thetdw2000 Posted February 18, 2023 Share Posted February 18, 2023 that is all. Link to comment Share on other sites More sharing options...
----Legacy---- Posted February 18, 2023 Share Posted February 18, 2023 More frames would be neat, but i think that adding a concept of how would you balance Yareli's skills for conclave along this request would be a much better start. Link to comment Share on other sites More sharing options...
thetdw2000 Posted February 18, 2023 Author Share Posted February 18, 2023 19 minutes ago, ----Legacy---- said: More frames would be neat, but i think that adding a concept of how would you balance Yareli's skills for conclave along this request would be a much better start. Just spitballing, could be further refined. 1 - spawn only 1 globule, impairs for 2 seconds, lower attraction radius and movement speed than PVE 2 - no damage reduction, also you can knock her off with enough damage or an impair 3 - basically the same as PVE but lower damage and duration 4 - short delay upon casting, then sucks in and ragdolls all enemies within a certain radius, and strips shields Link to comment Share on other sites More sharing options...
Tyreaus Posted February 18, 2023 Share Posted February 18, 2023 1 hour ago, thetdw2000 said: ragdolls all enemies Did we learn nothing from Telos Boltace? Link to comment Share on other sites More sharing options...
thetdw2000 Posted February 18, 2023 Author Share Posted February 18, 2023 33 minutes ago, Tyreaus said: Did we learn nothing from Telos Boltace? ragdolling as part of an ultimate with a delay =/= being able to ragdoll by slide attacking twice. Link to comment Share on other sites More sharing options...
Tyreaus Posted February 18, 2023 Share Posted February 18, 2023 Just now, thetdw2000 said: ragdolling as part of an ultimate with a delay =/= being able to ragdoll by slide attacking twice. I meant more about the buggy crud like getting flung off the map and falling for minutes at a time. Link to comment Share on other sites More sharing options...
----Legacy---- Posted February 19, 2023 Share Posted February 19, 2023 10 hours ago, thetdw2000 said: Just spitballing, could be further refined. 1 - spawn only 1 globule, impairs for 2 seconds, lower attraction radius and movement speed than PVE I'd make her 1 a single bubble that moves in a straight line for 2 seconds (if it hits a player then it sticks to them for the remaining duration) stays in place for 1 second, and then explodes in a tiny area dealing negligible damage and a cold proc. 10 hours ago, thetdw2000 said: 2 - no damage reduction, also you can knock her off with enough damage or an impair I'd make Merulina work similarly to Warding Halo since one could arge that K-Drive movement is a drawback on top of being unable to use either her primary or melee weapons. 10 hours ago, thetdw2000 said: 3 - basically the same as PVE but lower damage and duration Sounds good to me 10 hours ago, thetdw2000 said: 4 - short delay upon casting, then sucks in and ragdolls all enemies within a certain radius, and strips shields A minor pull to enemies within a small radius of the casting point sounds nice, but enemies surviving the ability should get out of it with either a cold proc (if the ability itself deals low damage) or straight up nothing (if the ability deals heavy damage); the only time ragdolls are fine is when these apply on the killing hit, so it would be neat if anyone killed while in the water tornado thingy had their corpse sent flying all over the place. Link to comment Share on other sites More sharing options...
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