crazywolfpusher Posted December 23, 2023 Share Posted December 23, 2023 (edited) 10 hours ago, (PSN)Sentiel said: (for as long as I can keep shooting and hitting). being able to facetank on Voruna without investing on armor or health is super comfy and fun. As long as I'm hitting, my shields keep coming back. Shame that blast is so bad outside this new gimmick. Good thing that Voruna doesn't care about that. Influence shine a lot with good stances. Daggers, specifically the Rumblejack might be able to carry Blast too, because the argonak mod got a massive 20m buff with Melee Influence. Edited December 23, 2023 by crazywolfpusher Link to comment Share on other sites More sharing options...
Voltage Posted December 23, 2023 Share Posted December 23, 2023 (edited) On 2023-12-21 at 5:29 PM, Hexerin said: I like this take. It literally has the stats of vanilla Glaxion and somehow it's a "king". That's how you know where the bar is set. Remember when Vulklok functioned like Lanka? Pepperidge Farms remembers. Edited December 23, 2023 by Voltage 2 Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted December 23, 2023 Share Posted December 23, 2023 I think this is all inteded by DE. Just for the players to test it out. DE is trying very hard to make it so players add blast to their weapons. And it's working for now. Link to comment Share on other sites More sharing options...
Quantum_rage Posted December 23, 2023 Share Posted December 23, 2023 oh. oooh oh wow, this would even just work on a frame like mesa, high fire rate, blast status effecting enemies, no companion needed, either way this seems super broken. neat as! maybe they can change the effect to a % of shields rather then just 5 shields, like if it did 1% or 0.5% shield regen (meaning you would need 100-200 blast procs for a full shield recharge etc) i would honestly find a % shield regen more useful then a flat stack anyway, that way it would be more effective on a hildryn build with 9-12k shields not to mention, having flat shield regen + catalyzing shields, would essentially mean, you need to regen less shields to get a full shield gate so having a % shield replenishment would help balance that out as well Link to comment Share on other sites More sharing options...
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