HAYABU5A Posted December 12, 2013 Share Posted December 12, 2013 Thx DE for listening to everyone who asked for lanka's innate puncture and the weakshot seriously thank you x100billion faith restored now just have to work out whats the best omni damage for it now corrosive got changed.. Link to comment Share on other sites More sharing options...
bejuizb Posted December 12, 2013 Share Posted December 12, 2013 Yeah, 5m puncture is amazing. No need for Shred, Speed Trigger will do just fine. Link to comment Share on other sites More sharing options...
BadAimbot Posted December 12, 2013 Share Posted December 12, 2013 Still wish the shot was hitscan or it dealt Magnetic damage but hey, can't get everything perfect. I've found that the best combos are Corrosive + Blast for Grineer, Blast + Toxin for Corpus, and Radiation + Cold for Infested. Link to comment Share on other sites More sharing options...
TwevOWNED Posted December 12, 2013 Share Posted December 12, 2013 Still wish the shot was hitscan or it dealt Magnetic damage but hey, can't get everything perfect. I've found that the best combos are Corrosive + Blast for Grineer, Blast + Toxin for Corpus, and Radiation + Cold for Infested. It isn't possible to get blast and toxic on the lanka Link to comment Share on other sites More sharing options...
Y-O-L-O Posted December 12, 2013 Share Posted December 12, 2013 I want a new skin for lanka :) But thanks for lanka buff Link to comment Share on other sites More sharing options...
Tulzscha Posted December 12, 2013 Share Posted December 12, 2013 Moved to the proper section. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted December 12, 2013 Share Posted December 12, 2013 This was my favorite change from 11.3. Link to comment Share on other sites More sharing options...
NullCurrent Posted December 12, 2013 Share Posted December 12, 2013 My Lanka seems to do way less damage now than what it did before. And it is not explained by the -25% for Corrosive vs Flesh, as the difference is 12k crit on body-shot of Corpus Crewmen before patch and now only 5-6k after patch. Anyone else having this problem? PS. Arsenal now also shows it as 1k corrosive, vs 5.2k corrosive before the patch. But that is unreliable. Link to comment Share on other sites More sharing options...
Vector88 Posted December 12, 2013 Share Posted December 12, 2013 PS. Arsenal now also shows it as 1k corrosive, vs 5.2k corrosive before the patch. But that is unreliable. The lanka can now fire uncharged shots. The arsenal shows the uncharged shot damage which is 50...and affected by mods Fully charged still has its 250 electric damage Link to comment Share on other sites More sharing options...
NullCurrent Posted December 12, 2013 Share Posted December 12, 2013 The lanka can now fire uncharged shots. The arsenal shows the uncharged shot damage which is 50...and affected by mods Fully charged still has its 250 electric damage Then I guess the 1k corrosive is correct, as it is a 5th of what it was before. Still does not explain the loss of 50% damage though :/ Link to comment Share on other sites More sharing options...
Voidflow Posted December 13, 2013 Share Posted December 13, 2013 (edited) Is it just me or the initial puncture is not always working? I had more comfortable feeling with Shred ... I don't know, maybe it is just the lag in infestation missions. Edited December 13, 2013 by Voidflow Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted December 13, 2013 Share Posted December 13, 2013 Is it just me or the initial puncture is not always working? I had more comfortable feeling with Shred ... I don't know, maybe it is just the lag in infestation missions. yes it seem the puncture work 100% shoot through object but 50~70% when shotting through enemies Link to comment Share on other sites More sharing options...
taiiat Posted December 13, 2013 Share Posted December 13, 2013 Puncture is great, but i'm not sure i like being able to shoot without Charging. now if i fumble my timing, instead of not shooting, i'll waste Ammo. :/ i liked that the game slapped my wrists when i fumbled, telling me to get back in the groove of pumping out Headshots. Link to comment Share on other sites More sharing options...
HAYABU5A Posted December 13, 2013 Author Share Posted December 13, 2013 hmm after some testing it seems lanka is doing alot less damage than what it used to ?? the mechanics of using it are much better now but something is wrong with the damage output even with optimal damage types vs resistances with high level heavy units Link to comment Share on other sites More sharing options...
