gamerbyebye Posted August 28 Share Posted August 28 flex on me, who has hit damage cap and how. Link to comment Share on other sites More sharing options...
TARINunit9 Posted August 29 Share Posted August 29 Is it still 2.14 billion or did they raise it? Link to comment Share on other sites More sharing options...
xXDragonGodXx Posted August 29 Share Posted August 29 Hit negative damage cap with the falcor. As for how.. a lot of testing Link to comment Share on other sites More sharing options...
(XBOX)ECCHO SIERRA Posted August 29 Share Posted August 29 23 minutes ago, TARINunit9 said: Is it still 2.14 billion or did they raise it? My understanding is it's unchanged. Link to comment Share on other sites More sharing options...
gamerbyebye Posted August 29 Author Share Posted August 29 20 hours ago, TARINunit9 said: Is it still 2.14 billion or did they raise it? YES but you can go into the negative and technically the higher you can it is -2.14 Link to comment Share on other sites More sharing options...
0_The_F00l Posted August 30 Share Posted August 30 In actual gameplay ? Hard to track ,may have happened a few times but not often. In simulacrum ? A few times after testing out very very niche mechanics on specific enemies (having a friend with the right buffs makes it much easier) Link to comment Share on other sites More sharing options...
gamerbyebye Posted August 30 Author Share Posted August 30 3 hours ago, Venus-Venera said: in which content? because in duviri I also had 2.14 billion with kullervo and a casual weapon. all with normal hits and no heavy attack. and in normal sp missions I'm at 6Xmil. I did have 6XXmil heatshot crits with stealth warframes, but unfortunately that's pointless. because damage isn't needed anyway. actually it would be interesting to see how much damage is actually needed. so that no damage is wasted and I can replace overkill damage with sprint speed or whatever. All content it’s has the negative damage it’s how the game is coded is 32bit inter something code I’m not too knowledge about it just know that it is in fact a feature 3 hours ago, 0_The_F00l said: In actual gameplay ? Hard to track ,may have happened a few times but not often. In simulacrum ? A few times after testing out very very niche mechanics on specific enemies (having a friend with the right buffs makes it much easier) Yea maybe I need someone to come with me in the simulacrum and buff me to high heaven and see the damage I do Link to comment Share on other sites More sharing options...
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