because they are outleveled.

Out of Curiosity... Which Specters are you using ?

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