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Pvp is abandoned


lKenshin_Himura
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Why is there no PvP content in the game? Open maps with free PvP, with rewards, Ranks for best players, maybe even a Guild vs Guild, tournaments, a special focus in this area would be insane, a game so old focusing only on the grind of killing mobs is sad, it could be much more...

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Because there is only a handful of people who care about this sort of thing and it's not worth the dev's time to develop more pvp content. Every time they did it in the past, it was basically dead on arrival.

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2 hours ago, lKenshin_Himura said:

Why is there no PvP content in the game? Open maps with free PvP, with rewards, Ranks for best players, maybe even a Guild vs Guild, tournaments, a special focus in this area would be insane, a game so old focusing only on the grind of killing mobs is sad, it could be much more...

Because this is a PVE focused game, there are hundreds of PVP games in the Market, you want a PVP experience, go play a PVP game but dont try pushing it into Warframe.

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Because Warframe is a PvE game at it's core, attracting primarily PvE players as a result, so no matter what you do with Conclave it will always be undersubscribed.

Does Warframe have mechanics that sound fun for a PvP setting, Yes but only in theory. In practice Warframe's movement is too unpredictable for a satisfactory PvP experience across a variety of skill levels, Warframe abilities that were designed for satisfying power feel have to be neutered to be somewhat fair and the most important of all it becomes a completely different game and one that most people did not sign up for so they leave quickly.

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No thankyou. I like the game as it is and trying to add PVP would simply be a bad thing for anyone that simply enjoys blasting or nuking a horde of enemies. for PVP as already mentioned there are so many games where that is available. Just try to imagine the amount of backlash if accidental damage were applied to team mates in a mission? 

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Even though the game has a specific base audience, a special focus on this side of the game would attract an audience from other games, balancing could be difficult, but it is possible, and with the addition of specific rules for this map, and the idea is a specific map for that, it's not putting pvp in the whole game, no one here is forced to play it, those who don't like it won't affect anything, in my opinion, good day/night

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  • 2 weeks later...

Maybe add Enemy/Specters if there's no activity, minimise the rewards maybe, but at least make it so instead of someone sitting for an age waiting for an opponent that at least a Conclave player can actually get some play time, experience and rewards. If a real player enters the Enemy/Specters could not respawn after their next death... 

Edited by SpartanAUS
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On 2024-04-11 at 2:22 AM, SpartanAUS said:

Maybe add Enemy/Specters if there's no activity, minimise the rewards maybe, but at least make it so instead of someone sitting for an age waiting for an opponent that at least a Conclave player can actually get some play time, experience and rewards. If a real player enters the Enemy/Specters could not respawn after their next death... 

I agree, at least having specters to fill the slots of players not playing would be decent for people (such as myself) trying to get everything from Teshin. 

and if a player joins the Specter will Despawn and the player will take its place. although the specters AI would have to be improved which could be a lot of work

Edited by ExcaliburSpecter
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