Leqesai Posted April 27, 2022 Share Posted April 27, 2022 I'm at work and can't test this at the moment but I was playing with Gyre earlier today and I am wondering something. With her 3's passive energy generation I assume it is disabled when using channeled abilities like Gloom. Can anyone verify if this is correct or not? Gyre seems like a fantastic melee frame and I am wondering whether or not to add gloom for health regen or go with an alternative ability for the subsume. Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted April 27, 2022 Share Posted April 27, 2022 55 minutes ago, Leqesai said: With her 3's passive energy generation I assume it is disabled when using channeled abilities like Gloom. Can anyone verify if this is correct or not? Gloom specifically only drains energy when enemies are inside the area. Zen "Dash" works while there's no enemy in range, but not at all when there is. I'd assume it's the same for Gyre, but it's also fair to assume that the game will just choose to not be consistent. Link to comment Share on other sites More sharing options...
Leqesai Posted April 28, 2022 Author Share Posted April 28, 2022 2 hours ago, Perfectly_Framed_Waifu said: Gloom specifically only drains energy when enemies are inside the area. Zen "Dash" works while there's no enemy in range, but not at all when there is. I'd assume it's the same for Gyre, but it's also fair to assume that the game will just choose to not be consistent. Good point. The game being inconsistent is actually the reason why I asked, so it looks like we're on the same page. I wasn't aware Gloom allowed regen while not affecting enemies. Link to comment Share on other sites More sharing options...
PsiWarp Posted April 28, 2022 Share Posted April 28, 2022 Warrants testing but likely the same as other channeled abilities. Link to comment Share on other sites More sharing options...
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