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Alcolyte applied magnetize not going away is still a problem.


(XBOX)Tucker D Dawg

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Was on multiplayer/public - but was solo because SP is a ghost town on xbox and never get paired with anyone.

first alcolyte spawned killed it at same time it applied magnetize to me.

could not get rid of the effect by rolling forward, backward, sliding, front flip, backflip, switch to operator.
stayed another 5 minutes until next alcolyte spawned, killed it and extracted due to being stuck with the annoying pulsing/buzzing sound effect and visual effects giving me a headache.

https://gamerdvr.com/gamer/tucker-d-dawg/video/161618531

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10 hours ago, DeViL711 said:

true and the only to for it to leave the mission or keep going if you can handle the noise of it  

Sometime the roll works no problems.. but copped another last night .. had to leave after 15 mins as I had a slight headache before getting stuck with it, but after 15 mins, had to finish playing for the night, headache increased too much :(

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  • 1 month later...

A bunch more hot fixes, but this is still an issue.  How hard is it? 

 

if (alcolyteIsDead)  
{
    removeMagnetizeEffect();

}

or maybe onAlcolyteDeath - you already have a method for that when it drops steel essence etc - just add it in there.

 

this is not even a tricky host/not host problem - because it happens if solo or if host.

 

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