Monolake

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About Monolake

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  1. To make you realize that you never need even half of that and stop bothering with focus once you got your energy regen.
  2. so I might get away with finding some old 1GB video system
  3. Thats from playing WF before Plains - everything runs fine on 512 mb video, but only the Plains in particular simply refuse to run even on the absolute lowest setting and the game just crashes
  4. What are the real minimum requirements for playing Plains? has anyone managed to run Plains on 512mb video? Im pondering if I should bother trying or just give up till I can afford new computer Note: everything in the game runs fine except the Plains themselves - they just crash
  5. With only 4 revives per mission this Focus tree is pointless. It was never OP and no one bothered to use it outside of long high-level runs. why kill it? Make the revives refreshable like they used to be or its RIP.
  6. Syndicate Medallions Counting Toward Daily Limit

    Same. Happens just today. Ive returned medallions yesterday (before both daily and syndicate reset) just fine. But today I cant return a single medallion :(
  7. Gara Impressions

    with blood rush and combo melee has better damage that scales and then there is whip with maiming and most of all melee doesn't make you stop or spend energy but anyway it's a fine ability, just needs more innate range because wasting 2 slots on overextended + strength mod is unacceptable (cause you better of modding for lankiness and just go melee)
  8. Gara Impressions

    funny but Passive (blind) is her best ability 1 is ok for some quick damage/knockdown, but badly needs more range and to be cast on the run/in the air (it scales with melee damage mods btw but not from combo so its weak compared to melee) 2 is good, 90% dr with just Intesify, could have more range to be cast on allies and for the damage aura (which has joke damage but breaks containers) 3 is fail, high cost, no range, of course aggro works poorly and enemies can ignore it, only 1 instance is allowed, reflected damage is nothing (only t4 mobs do high enough damage relative to their hp anyway). - this needs redesign or massive improvements, at this state its not worth using 4 is interesting skill. alright utility if only too slow to cast, and 'glass'-freezing seems to have the same never-fixed bug as Fosts' Freeze/Avalanche - enemies become immune to procs, again only one instance :( shattering 4 should be a better nuke than it is now and glass wall should stop enemies more reliably
  9. Plains of Eidolon: Hotfix 22.0.3

    Please reduce ALL flares in the game. Fissure flares are physically blinding besides obscuring entire view.
  10. I'd really like to know the REAL minimal requirements for Plains, because despite Steves claims that it runs on 10-year old XP 32bit with 4 GB ram the game cant even load Plains and just crashes on most 32bit systems even with ugliest lowest setting possible and 512mb video memory thats enough for the rest of the game is apparently not enough for Plains either
  11. Plains of Eidolon: Hotfix 22.0.1

    lowest setting all off, still crashes, I gave up on it many people cant run it on 32 bit and takes like 2-3 minutes to load for those that can and stutters
  12. New Min System Req: 6GB RAM

    Yeah I run all on low and tried disabling all the effects even lighting (making it unplayably ugly too dark/too bright) still crashed And I have task manager showing WF eats up over 1700-1900mb trying to load Plains before crashing. And on the rest of the game it could go up to ~1500 easily (ie the Cetus takes about that)
  13. New Min System Req: 6GB RAM

    is your windows 32bit too? I run the rest of the game fine (Cetus too) but Plains crash on load
  14. Plains of Eidolon: Hotfix 22.0.1

    tried all the optimizations. still crashes with 'out of memory' for me :( I have 512mb radeon so it should be less strain on system RAM than APU but still
  15. Plains of Eidolon: Hotfix 22.0.1

    So you've managed to run it on 32bit system? good to know, Ill try defragging and setting swap file to higher value