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Leqesai

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  1. Steel path presumes higher use of aoe. This is why enemy density is much higher in steel path. If anything it would be more common to see aoe in Steel Path than non steel path.
  2. Considering the duration is based on the combo meter you would think it receive benefit from heavy attack boosting things (and by extension tennokai) but because it doesn't I don't think an exception should be made unless the whole system is re evaluated, as you suggest.
  3. The disc is not boosted by mods like killing blow that boost heavy attack... that's my entire point....
  4. And my argument is it should not be an exception. It makes sense that it doesn't work. It isn't a tennokai attack.
  5. You're comparing apples to oranges. Both Spring-Loaded Blade and Motus Impact affect general melee range. Opportunity's Reach specifically boosts Tennokai Attack range. The disc is not the Tennokai attack in the same way it isn't the heavy attack (that which benefits from Killing Blow)
  6. Why would a mod that boost tennokai attacks boost the disc... honestly it doesn't seem like this should work so I'm not surprised that it doesn't. The disc benefits from general melee not specific melee. Killing Blow doesn't affect the disc so why would this mod?
  7. Many people would do well to realize this; not just in this community but in the real world as well.
  8. I think it is more often than naught that players who leave early don't have a lot of relics.
  9. You are proposing a buff to status right? Sounds like an increase in power to me.
  10. What content would need this jump in power? You're proposing something that would affect all systems in the game unless it is locked behind some kind of endgame feature, which would have a significant effect on the game balance.
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