semigod22 Posted December 6, 2013 Share Posted December 6, 2013 i hope u got some free plat from DE for sayin this laff Link to comment Share on other sites More sharing options...
Sorez Posted December 6, 2013 Share Posted December 6, 2013 Shotguns are close combat weapons in pretty much every game, so yeah. Link to comment Share on other sites More sharing options...
Brahmastra Posted December 6, 2013 Share Posted December 6, 2013 wow so topic so QQ so much nerf To make worse or weaken, usually in the context of weakening something in order to balance out a game. Link to comment Share on other sites More sharing options...
Xarfrax Posted December 6, 2013 Share Posted December 6, 2013 Hi mr. lvl 50 Bombard, would you mind waiting for me to get close enough so that my Brakk does more than just tickling you? No?*throws Brakk at the pile with the 90% of the other weapons that suck* Link to comment Share on other sites More sharing options...
ADDpillz Posted December 6, 2013 Share Posted December 6, 2013 (edited) It just restricts styles of play. Welcome to round 2 of the Shotgun OP debate. Adding damage fall-off to weapons doesn't Nerf the amount of damage they. All it does is force players to fight at a specified distance. Just like the how the Hex used to be a Sniper Shotgun because of its tight shot grouping until DE decided the fix was Shotgun Falloff. bro, its definitely a nerf since its "restricting" our game-play choices by "forcing" us to use in only one way. Edited December 6, 2013 by ADDpillz Link to comment Share on other sites More sharing options...
Fenrok Posted December 6, 2013 Share Posted December 6, 2013 After a little testing, I've concluded that it's still going to be broken as hell in close quarters. I don't really think this was the direction to go; my initial reaction feels accurate. Link to comment Share on other sites More sharing options...
GottFaust Posted December 6, 2013 Share Posted December 6, 2013 I don't think you understand the meaning of the word "nerf" used in the context of videogames... Link to comment Share on other sites More sharing options...
Glanza Posted December 6, 2013 Share Posted December 6, 2013 It just restricts styles of play. Welcome to round 2 of the Shotgun OP debate. Adding damage fall-off to weapons doesn't Nerf the amount of damage they. All it does is force players to fight at a specified distance. Just like the how the Hex used to be a Sniper Shotgun because of its tight shot grouping until DE decided the fix was Shotgun Falloff. The result was moving shotguns in close. Meaning that any shotgun that didn't shoot fast (Hek) was considered inferior because it had less time to deal its damage. Everyone QQ over the Brakk should been QQ a Nerf for the weapon, the Brakk had at least a 25% damage reduction coming at the MINIUME of reasonable balance. Instead ye'll should be QQ that DE brought back out the Fall-Off stick and is now going to likely be beating other hand shotguns with it. The Detron will likely come with a fall-off built in now and the Broncos will be soon to follow. Cry because DE chose play style restriction over what was bluntly a damage output fix issue. Link to comment Share on other sites More sharing options...
Brasten Posted December 6, 2013 Share Posted December 6, 2013 i hope u got some free plat from DE for sayin this laff Because I said DE is like going to come and slap damage fall-off on all the hand shotguns? Do you really want that? Would you rather take the fall-off back and take a pure 25% drop in the Brakks damage and spare all hand shotguns the fall-off stick? Bronoc Prime and Detron(which isn't even in player hands yet) are next for the Fall-Off stick. Personally, I'd take a 25% to 50% hit on my Brakks damage then have Fall-Off start making the rounds again. DE Still hasn't made Mds to increas Fall-Off range for Shotguns. Link to comment Share on other sites More sharing options...
FillyRarity Posted December 6, 2013 Share Posted December 6, 2013 *Sigh* Brakk feels pretty much the same, but I've always used the hand shotgun correctly. Close range so all the pellets hit. However, the drop off seems quite harsh. It removes the entire meaning to "Room cleaners" shotguns have been called. I've been standing at a door to a room, shot in, and barely done any damage. Lots of pretty procs, but not much else. It's more like a point blank range required weapon. Which is disappointing. Don't think I'll be grinding my &#! off to get the shiny weapon next event. Link to comment Share on other sites More sharing options...
Seanjuju Posted December 6, 2013 Share Posted December 6, 2013 DE said brakk was a hand cannon, not a shotgun. Link to comment Share on other sites More sharing options...
