derp14die Posted June 20 Share Posted June 20 (edited) When getting kills with Jade's Glory On High, oftentimes particles from the disintegration effect will stick around indefinitely and loop, causing severe frame drops when getting near them. I generally play on a pretty weak laptop, but I've had this bug occur when playing on Xbox, as well. Seems to be caused by having "death effects" overlap; usually when killing infested enemies, though I've seen it happen with grineer, as well, presumably because they get the heat death effect (charring and turning to ash) and the Glory On High death effect (glowing and then bursting into particles and floating away) playing at the same time. (Edit: After a bit of testing, it seems that this bug occurs the most often with infested and murmur enemies, which reinforces my idea that it relates to enemies with death effects given that those enemy types either disintegrate or crumble to dust when killed. After numerous kills in the simulacrum, not once did I see an enemy without a special death effect produce one of these little floating FPS nukes. While we're here, I've noticed that cast speed doesn't work on Jade's 1st ability while using Glory On High. Very unfortunate.) (Edit 2: More information for anyone else who's been checking this thread constantly. I know I have! This bug actually occurs regardless of element, or fire rate, which was my second guess. I tested every combination of element that could be tested, and found that it still happened. The real cause of this bug seems to be killing weak enemies. The reason I was seeing it more often with infested and murmur during my testing was actually just that those enemies die faster than grineer and corpus, and that I was testing in steel path. Having lowered the enemy level and disabled steel path, I began to see the bug much more often, regardless of faction, element, fire rate or multishot.) I've received mixed reports from friends I've played with. Some say they can see the particles, some say there's nothing there. May be related to graphics settings, or a host/client thing. Example picture in an infested mobile defense mission. Floating particles do not disappear or stop animating under any circumstances. Longer, more stationary mission types like defense eventually become unplayable. Edited Monday at 01:26 AM by derp14die 12 Link to comment Share on other sites More sharing options...
SoraDragonTK Posted June 21 Share Posted June 21 (edited) Ive had this happen many before even without using her 4 thought maybe something was wrong with my game at first till i took her to the simularcrum and i started to use her 1 and noticed the particles then her 4. I used 2 different colors to make sure as seen in the first one. Hopefully they fix this soon. Edited June 21 by SoraDragonTK 2 Link to comment Share on other sites More sharing options...
Mad_Jackel Posted June 21 Share Posted June 21 Hi , i ran some tests as well and to add tô everthing that was said by my fellow tenno here, i players with some friends, all with diferent range of PCs, (from low to high end) and It seens to be far worst if you are in a team with her, rather than be playing with her, playing with her Will here causes the frame drops yes, but will be far worst if your on a team that has here, as was said will cause heavy performance issues and crashing. 1 Link to comment Share on other sites More sharing options...
Eyn_Sof Posted Friday at 03:57 PM Share Posted Friday at 03:57 PM I ran some testing. This happens if her 4 exalted weapon has heat. Enemies do the heat death animation and you continue to shoot them, that triggers a second disintegrate death animation that procs the cloud and leaves it stuck. Link to comment Share on other sites More sharing options...
..E.luna..Ai.. Posted Friday at 09:54 PM Share Posted Friday at 09:54 PM 5 hours ago, Eyn_Sof said: This happens if her 4 exalted weapon has heat. Playing with blast/radiation and viral and it still spams with those.. 1 Link to comment Share on other sites More sharing options...
