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(Suggestions) Warframe 1999 Mission Idea.


MouldyyapperPC
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so i'll be quick and straight to the point. With this release of warframe 1999 Demo, i have seen a few concerns in region chat about warframe 1999 being full of rehashed base-game missions, we should have something new.

So heres 1 idea for now.

 

•Heist Mission Type, 2 versions.

1: "Medical Resupply for Trinity" Get on the atomicycle and chase down a Scaldris Resupply Train, and board the train.

Setting: Very long under-ground and above-ground railroad, wide tunnels and exteriors. (im sure theres some way to code the map to Loop until you get on the train?)

 

2: "Chemical Study for Trinity" Break into a Scaldris Storage Lab, Retrieve experimental Biochem. (stealth optional) (i know this sounds like spy, let it cook)

This mission has no hacking involved but, instead, relies on your Vesper Pistol to distract and blind security cameras.

No enemies will be present unless a camera spots you. When a camera spots you, enemies will investigate first, if seen by any trooper, only THEN will alarms go off and gas will slowly flood the warehouse. (in this scenario, you just have to speed up retrieving the target *gassing out the roaches* so to speak)

Setting: A Large Loaded Warehouse with many hiding spots, and a main area where the retrieve target is located. In this warehouse you might also find a mountable effervon tank :D (please can i have tank DE?)

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1 hour ago, MouldyyapperPC said:

(Suggestions) Warframe 1999 Mission Idea.

All we had so far was a Demo, we dont have any clue of how the whole update will play out and you're already wanting to propose stuff for it?

36 minutes ago, Merkranire said:

Also more stuff like defection-type in more places, particularly as we’ve got civvies that we may need to protect

I like Defection mission too, i feel the people that dislike it is mostly due to how bad it was when it first came out as the Defectors were squishy and extremely, we were forced to craft and use the long redundant Stims which in turn uses an also long redundant resource called Synthula which is used exclusively for these Stims.

Im pretty sure there are Defectors in the Corpus too, such as Sivor Savah and Veso-R would make us believe, there should be missions where we had to escort Corpus defectors out of their ships/ice planets wile other Corpus led by Alad-V, Nef Enyo and Frohd Bek tried hunting them down, maybe even some form of Sister's acting as Bounty Hunters.

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46 minutes ago, BiancaRoughfin said:

I like Defection mission too, i feel the people that dislike it is mostly due to how bad it was when it first came out as the Defectors were squishy and extremely, we were forced to craft and use the long redundant Stims which in turn uses an also long redundant resource called Synthula which is used exclusively for these Stims.

Im pretty sure there are Defectors in the Corpus too, such as Sivor Savah and Veso-R would make us believe, there should be missions where we had to escort Corpus defectors out of their ships/ice planets wile other Corpus led by Alad-V, Nef Enyo and Frohd Bek tried hunting them down, maybe even some form of Sister's acting as Bounty Hunters.

I hadn’t thought of the Stims, but more reason to use them wouldn’t go amiss; I remember going to make  them, thinking they applied to players, and was disappointed to learn that wasn’t the case.

I still consider using them where I can, but wouldn’t mind more of a chance to use them, plus in general protecting and fighting alongside NPCs gives me a chance to play support since rando players typically make it clear that help isn’t needed nor are they interested in needing it if they can avoid it.

Those ideas sound potentially interesting, especially if we could get our Lichs and Sisters involved

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19 hours ago, BiancaRoughfin said:

All we had so far was a Demo, we dont have any clue of how the whole update will play out and you're already wanting to propose stuff for it?

Well... Yes, because I like game, why not leave idea, is good support no?

Also, I agree that defection would honestly fit in 1999, now how to make it better/interesting?

Lead the civvies to an armored bus (that may have missiles mounted on top), and defend the bus while on the move, destroying blockades on the road?

 

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