luanle21 Posted December 26, 2013 Share Posted December 26, 2013 I like the Karak too. surprisingly good dps on it except i hate the reload length for 30 bullet per mag but thats just me Link to comment Share on other sites More sharing options...
MECT_HET Posted December 27, 2013 Share Posted December 27, 2013 Karak is missing link in the progress chain. I am glad it's in here. I do not agree with people who's talking about sidegrading. It's dam stupid. I see an evolutionary ladder as Starter Gear (Lato, MK1) - inner planers and nothing more. || V Low Gear (Braton, Boar etc) - good enough to handle with enemies but there is nothing special. || V Average Gear (decent troughout an entire game once you've supercharged them and put some formas into) || V Godly Gear (Soma, Tigris, etc) <=> Clan Gear <=> Vandal/Prime/Wraith Gear Karak is on the third step of the ladder so it's obviously better than braton and definetely better than mk1. Link to comment Share on other sites More sharing options...
fatpig84 Posted December 27, 2013 Share Posted December 27, 2013 (edited) Karak and Boltor are almost the same. Just specced differently. One is a good for chopping up shields, another kicks grineer in the teeth. My 2 forma boltor still does it job very well, no fancy tricks, no nothing. Same for my Karak. An on the contrary, Karak is not as spray and pray as easily with the boltor. With a little lead you can nail them with the boltor just as well as the Karak and the Karak biggest drawback is it's tiny magazine size. Which the Boltor actually has double of it. thus giving the Boltor comparable sustained DPS with the Karak. Yes and both are equally viable if you show them enough love, I bring my Latron Prime into T3 survivals too. Edited December 27, 2013 by fatpig84 Link to comment Share on other sites More sharing options...
Monolake Posted December 28, 2013 Share Posted December 28, 2013 Looks nicely balanced http://dpsframe.com/ Link to comment Share on other sites More sharing options...
syle Posted December 28, 2013 Share Posted December 28, 2013 dpsframe.com this is why it wont be skill based game powercreep , serration , multishot , rainbow bonuses the differences in weapon numbers are just simply to high when you have brakk at 30k and next weapon at half that or less - it shows faulty design , or broken op weapon , choose which ever you want the difference in the dps should be around 100-500 points(when fully modded/upgraded) to make the game skill based and to make ppl choose weapons based on feel and preference and not end game performance serration and multishot are another problem as well (they are required to have , there is no choice in this matter when we are talking about endgame gameplay , excluding penta which actually does have mutlishot optional) and its actually the same with rainbow builds and bane mods - they become required based on the faction you face in the endgame - its up for discussion if its good or bad - but what is not is the fact that in endgame you are limited to those choices , you cant make a choice of taking bigger mag or stabilizer over magnetic for example this is just how I feel imo powercreep has to be reduced and dmg on guns have to be normalized and gaps between them made much smaller(especially the top guns vs the weakest) serration and multishot and other pure dmg increase mods should be taken away and implemented into the weapon lvls instead - giving weapons lvls increased dmg and higher chance for multishots - this way new players experience would be improved as well - making their newbie guns stronger as they level them up I would also add bonuses to polarities as well - depending on the polarities in wepon - the weapon itself would get boosts as well - lets say V polarity in a weapon would boost its dmg by 20% , if you have 6 v polarities its 120% (as an example) - polarity would give you 50% to multishot (up to 300% of multishot ) and d polarity would give you puncture or something else (this is just an example) Link to comment Share on other sites More sharing options...
Kiteless Posted December 28, 2013 Share Posted December 28, 2013 Having the game be based on gear progression rather than skill progression is fine. Sure, the gameplay would stagnate as variety in playstyle and player options dry up with an overcentralization towards arbitrarily high-levelled gear, but then only thing they'd have to worry about then is just changing the name of the game to "Somaframe." Problem solved. Link to comment Share on other sites More sharing options...
