ScorpDK Posted Tuesday at 11:52 AM Share Posted Tuesday at 11:52 AM Anyone else sees those little bastards with the Leech modifier and nopes out of even attempting to kill them? It's so frustrating having to deal with them just flying above you, forcing you to look up, unable to see where those leech fields are spawning, and accidentally healing them for 25% of their massive HP pool nearly instantly, while your weapons take 5-10 seconds to lower their HP by the same amount. Really wish DE would remove that modifier from them permanently. Anything else is fine, but Leech is just BS. Link to comment Share on other sites More sharing options...
(PSN)Magician_NG Posted Tuesday at 12:11 PM Share Posted Tuesday at 12:11 PM Yeah, a red-lit Gruzzling equates to a hard pass by myself and my online friends as well. Link to comment Share on other sites More sharing options...
Drachnyn Posted Tuesday at 12:18 PM Share Posted Tuesday at 12:18 PM I also consider them gone. If they were mission critical I would consider bringing silence more often. Link to comment Share on other sites More sharing options...
Zahnrad Posted Tuesday at 12:26 PM Share Posted Tuesday at 12:26 PM Personally I'm more bothered by how Leech Eximus heal other enemies, or certain enemies were unable to be affected by it. Watching a Sister of Parvos, Lich, Demolyst or another high priority target go from 25% HP back to 100% in mere moments is not fun imo. Link to comment Share on other sites More sharing options...
dwqrf Posted Tuesday at 12:44 PM Share Posted Tuesday at 12:44 PM There was once an EDA survival where you had to kill Necramechs to get capsules, and most of them were Eximii, and Life Leech were moslty unkillable bullet sponge. It was fun. Link to comment Share on other sites More sharing options...
Zakkhar Posted Tuesday at 01:59 PM Share Posted Tuesday at 01:59 PM (edited) 1 hour ago, dwqrf said: There was once an EDA survival where you had to kill Necramechs to get capsules I can remember the beefy Necramechs week (they even poluted Netracels), but I do not think I remember that combination ever. It was a mutator that disabled the Air Support Towers, with an option to kill Necramechs OR just farm normal enemies in big quantitites (which is majority of time a better choice). Hostile Support Survival The Life Support Tower delivery system is disabled. Necramechs spawn every 90 seconds, and drop 6 Life Support Modules when killed. Enemies can still drop life support modules on death Edited Tuesday at 02:00 PM by Zakkhar Link to comment Share on other sites More sharing options...
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