Rogue1897 Posted January 14, 2014 Share Posted January 14, 2014 Back before damage 2.0 sniping used to be a viable play style. The Vectis, Vulkar, and Snipetron used to one shot enemies in high levels like a sniper rifle should be able to. Now, you have to get a headshot just to one shot enemies on Earth. In any other game, snipers can hit a well aimed shot and deal massive damage to the toughest enemies. In this game, a Karak or Soma can do more damage in a couple shots than a sniper rifle can. These guns need a MAJOR rework. Also, in a semi-unrelated matter, I think it would be a very cool idea to have alternate scopes for sniper rifles. Especially and infrared scope, that shows the head in a brighter color. Link to comment Share on other sites More sharing options...
bejuizb Posted January 14, 2014 Share Posted January 14, 2014 HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAH You must be joking right? Link to comment Share on other sites More sharing options...
TheStag Posted January 14, 2014 Share Posted January 14, 2014 HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAH You must be joking right? He isn't, but he also must not have Lanka, Snipetron Vandal, or a Crit Build Vectis. Link to comment Share on other sites More sharing options...
USIncorp Posted January 14, 2014 Share Posted January 14, 2014 He isn't, but he also must not have Lanka, Snipetron Vandal, or a Crit Build Vectis. I don't think either of you can deny that the Vulkar needs a serious buff in its current state. Link to comment Share on other sites More sharing options...
Nemorac Posted January 14, 2014 Share Posted January 14, 2014 With the right setup, I've had no problem killing high-level enemies with the various sniper rifles I own. Where I DO have a problem with the Sniper Rifles as of Damage 2.0 however, is their effectiveness against Corpus. Before, if you added Piercing Hit (which added what is now known as Punch Through before Damge 2.0), you could headshot Corpus through their big bulky helmets. Now, no matter what you do to the Sniper Rifles, they take HEAVILY reduced damage to the head, to the point where it's best to aim for center mass (or if you're feeling evil, the crotch) My point is, Sniper Rifles should be able to do what Sniper Rifles are DESIGNED to do, shoot things in weak spots and be able to do enough damage to make hitting them in that spot worth it. Link to comment Share on other sites More sharing options...
Zero.No.Hikari Posted January 14, 2014 Share Posted January 14, 2014 Sniper rifles are still decent. Snipetron vandal.... Also Vulkar is actually quite decent on Corpus and shields. Armor and Infested not so much. I've done europa runs with Vulkar and still left with ammo left over from it. I have begun using Crit/ele combos and been dealing lovely numbers on all my sniper rifles. Link to comment Share on other sites More sharing options...
TheWargiCorgi Posted January 14, 2014 Share Posted January 14, 2014 I don't think either of you can deny that the Vulkar needs a serious buff in its current state. I don't think that you can deny that the Vulkar is sniper weapon cannon fodder, as in it is the intro to sniping for newer players. Link to comment Share on other sites More sharing options...
gnat6 Posted January 14, 2014 Share Posted January 14, 2014 Back before damage 2.0 sniping used to be a viable play style. The Vectis, Vulkar, and Snipetron used to one shot enemies in high levels like a sniper rifle should be able to. Now, you have to get a headshot just to one shot enemies on Earth. In any other game, snipers can hit a well aimed shot and deal massive damage to the toughest enemies. In this game, a Karak or Soma can do more damage in a couple shots than a sniper rifle can. These guns need a MAJOR rework. Also, in a semi-unrelated matter, I think it would be a very cool idea to have alternate scopes for sniper rifles. Especially and infrared scope, that shows the head in a brighter color. I fail to see what part of my vectis oneshot killing level 40 heavy gunners with unranked elemental mods is not viable but alternate scopes do sound cool. Link to comment Share on other sites More sharing options...
MaxHardwood Posted January 14, 2014 Share Posted January 14, 2014 (edited) I'd say I agree with this post. Compared to the Soma (an easy example) the sniper rifles are useless. Really, considering the rate of fire, clip size, total ammo, and ammo drop rate, a naked sniper rifle (at 30) should be able to one shot ancients and their like at level 40. Throw on mods without going for the rarest should one shot at 60. Extreme load out should one shot at 80. Really you need to look at what they do and consider their rate of fire. You can almost unload 2 clips with the soma before you fire 2 shots with a sniper, making the sniper pretty damn useless for the amount of damage. Sure being able to do 5k damage (random number) is great, but when you only hit 1 guy or the guy behind him, you're not doing a lot of help when there's 20 coming at you. Edited January 14, 2014 by MaxHardwood Link to comment Share on other sites More sharing options...