Penthos Posted December 13, 2013 Share Posted December 13, 2013 I like the buffs they gave it, however I wish they'd fix the whole issue that if you are zoomed, the shot goes straight instead of flying in from the left side of the screen. That's ultimately the reason I stopped using it... it is just awkward. Link to comment Share on other sites More sharing options...
shut Posted December 13, 2013 Share Posted December 13, 2013 Question-- does it still have that godawful glow effect that blots out the middle of the screen? Link to comment Share on other sites More sharing options...
ZzVinniezZ Posted December 13, 2013 Share Posted December 13, 2013 Question-- does it still have that godawful glow effect that blots out the middle of the screen? yes...yes it does Link to comment Share on other sites More sharing options...
Scar.Heart Posted December 13, 2013 Share Posted December 13, 2013 Found a slight problem with Lanka that my previous experiences didn't have. When I fire the Lanka while zoomed in + moving left/right, the bullet does this...curve. It doesn't go straight on its path like it used to. It veers off to the left/right (depending on your movement), causing some potential kills to be lost. Wasn't really a problem until I realized I have to be perfectly still for a straight shot. Also, if the Lanka isn't fully charged, I (sometimes) fail to punch through an enemy (the unharmed, alive enemy close behind is my evidence). Is it a chance punch through on non-charged shots? Or am I just seeing things? Link to comment Share on other sites More sharing options...
SnaleKing Posted December 13, 2013 Share Posted December 13, 2013 (edited) Puncture is great, but i'm not sure i like being able to shoot without Charging. now if i fumble my timing, instead of not shooting, i'll waste Ammo. :/ i liked that the game slapped my wrists when i fumbled, telling me to get back in the groove of pumping out Headshots. Seconded. Maybe if it was an option, but now that I can put Speed Trigger on instead of Shred, the point is sort of moot: it charges REALLY fast with speed trigger, so it's not too hard to keep the charge. On the other hand, it's nice when I'm carrying my less experienced friends through low levels, since I can just dump a whole clip into ten different enemies really fast, still killing them because your gods are dead, Lanka is your master now Anyways, I love the innate pen for setting the lanka apart from other rifles, by which I mean the vectis. And I like it doing straight electric damage, since we can mod it for corrosive or magnetic (the two current best damage types) as the need arises. Edit: not gas, der. It's radiation, too bad it got nerfed. Edited December 13, 2013 by SnaleKing Link to comment Share on other sites More sharing options...
NullCurrent Posted December 14, 2013 Share Posted December 14, 2013 (edited) I made some tests, comparing with an old high-damage shot I had, and it seems like either the 2x elemental proc was already there, or it is how crits behave on headshot. Before 11.3 multishot hits got merged into the same number if they hit the same target simultaneously, but after 11.3 they do not. This is my working theory at least. Before 11.3, Pure corrosive damage Lanka, Nova's MPrime + headshot + multishot crit + proc: 136k After 11.3, Pure corrosive damage Lanka, Nova's MPrime + headshot + multishot + crit + proc: 68k + 10k non-crit damage Yes, I made sure that nothing was behind that target, so it is not the same shot hitting another target. And because of the crit-mechanic, the second shot can impossibly crit, because the target dies. So I need a lot more time to actually completely verify this (and a few people bored enough to let me try ;) ). So theoretically, the damage is the same. Looking forwards to actually trying a decent build for Infested (electricity + gas), which might actually do more damage than corrosive. Before corrosive was the best, even though blast + electricity would be ok (they did equal damage). Currently I'm just running corrosive no matter what, and swapping to a Magnetic Snipetron Vandal for corpus (or Boar Prime). EDIT: And yes, the elemental proc does not matter it seems, still hitting 68k without proc. Edited December 14, 2013 by NullCurrent Link to comment Share on other sites More sharing options...
HAYABU5A Posted December 14, 2013 Author Share Posted December 14, 2013 ^ interesting Link to comment Share on other sites More sharing options...
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