2Fat2Kill2 Posted December 18, 2013 Share Posted December 18, 2013 For starters... why the F*** not? :P Anyway, all the other weapon types have multishots so it'd only make sense if they introduced multislash mods too right?Melee weapons generally are trash at the moment and yet there are so many of them, as Warframe, being a space ninja themed game suggests so. It would help balance the game out more and also make it more well suited and maybe even live up to its theme rather than being gun based as Warframe currently is- most of the melee weapons in the game are pretty much unusable hence why gun play has been dominating. Also, I think DE can get quite creative with this one. I personally think that they could add in special effects for example, having temporary doppelgangers materialise around you and taking, standing on the exact same position but with a different pose to strike the enemy each time you have a multislash occurring.Let me know what you think of this one and comment away! :D Link to comment Share on other sites More sharing options...
edsternoble6 Posted December 18, 2013 Share Posted December 18, 2013 Seems like a good idea, but slashing twice in one slash just doesn't make sense, but its warframe. haha Link to comment Share on other sites More sharing options...
noweakness Posted December 18, 2013 Share Posted December 18, 2013 (edited) I can't believe the first thought that came to my mind was "but see, that doesn't make sense." Then I remembered that we have mods that make bullets magically materialize already, so why the hell not? I'd love a multislash mod. Edited December 18, 2013 by Ennokk Link to comment Share on other sites More sharing options...
ChaliceSoul Posted December 18, 2013 Share Posted December 18, 2013 (edited) I'm behind this idea. Would allow me to re-live DMC4 Nero's Devil Trigger. Edited December 18, 2013 by ChaliceSoul Link to comment Share on other sites More sharing options...
Syzodia Posted December 18, 2013 Share Posted December 18, 2013 Multislash mod for obex jousting. Brilliant. Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted December 18, 2013 Share Posted December 18, 2013 How about instead of a multislash mod, melee in general just gets a decent buff? Doubled damage across the board? Perhaps a little bit less on weapons that are already performing exceptionally well? (Galatine, I'm looking at you.) Basically the same thing as a 100% multislash mod without costing mod points. I think mod capacity should be devoted to customizing our weapons, not making them useable. Link to comment Share on other sites More sharing options...
Noogums Posted December 18, 2013 Share Posted December 18, 2013 I don't really want any special effects for it, I just want a mod that has a chance to make the enemy take double damage from a slash, because that's basically what it'd be. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted December 18, 2013 Share Posted December 18, 2013 either A or B, i dont care which: A - no multi-slash, remove multi-shot as well B - yes to multi-slash, since we already have multishot anyways Link to comment Share on other sites More sharing options...
nintega Posted December 18, 2013 Share Posted December 18, 2013 Some kind of Multi-Attack mod for melee weapons would be cool, but I wouldn't want it if it didn't have some kind of physical representation, since with all the Multishot mods, there's actual extra projectiles that you can see. Maybe a very fast, additional swing in the animation. Or maybe an after-image that follows the swing, or mirrors it or something, or maybe just an effect on the weapon. The thing is, all of those sound difficult to implement. Anyways, if DE removed the only sniper rifle at the time because it didn't make sense in the lore, they won't add Multiswing mods. Link to comment Share on other sites More sharing options...
Ishki88 Posted December 18, 2013 Share Posted December 18, 2013 1 up Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted December 18, 2013 Share Posted December 18, 2013 I've been advocating this sort of mod off and on since April I think. Link to comment Share on other sites More sharing options...
Ribboz Posted December 18, 2013 Share Posted December 18, 2013 Couldn't we call it something like "Multi-blade" or something to imply added blades? It would be simpler to understand than multiple simultaneous attacks. Link to comment Share on other sites More sharing options...
Leuca Posted December 18, 2013 Share Posted December 18, 2013 Fun idea; we'll see how necessary something like this is once melee gets reworked. Link to comment Share on other sites More sharing options...
Cwierz Posted December 18, 2013 Share Posted December 18, 2013 Shadowstrike > Multislash, that name just sounds corny. Also it would be pretty techno babbly explainble by the mod card. Link to comment Share on other sites More sharing options...
TankHunter678 Posted December 18, 2013 Share Posted December 18, 2013 Well, if it simply functioned by turning a normal swing into a fast combo attack then a "multislash" mod would work. Much like how Crono in Crono Trigger would perform 2 slashes every time he crit. Rather then the slash just doing twice the amount of damage. In the case of dual wield weapons the character could strike with both weapons at once. Throw in some new animations triggered by the multislash and it could help make the character in melee look like it is performing a dance of death through the enemy. Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted December 18, 2013 Share Posted December 18, 2013 On the subject of multislash, how about changing that mod to a mod which increases the number of targets a weapon can hit? Call it "Keen Edge," and make it function similarly to firearm Punch Through? Link to comment Share on other sites More sharing options...
Varzy Posted December 19, 2013 Share Posted December 19, 2013 Oh man, it should totally add an animation to your swings where an energy/shadow copy of your weapon trails a frame or two after it. Link to comment Share on other sites More sharing options...
Azamagon Posted December 19, 2013 Share Posted December 19, 2013 Instead of adding MORE, how about changing what we have already? As in: * Pressure Point (and similar mods) now boost ALL melee damage (regular and charged alike) * Killing Blow (and similar mods) now become the "multislash" mod (working for regular and charged alike). What does this do? * Melee mods better streamlined? Check! * Melee scaling better with its mods? Check! Link to comment Share on other sites More sharing options...
2Fat2Kill2 Posted December 19, 2013 Author Share Posted December 19, 2013 Oh man, it should totally add an animation to your swings where an energy/shadow copy of your weapon trails a frame or two after it. Exactly what I was thinking :D Link to comment Share on other sites More sharing options...
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