USIncorp Posted January 14, 2014 Share Posted January 14, 2014 I don't think that you can deny that the Vulkar is sniper weapon cannon fodder, as in it is the intro to sniping for newer players. That said, even in that role (which I do not agree with), the Vulkar does extremely poorly. It is not worth a new player's time and resources to build. There is no reason that we should leave weapons that are purposefully meant to be "junk". The point of damage 2.0, the point of melee 2.0, is to improve the effectiveness of weapons that have, for a very long time, been substantially subpar, especially when compared to others of their type. Unfortunately there are weapons like the Vulkar which are still extremely underpowered. Therefore, the Vulkar requires a buff. Just as bows need a buff. Just as the Lato needs a buff. Just as the Sicarus needs a buff. Link to comment Share on other sites More sharing options...
Rogue1897 Posted January 14, 2014 Author Share Posted January 14, 2014 (edited) I'd say I agree with this post. Compared to the Soma (an easy example) the sniper rifles are useless. Really, considering the rate of fire, clip size, total ammo, and ammo drop rate, a naked sniper rifle (at 30) should be able to one shot ancients and their like at level 40. Throw on mods without going for the rarest should one shot at 60. Extreme load out should one shot at 80. For those above that misunderstood (my fault), this was my main point, I know they do a lot of damage, but it should be WAY more than an assault rifle. Edited January 14, 2014 by Rogue1897 Link to comment Share on other sites More sharing options...
NoggDog117 Posted January 14, 2014 Share Posted January 14, 2014 I do agree that snipers need to be buffed, but, if it takes a headshot to kill a Grineer on Earth with one... Link to comment Share on other sites More sharing options...
Makya Posted January 14, 2014 Share Posted January 14, 2014 For those above that misunderstood (my fault), this was my main point, I know they do a lot of damage, but it should be WAY more than an assault rifle. It should do a lot less DPSecond than an assault rifle but a lot more DPShot.. which it currently does. Using DPSFrame even, the Soma(best assault rifle) does about 1200 a shot, the Vectis does 14000 per shot. So.. 11+ Assault Shots per Sniper Shot. Link to comment Share on other sites More sharing options...
LazyKnight Posted January 14, 2014 Share Posted January 14, 2014 (edited) The only sniper weapon that could be in need of a stiff buff, would have to be Vulkar. Lanka and Vectis are good weapons, they already do hit considerably harder than an equal high forma + mod build soma per bullet. Edited January 14, 2014 by LazyKnight Link to comment Share on other sites More sharing options...
Otaiken Posted January 14, 2014 Share Posted January 14, 2014 (edited) The damage per shot is fine with the correct buid. The problem is that Warframe is designed in such a way that it makes sniper rifles very ineffective weapons. There's a lot of enemies that still do pretty nasty damage, so you can't just ignore them, but you can't get rid of the quickly and you don't need such overkill damage against them. You can still kill heavies pretty fast, but you can do that with DPS weapon too. The only way you can make sniper rifle even close to effective is punch through. This is to help with groups and ammo efficiency. Vectis gets the least out of Shred which is why I consider it pretty bad weapon compared to Svandal or even Lanka. But I never found damage per bullet to be a problem. After some forma you should hit like a truck and on distance where automatic rifles will waste half of their bullets. Keep that in mind.. rifles don't tend to be pinpoint accurate, even on mid distance some of those bullets will miss either completely or the weakpoint and that is not the case for sniper rifles. But yes, Vulkar is terribad and we shold be able to headshot Corpus.. would give Sniper rifles at least some kind of edge. Edited January 14, 2014 by LocoWithGun Link to comment Share on other sites More sharing options...
zzang Posted January 14, 2014 Share Posted January 14, 2014 i think a little increase in crit chance for vectis would not be too bad Link to comment Share on other sites More sharing options...
HailCreation Posted January 14, 2014 Share Posted January 14, 2014 (edited) Corrosive Lanka melts gineer; becomes spammable with speed trigger+shred. Edited January 14, 2014 by HailCreation Link to comment Share on other sites More sharing options...