Karitori Posted December 6, 2013 Share Posted December 6, 2013 Let me guess. You didn't get your Brakk eh? Damage fall off is a serious nerf and it makes Brakk useless past 10m, it also is the only sidearm shotgun with damage fall off! Unless they are going to give broncos damage fall then fine... no it won't be fine. This is a Event reward, we grinded 100 missions for this and now they make it useless yay. Link to comment Share on other sites More sharing options...
aim4it Posted December 6, 2013 Share Posted December 6, 2013 Why are they nerfing weapons when AI's are doing more damage then ever before. If AI's can one shot me, its only fair I can one shot them, especially on non tank warframes, its a contest of kill speed. Now everything is a contest of survivability. Makes for a boring game experience when only certain warframes/weapon combination can actually experience the fullness of the game's content. Link to comment Share on other sites More sharing options...
Agent_of_Change Posted December 6, 2013 Share Posted December 6, 2013 yes everytime a weapon is balanced and isn't made objectively better it's been nerfed. I'm amazed how many people have no clue how balancing works in any complex constructed system like a game. But yeah I'm wasting my breath, I know. The brakk was really powerful before, it's still pretty damn powerful, maybe objectively less powerful than before but still more powerful than most. Sounds more balanced to me. Link to comment Share on other sites More sharing options...
Skynin Posted December 6, 2013 Share Posted December 6, 2013 Hi mr. lvl 50 Bombard, would you mind waiting for me to get close enough so that my Brakk does more than just tickling you? No? *throws Brakk at the pile with the 90% of the other weapons that suck* I'm laughing, thank you :D So sad. Link to comment Share on other sites More sharing options...
CannaWhoopazz Posted December 6, 2013 Share Posted December 6, 2013 Realistically, shotguns don't have the best range anyway. The speed of buck/bird shot projectiles in the Real World (the scary place outside our doors/windows. "Weather" happens there sometimes, but that might be a bug) drops considerably as more distance is covered. I think increasing the spread of the shotguns would have been sufficient instead of the damage drop off though. You shouldn't be able to snipe with a shotgun. Anything over 20 meters would be hit by 1-3 pellets anyway. Link to comment Share on other sites More sharing options...
Brasten Posted December 6, 2013 Share Posted December 6, 2013 Let me guess. You didn't get your Brakk eh? Damage fall off is a serious nerf and it makes Brakk useless past 10m, it also is the only sidearm shotgun with damage fall off! Unless they are going to give broncos damage fall then fine... no it won't be fine. This is a Event reward, we grinded 100 missions for this and now they make it useless yay. MY POINT: DE is going to out the Fall-Off on every other Handshotgun now. Especially as people point out that the Brakk is the only one with. You can bank on the Detron for sure having it on release. Link to comment Share on other sites More sharing options...
Skynin Posted December 6, 2013 Share Posted December 6, 2013 Realistically, shotguns don't have the best range anyway. The speed of buck/bird shot projectiles in the Real World (the scary place outside our doors/windows. "Weather" happens there sometimes, but that might be a bug) drops considerably as more distance is covered. I think increasing the spread of the shotguns would have been sufficient instead of the damage drop off though. You shouldn't be able to snipe with a shotgun. Anything over 20 meters would be hit by 1-3 pellets anyway. "hand cannon" "space ninjas in biomech exosuits" Link to comment Share on other sites More sharing options...
CannaWhoopazz Posted December 6, 2013 Share Posted December 6, 2013 "hand cannon" "space ninjas in biomech exosuits" touche... Link to comment Share on other sites More sharing options...
BeardyMcGoo Posted December 6, 2013 Share Posted December 6, 2013 The nerf is barely noticeable. If you think it's so bad that it's going to hurt your experience (which it shouldn't, because SURPRISE! THE GUN IS STILL REALLY POWERFUL.) then cry more and go lean on your other crutch weapons to get you thru that t3 defense. Link to comment Share on other sites More sharing options...
ArmyOfFun Posted December 6, 2013 Share Posted December 6, 2013 The bronco family already has impact covered. It needs to have a puncture or slash lean in my opinion. Link to comment Share on other sites More sharing options...
Kato-san Posted December 6, 2013 Author Share Posted December 6, 2013 So does that mean soma and boar prime are next? Link to comment Share on other sites More sharing options...
PapaKicks Posted December 6, 2013 Share Posted December 6, 2013 (edited) My issue is how could they NOT know it was overpowered, even from internal testing? Why not release a more balanced version to begin with? Edited December 7, 2013 by PapaKicks Link to comment Share on other sites More sharing options...
semigod22 Posted December 6, 2013 Share Posted December 6, 2013 NEXT VICTIM: Vectis Link to comment Share on other sites More sharing options...
ArmyOfFun Posted December 6, 2013 Share Posted December 6, 2013 So does that mean soma and boar prime are next? Great idea. They can go through the unofficial benchmark and nerf the heck out of everything there :D I mean there are a load of weapons that burned through stuff faster than the Brakk. Link to comment Share on other sites More sharing options...
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