NikolaiLev Posted December 29, 2013 Share Posted December 29, 2013 Having the game be based on gear progression rather than skill progression is fine. Sure, the gameplay would stagnate as variety in playstyle and player options dry up with an overcentralization towards arbitrarily high-levelled gear, but then only thing they'd have to worry about then is just changing the name of the game to "Somaframe." Problem solved. I like the cut of your jib. ;D Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted December 29, 2013 Share Posted December 29, 2013 (edited) Some guys did just forget, that the game doesn't begin at rank6. Karak is NOT for those veterans having access to better stuff except they use it for style. It is just a good rifle for the way up. There cannot be a possibility for every weapon to have the exact same tier. There have to be better weapons for progress. I think some guys are just butthurt because they like a weapon based on appearance and sadly it turns out to be low-mid level stuff. You still need skill with a soma... not on level 10 missions though... If you guys had some backbone, you'd forma your karak and you'd still be fine at most missions. Not everyone has maxed serration and stuff, so the differences to soma may not even be that great and if not, it's not the end of the world. Orange numbers in the result table are not everything and overdamage is useless if you don't kill more. I like the Karak for what it is. It's solid, it's cool. Since Soma went up a few ranks, the game was in need for something like the Karak and it filled the gap just nicely. A friend of mine started playing recently... you wouldn't guess which weapon I recommend using?^^ Edited December 29, 2013 by SIDESTRE4M Link to comment Share on other sites More sharing options...
Kiteless Posted December 29, 2013 Share Posted December 29, 2013 The thing is, it shouldn't have to end at rank 6 either. The game shouldn't build up to a single, all powerful weapon, because that's boring. Link to comment Share on other sites More sharing options...
Krysis_V Posted December 29, 2013 Share Posted December 29, 2013 A weapon may be OP but that doesn't mean that you will want to use it all the time. I actually love the Despair I got recently and play it more often then any other, but I do have the Brakk. And we are here to talk about the Karak guys. And looking at the charts you will know that no power creep has happened here. Link to comment Share on other sites More sharing options...
LazyKnight Posted December 29, 2013 Share Posted December 29, 2013 (edited) Karak is easily one of my favorite weapons. I used four forma on mine and I do not regret it in the slightest. Karak scales reasonable well and is definitely a weapon I would recommend that others at least pick-up and try. Edited December 29, 2013 by LazyKnight Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted December 29, 2013 Share Posted December 29, 2013 (edited) The thing is, it shouldn't have to end at rank 6 either. The game shouldn't build up to a single, all powerful weapon, because that's boring. The use of boring weapons is up to the people. Some need Soma to compensate something, and some really like it, despite so many people use it. I kind of feel embarrassed using Soma. It's like the easy choice. I liked it back in the days, when Gorgon was my main and I dreamed of the Supra. It was like the better Gorgon and I couldn't even use its full potential because I didn't have the necessary mods. I've forma'd my Soma a few times just to complete one of the best weapons in the game if not the best, but I don't feel like I'll ever need it. Using Synapse (my favorite) is not much less power creep though. However it's less mainstream and makes more fun.. at least in my point of view. If people like the Karak, they should just use it and not whine about every weapon should be equal. Edited December 29, 2013 by SIDESTRE4M Link to comment Share on other sites More sharing options...
Killerdude8 Posted December 29, 2013 Share Posted December 29, 2013 Don't say anything positive about this gun, DE will end up nerfing it to the hellish depths of terribad. Link to comment Share on other sites More sharing options...
[DE]Momaw Posted December 29, 2013 Share Posted December 29, 2013 Don't say anything positive about this gun, DE will end up nerfing it to the hellish depths of terribad. Karak is a lousy weapon! Way too low damage for its clip you spend 90% of your time just reloading. Needs more damage and more bullets!!!11 Link to comment Share on other sites More sharing options...
WhiskeyGolf Posted December 30, 2013 Author Share Posted December 30, 2013 Like I keep saying, at the end of the day what you do with the gun is up to you, but I find the Karak to be a very solid weapon. It's not all powerful like the Soma, but in terms of elemental fun it's more versatile, and you can get some interesting effects going on. I would have dearly loved to have this gun when I was starting out. It is a good in-between midrange rifle - good, but not a standout, a best effort compromise. Which is exactly what an assault rifle is: the compromise between a sniper rifle's accuracy and range, a submachinegun's portability, a battle rifle's stopping power, and a machine gun's rate of fire. Of course the Soma is more efficient at higher levels of play, even with the reduced crit rate, increased recoil and increased spread (Previously, the Soma had a native crit rate of 35% and the recoil and accuracy of a Braton), but I find the Karak fun, which is why it has been my exclusive rifle for the last week and change. When I run Derelict Survival, I bring my Soma and Brakk, because I will need the best weapons I have in order to improve my chances. That's the cost of doing business. But for everything else I run the Karak because it's a decent rifle, I can make it work for me, and because I like it. Also I just want to point out that I have a friend who, despite all expectations, is pants with the Soma. She really can't get it to work for her. On the other hand, she's an artist with the Vectis, so... :p Link to comment Share on other sites More sharing options...
