DalanorTheLlama Posted January 26 Share Posted January 26 Tap / hold please. Link to comment Share on other sites More sharing options...
Murkha Posted January 26 Share Posted January 26 Actively choosing the buff in some way is preferable. Could hope for the new design to use the opportunity to heighten Mirage's somewhat weak trickster theming as well. Link to comment Share on other sites More sharing options...
NekroticTM Posted January 26 Share Posted January 26 Tap hold sounds great. As for the helminth version, a reduction in effectiveness is fine too. Just please make eclipse tap/hold. Link to comment Share on other sites More sharing options...
Yehb00i Posted January 26 Share Posted January 26 toggle sounds about right Link to comment Share on other sites More sharing options...
KirbonatedBeverage Posted January 26 Share Posted January 26 Toggle would be the most convenient, Tap to cast / Hold to swap would be the best feeling since you'd be still be able to swap between the DR/Damage Boost mid-gameplay. Link to comment Share on other sites More sharing options...
Frenzy999 Posted January 26 Share Posted January 26 Tap/Hold please Link to comment Share on other sites More sharing options...
TheFlameFlash Posted January 26 Share Posted January 26 (edited) Toggle is a very lazy approach either completely rework the ability or give it a way for mirage herself to force either modes like when using her prism she is always in light and other things making it guaranteed Edited January 26 by TheFlameFlash 5 Link to comment Share on other sites More sharing options...
Castellchroe Posted January 26 Share Posted January 26 Light beams arround or Light zones, noone use eclipse for the damage reduction, don't kid ourselves with a toggle. Although I would prefer that casting the skill would highlight where is light and where is shadow with outlines on the tileset. 3 Link to comment Share on other sites More sharing options...
Lufefas Posted January 26 Share Posted January 26 toggle and nerf the heminth Link to comment Share on other sites More sharing options...
StinkyPinky3 Posted January 26 Share Posted January 26 please make it a toggle Link to comment Share on other sites More sharing options...
Shllep1 Posted January 26 Share Posted January 26 Toggle hability and nerf on the hellminth pls Link to comment Share on other sites More sharing options...
NovaViperDwagoness Posted January 26 Share Posted January 26 Toggle and Hold Link to comment Share on other sites More sharing options...
Equinox984 Posted January 26 Share Posted January 26 Tap and hold plz Link to comment Share on other sites More sharing options...
SECURATYYY Posted January 26 Share Posted January 26 Toggle 100% Nerf helminth if needed Link to comment Share on other sites More sharing options...
FoefoeHamham Posted January 26 Share Posted January 26 Toggle, nerf Helminth version. Sidenote; maybe give it a new animation? It’s not using a unique one and it looks kinda weird given mirages personality should have her showboat or something when doing it. 2 Link to comment Share on other sites More sharing options...
Jedaii-Bendu Posted January 26 Share Posted January 26 Tap & Hold!! Link to comment Share on other sites More sharing options...
BingusBozo Posted January 26 Share Posted January 26 make it a tap hold toggle, i beg of thee. Link to comment Share on other sites More sharing options...
PlanAHasFailed Posted January 26 Share Posted January 26 Just make it a tap/hold and rebalance the Helminth version. Link to comment Share on other sites More sharing options...
SirejayPrime Posted January 26 Share Posted January 26 Tap/Hold you Cowards Link to comment Share on other sites More sharing options...
7akeem_XD Posted January 26 Share Posted January 26 Either make it toggle/hold, 50/50 chance to get light or dark, or add an augment that gives toggle OR u benefit a % amount of the both buffs, for example u get 35% dark buff and 120% light buff at the same time 2 Link to comment Share on other sites More sharing options...
SilverFoxxo Posted January 26 Share Posted January 26 I think toggle tends to work best for most things Link to comment Share on other sites More sharing options...
GrumpyPants Posted January 26 Share Posted January 26 (edited) I think it should be removed from light levels entirely. Inconsistency is the most annoying part about eclipse. I am in favor of any solution that lets us get the full value of eclipse in all situations (even if that full value is less than present). Tap/hold toggle seems the easiest solution, but I personally quite like the idea of making it convert from damage boost to damage reduction as you take damage. I imagine it working somewhat like the adaptation mod, where your current damage boost is the inverse of your current damage reduction. Just make sure damage to overguard doesn't remove the damage boost, only damage to health/shields. Edited January 26 by GrumpyPants Link to comment Share on other sites More sharing options...
dudexxzy Posted January 26 Share Posted January 26 Tap/ Hold Plox! :^) Link to comment Share on other sites More sharing options...
Evenaris Posted January 26 Share Posted January 26 Tap and hold. That's all you need to do. Link to comment Share on other sites More sharing options...
Phyrfly Posted January 26 Share Posted January 26 toooooooooggle pls! Giving players more control is always a popular choice haha Link to comment Share on other sites More sharing options...
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