Liverslices Posted January 14, 2014 Share Posted January 14, 2014 HAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAH You must be joking right? ^my reaction as well I don't think that you can deny that the Vulkar is sniper weapon cannon fodder, as in it is the intro to sniping for newer players. ^also agreed. The vulcar is a turd. Back before damage 2.0 sniping used to be a viable play style. The Vectis, Vulkar, and Snipetron used to one shot enemies in high levels like a sniper rifle should be able to. Now, you have to get a headshot just to one shot enemies on Earth. In any other game, snipers can hit a well aimed shot and deal massive damage to the toughest enemies. In this game, a Karak or Soma can do more damage in a couple shots than a sniper rifle can. These guns need a MAJOR rework. Also, in a semi-unrelated matter, I think it would be a very cool idea to have alternate scopes for sniper rifles. Especially and infrared scope, that shows the head in a brighter color. I have several things to say: 1) You obviously have not fully modded or even owned one of the good sniper rifles (Lanka, Vectis, Snipetron). You say you have to get a headshot for earth enemies? My lanka kills them instantly all the way up past level 30. 2)You use the karak as an example of a better damage weapon? You must be joking 3)They do not need a major rework. They fill the role that the Devs want them too perfectly. Until a person has mastered a sniper rifle, they cannot ask for a buff. And the vulkar doesnt count for this. 2) Link to comment Share on other sites More sharing options...
Noble_Cactus Posted January 14, 2014 Share Posted January 14, 2014 (edited) An unmodded Vectis can kill an Earth Grineer in one headshot, two bodyshots (and that first bodyshot leaves them at about 2% health). With just a low-level Serration, I'm sure it can one hit kill with a bodyshot on anything but a Bombard or Napalm. Are we playing the same game? I would like to see some amount of punch through on snipers (Lanka already has it to some degree). L4D2, while being a much different game, gives its rifles penetration so they can deal with the large crowds that game throws at them. And guess what this game has? Large crowds of mobs. Edited January 14, 2014 by Noble_Cactus Link to comment Share on other sites More sharing options...
ShadowOfTheLotus Posted January 14, 2014 Share Posted January 14, 2014 Back before damage 2.0 sniping used to be a viable play style. The Vectis, Vulkar, and Snipetron used to one shot enemies in high levels like a sniper rifle should be able to. Now, you have to get a headshot just to one shot enemies on Earth. In any other game, snipers can hit a well aimed shot and deal massive damage to the toughest enemies. In this game, a Karak or Soma can do more damage in a couple shots than a sniper rifle can. These guns need a MAJOR rework. Also, in a semi-unrelated matter, I think it would be a very cool idea to have alternate scopes for sniper rifles. Especially and infrared scope, that shows the head in a brighter color. im guessing you dont have snipetron vandal. and yes i do agree that soma is kinda OP Link to comment Share on other sites More sharing options...
HAYABU5A Posted January 15, 2014 Share Posted January 15, 2014 kinda have to agree thou pre damage 2.0 the lanka for example was nice to use damage wise, it didnt have its new mechanics but you could reliably one shot high level heavy units which matched it well seeing it is such a unwieldy weapon they could all use a small increase to damage, even indirectly would make them a pleasure to use similar to before i miss the POWER of the sniper rifles.. Link to comment Share on other sites More sharing options...
Makya Posted January 15, 2014 Share Posted January 15, 2014 ...What can't your Lanka oneshot? Link to comment Share on other sites More sharing options...
Serialkillerwhale Posted January 15, 2014 Share Posted January 15, 2014 I'm absolutely Bleeping tired of every idiot sniper getting to oneshot things wiithout aiming at the head. in every F***ing game. Snipers should NEVER do that much damage. Link to comment Share on other sites More sharing options...
Makya Posted January 15, 2014 Share Posted January 15, 2014 I'm absolutely Bleeping tired of every idiot sniper getting to oneshot things wiithout aiming at the head. in every F***ing game. Snipers should NEVER do that much damage. Yes they should. Link to comment Share on other sites More sharing options...
HAYABU5A Posted January 15, 2014 Share Posted January 15, 2014 Yes they should. exactly Link to comment Share on other sites More sharing options...
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