[DE]Momaw Posted December 30, 2013 Share Posted December 30, 2013 In a sense the Karak is a sort of accurized assault rifle. It has very good accuracy and very little recoil, making it effective at a longer range than most other automatics. Even the Soma. While Soma can plink away at targets at extreme range, the Karak is just plain better at it because it's not limited to firing one bullet at a time. Which leads to the problem of 90% of this game being close quarters combat in hallways and caves where you are either trying to plow through a horde or prevent a horde from plowing through you. The Karak is for skirmishing on mountain slopes and intermittent woodlands. It's easy to envision the Grineer oppressing planets with this thing. But the game for the most part just doesn't offer us that tactical landscape because we're stuck inside ships and bases. Link to comment Share on other sites More sharing options...
Antonie_Van_Leeuwenhoek Posted December 30, 2013 Share Posted December 30, 2013 Grineer just love making manly gun.. Link to comment Share on other sites More sharing options...
WhiskeyGolf Posted December 30, 2013 Author Share Posted December 30, 2013 In a sense the Karak is a sort of accurized assault rifle. It has very good accuracy and very little recoil, making it effective at a longer range than most other automatics. Even the Soma. While Soma can plink away at targets at extreme range, the Karak is just plain better at it because it's not limited to firing one bullet at a time. Which leads to the problem of 90% of this game being close quarters combat in hallways and caves where you are either trying to plow through a horde or prevent a horde from plowing through you. The Karak is for skirmishing on mountain slopes and intermittent woodlands. It's easy to envision the Grineer oppressing planets with this thing. But the game for the most part just doesn't offer us that tactical landscape because we're stuck inside ships and bases. You have a good point there - I find the Karak very good and quite viable on Cicero because there's plenty of scope for long range (well, by Warframe standards) combat, but it does suffer in CQB in the derelicts. -_- Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted December 30, 2013 Share Posted December 30, 2013 Use the Grakata in derelicts then. ;P Plenty rifles to choose from... Link to comment Share on other sites More sharing options...
Makya Posted December 30, 2013 Share Posted December 30, 2013 Don't say anything positive about this gun, DE will end up nerfing it to the hellish depths of terribad. Why didn't they nerf the soma yet then? *hides* Link to comment Share on other sites More sharing options...
WhiskeyGolf Posted December 30, 2013 Author Share Posted December 30, 2013 Use the Grakata in derelicts then. ;P Plenty rifles to choose from... Like I said, that's why I run with Soma for Derelict Survival, and Karak for everything else. Penta is boss for Derelict Defense - especially when you have four Pentas in the fight. :p Link to comment Share on other sites More sharing options...
NikolaiLev Posted December 30, 2013 Share Posted December 30, 2013 Why didn't they nerf the soma yet then? *hides* I was actually fairly disappointed when they buffed the Grakata to such a ridiculous level. It was already a DPS monster, it just wasn't on the level of Soma. Now, it's an extremely competitive weapon that just hasn't caught the limelight. But that makes it less interesting to use for me. Ah well. Link to comment Share on other sites More sharing options...
Mephiste Posted December 30, 2013 Share Posted December 30, 2013 (edited) Karak spelled backwards. Karak Edited December 30, 2013 by Mephiste Link to comment Share on other sites More sharing options...
[DE]Momaw Posted December 30, 2013 Share Posted December 30, 2013 Grakata I just built this last night. What a funny little gun. And a little frustrating, because I can see it has *massive* potential if you put a potato and 3 or 4 forma into it. But without that it's kind of bad. Link to comment Share on other sites More sharing options...
Nagisawa Posted December 30, 2013 Share Posted December 30, 2013 Sadly it seems the majority of people want Warframe to be a gear-based game rather than a skill-based game. Guess I'm left out in the rain. It's too bad a compromise can't be reached, and really I doubt DE would care to try. Guess what, Digital Extremes wants this to be a gear based game rather than a skill based game. Guess you really are SOL. Link to comment Share on other sites More sharing options...
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