SoraDragonTK Posted Saturday at 12:22 AM Share Posted Saturday at 12:22 AM (edited) On 2024-06-20 at 3:28 PM, derp14die said: When getting kills with Jade's Glory On High, oftentimes particles from the disintegration effect will stick around indefinitely and loop, causing severe frame drops when getting near them. I generally play on a pretty weak laptop, but I've had this bug occur when playing on Xbox, as well. Seems to be caused by having "death effects" overlap; usually when killing infested enemies, though I've seen it happen with grineer, as well, presumably because they get the heat death effect (charring and turning to ash) and the Glory On High death effect (glowing and then bursting into particles and floating away) playing at the same time. (Edit: After a bit of testing, it seems that this bug occurs the most often with infested and murmur enemies, which reinforces my idea that it relates to enemies with death effects given that those enemy types either disintegrate or crumble to dust when killed. After numerous kills in the simulacrum, not once did I see an enemy without a special death effect produce one of these little floating FPS nukes. While we're here, I've noticed that cast speed doesn't work on Jade's 1st ability while using Glory On High. Very unfortunate.) (Edit 2: More information for anyone else who's been checking this thread constantly. I know I have! This bug actually occurs regardless of element, or fire rate, which was my second guess. I tested every combination of element that could be tested, and found that it still happened. The real cause of this bug seems to be killing weak enemies. The reason I was seeing it more often with infested and murmur during my testing was actually just that those enemies die faster than grineer and corpus, and that I was testing in steel path. Having lowered the enemy level and disabled steel path, I began to see the bug much more often, regardless of faction, element, fire rate or multishot.) I've received mixed reports from friends I've played with. Some say they can see the particles, some say there's nothing there. May be related to graphics settings, or a host/client thing. Example picture in an infested mobile defense mission. Floating particles do not disappear or stop animating under any circumstances. Longer, more stationary mission types like defense eventually become unplayable. Its weird because i just tested it out after reading this and yeah base start chart level it started appearing but soon as i made it SP lvl 50 enemies and took off Archon Vitality i didnt really notice it happening anymore not saying thats its not possibly that it wont happen anymore due to that mod just noticing it a lot less but i shall run without it more and see what happens. Edit 2: it definitely still does it with infested as you said and also sentients as well. Went in and put it on SP lvl 215 infested enemies an with 1 group i noticed 2 appear at once vs the other factions which barely if not at all showed signs of the particles during my testing Edited Saturday at 12:37 AM by SoraDragonTK More testing done 1 Link to comment Share on other sites More sharing options...
RitaSanderson Posted Saturday at 12:09 PM Share Posted Saturday at 12:09 PM Playing with corrosive, same happens to me with grineer sometimes 1 Link to comment Share on other sites More sharing options...
Violenze Posted Saturday at 01:35 PM Share Posted Saturday at 01:35 PM (edited) https://i.imgur.com/QAxu3rE.jpeg Can confirm that bug, gpu usage reaches 100% if I'm close to these clouds. Edited Saturday at 01:38 PM by Violenze boop 1 Link to comment Share on other sites More sharing options...
stabsthebeaver Posted Sunday at 02:45 PM Share Posted Sunday at 02:45 PM it also happens really often if you hit eximus units at least for my testing it does 1 Link to comment Share on other sites More sharing options...
(XBOX)LumiNexus Posted Sunday at 07:17 PM Share Posted Sunday at 07:17 PM Was just having this issue. I was Jade in a conjunction survival and my teammates on series x were complaining about lag which i didn't really notice until I flew close to the ground and started lagging badly. It progressively got worse until my game froze at 50 minutes in. 1 Link to comment Share on other sites More sharing options...
[DE]Linkski Posted Monday at 09:01 PM Share Posted Monday at 09:01 PM Thanks for bringing this to our attention! We've been able to reproduce this on our end, and we're seeing the same lingering effects. We're in the process of working on a fix and hope to have this cleaned up soon. 3 Link to comment Share on other sites More sharing options...
VENDOMINUS Posted Monday at 09:29 PM Share Posted Monday at 09:29 PM Hope you have luck fixing it soon. Being in the same mission with jade for more than 5 min becomes a 4- fps slide show atm. Thanks to this, I also noticed the her 1 also reduces fps significantly(from other jades, not yourself). I imagine that if both things didn't work at the same time it wouldn't be that much, but that shows a clear place where optimization is needed (less particles). 1 Link to comment Share on other sites More sharing options...
derp14die Posted Tuesday at 09:10 AM Author Share Posted Tuesday at 09:10 AM Glad this is getting fixed! Thanks to everyone who liked the post and replied, and thanks to DE for giving a response. I really enjoy Glory as an exalted, so it's been a bummer to not be able to use it. Link to comment Share on other sites More sharing options...
stabsthebeaver Posted Tuesday at 02:17 PM Share Posted Tuesday at 02:17 PM 5 hours ago, derp14die said: Glad this is getting fixed! Thanks to everyone who liked the post and replied, and thanks to DE for giving a response. I really enjoy Glory as an exalted, so it's been a bummer to not be able to use it. where where did they announce that they're going to be looking at it Link to comment Share on other sites More sharing options...
Johnprofit Posted Tuesday at 02:33 PM Share Posted Tuesday at 02:33 PM 15 minutes ago, stabsthebeaver said: where where did they announce that they're going to be looking at it Scroll up Link to comment Share on other sites More sharing options...
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