Monolake

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About Monolake

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  1. Plains of Eidolon: Hotfix 22.0.3

    Please reduce ALL flares in the game. Fissure flares are physically blinding besides obscuring entire view.
  2. I'd really like to know the REAL minimal requirements for Plains, because despite Steves claims that it runs on 10-year old XP 32bit with 4 GB ram the game cant even load Plains and just crashes on most 32bit systems even with ugliest lowest setting possible and 512mb video memory thats enough for the rest of the game is apparently not enough for Plains either
  3. Plains of Eidolon: Hotfix 22.0.1

    lowest setting all off, still crashes, I gave up on it many people cant run it on 32 bit and takes like 2-3 minutes to load for those that can and stutters
  4. Plains of Eidolon: Hotfix 22.0.1

    tried all the optimizations. still crashes with 'out of memory' for me :( I have 512mb radeon so it should be less strain on system RAM than APU but still
  5. Plains of Eidolon: Hotfix 22.0.1

    So you've managed to run it on 32bit system? good to know, Ill try defragging and setting swap file to higher value
  6. Plains of Eidolon: Hotfix 22.0.1

    Plains always crash on load "out of memory" in EE.log ( I have 4gb win7 32 bit)
  7. Plains of Eidolon: Sniper Review!

    That moment when you realize there is no ballistics for other snipers in WF so no one's bothering with slow projectiles when all other snipers are perfect hitscan Lanka need projectile speed buff or it will be irrelevant
  8. Plains of Eidolon: Sniper Review!

    Lanka needs faster projectile speed, or better make it hitscan, or its unusable on large distance - most mobs move around all the time
  9. Plains of Eidolon Distances & Weapons!

    Yes is has been an issue that you dont acknowledge - slow projectles and spread make some weapons close-combat only but its not always taken into balance consideration (ie Cestras or Synapse are never used for their range limitation with no upsides) , then melee powercreep has overtaken close-combat weapons And now with Plains it will be an absolute death sentence for projectile-base weapons and those with spread and range limit Fall-off at very long distance is fine (and real bullets have that too) BUT you need o look at projectile weapons. For example Lanka will be completely unusable (so much for sniper with highest zoom that cant hit anything slightly moving at a distance, not to mention its shaky scope)
  10. Coming Soon: Devstream #92!

    Please fix slow UI image loading or let us switch this 'optimization' off. It made UI unusable
  11. Ambulas event is going on! everyone in the clan make sure to contribute to the clan score and get your reward! All 100+ points scores are getting rewards
  12. Octavia's Anthem: Hotfix 20.0.8

    Oh wow instant nerf for a weapon that became good? Thanks. Ive just wasted bunch of formas on it. And where are real buffs for weapons that are still trash, like Glaxion and Hind? Fix for Mutalist Quanta?
  13. Volt Rework Feedback [Post Update 18.13]

    At least remove the damage cap affecting stun duration too, so it would allow 4 to be good CC against all the enemies and not only highly armored ones.
  14. Update 17.10.0

    I have all frames maxed and can use others to AFK farm and press 4 as much as I like even in highlevevels - where Saryn was never good to begin with. When you stop being noobs you will realize how easy and terribly balanced the game is and how such nerfs only add one more frame to the useless list and make the game worse. But go on, celebrate your noobness.
  15. That was on stream 'wip beta buggy etc' devbuild. But we need to remind DE to keep the stun effect like it has now or they might release that crap version we've seen.