Pyromite Posted March 22, 2014 Share Posted March 22, 2014 Melee 2.0 will be legen... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... wait for it... zzzzz Link to comment Share on other sites More sharing options...
Kaotyke Posted March 22, 2014 Share Posted March 22, 2014 Guys, melee modification involves awfully lot of time actually make those animations, by animators. It's a time consuming, tedious process and has to be very-very well pulled out. (I'm saying this as an animator myself). We should respect the effort and work of those guys put into this thing. I'm sure Geoff having a pretty hard time. And then there is the implementation, programming, balancing, testing etc. I don't mind if they don't want to release something ugly and unbalanced, let them work on and be patient. Also we shouldn'let our expectation too high. I personally think this whole melee 2.0 is really more just about a visual and gameplay improvement, it won't hit general balance and damage system that much. Hmmmm, I will take your word on that, I will wait. +1 Doesnt make the antecipation go any lower though Link to comment Share on other sites More sharing options...
WhisperByte Posted March 22, 2014 Share Posted March 22, 2014 Personally, I'm OK with it. It suggests that it is even bigger then it was going to be originally.. Not really. They are just iterating internally. They had made melee 2.0 but hyped it so much that they had to redesign the system to meet new expectations. Then they showed their stylish new iteration of melee 3.0 in LS#24 (or was it 23?) and got people excited but then realized that it's too DMC~ish so now they are iterating again to have melee 4.0 highly functional but less flashy Link to comment Share on other sites More sharing options...
Ratisfaction Posted March 22, 2014 Share Posted March 22, 2014 Patience. I would would rather a well polished melee 2.0 rather than a battlefield 4 rushed buggy mess style melee 2.0. Link to comment Share on other sites More sharing options...
azour Posted March 22, 2014 Share Posted March 22, 2014 *sigh* Link to comment Share on other sites More sharing options...
Warriorrogue Posted March 22, 2014 Share Posted March 22, 2014 Not really. They are just iterating internally. They had made melee 2.0 but hyped it so much that they had to redesign the system to meet new expectations. Then they showed their stylish new iteration of melee 3.0 in LS#24 (or was it 23?) and got people excited but then realized that it's too DMC~ish so now they are iterating again to have melee 4.0 highly functional but less flashy Better, not bigger. My bad. And where did it mention that the previous animations were removed? As far as I was aware, they were showing new animations to us. Link to comment Share on other sites More sharing options...
Thaumatos Posted March 22, 2014 Share Posted March 22, 2014 *sigh* Man forget melee 2.0...this is how people on this forum get when they read a nerf post. Link to comment Share on other sites More sharing options...
RoninJed Posted March 22, 2014 Share Posted March 22, 2014 I am able to wait but I hate this new hype trend we're in. Hyping something doesn't always workout but I have hope that DE can deliver with this melee 2.0. Link to comment Share on other sites More sharing options...
NjaII Posted March 22, 2014 Share Posted March 22, 2014 I am not very upset about the wait. I am upset about the fact they said in the first place "probably end of February". Link to comment Share on other sites More sharing options...
RoboDoge Posted March 22, 2014 Share Posted March 22, 2014 Inb4 Melee 2.0 moved to U13.2. Then to U13.3. Then to U13.4. Etc. Etc. Link to comment Share on other sites More sharing options...
Xeiobe Posted March 22, 2014 Share Posted March 22, 2014 (edited) I hope they also make some new enemies that will force you to use your melee wep or some other incentive to do that , because fancy combos wouldnt be enough to throw your rifle away and go into melee . It should be either ingame mechanics or enough reward for doing it or both. Edited March 22, 2014 by Xeiobe Link to comment Share on other sites More sharing options...
Thaumatos Posted March 22, 2014 Share Posted March 22, 2014 (edited) Inb4 Melee 2.0 moved to U13.2. Then to U13.3. Then to U13.4. Etc. Etc. Then U14 "The Swords Together" Edited March 22, 2014 by Thaumatos Link to comment Share on other sites More sharing options...
TheDudeOfGaming Posted March 22, 2014 Share Posted March 22, 2014 I hope the wait will be worth it, and going into melee range will actually be more favourable instead of just spray and praying with your Soma. Nope. There's no pray with Soma, just spray. And laughter... evil laughter. Link to comment Share on other sites More sharing options...
Renathy Posted March 22, 2014 Share Posted March 22, 2014 (edited) If the update gets released sooner, you're all going to whine, rage and moan about every aspect of it. I freaking guarantee it at a 100%. (Also, you can edit your post to change the title. Try the Full Editor.) Edited March 22, 2014 by JRMC Link to comment Share on other sites More sharing options...
RoboDoge Posted March 22, 2014 Share Posted March 22, 2014 If the update gets released sooner, you're all going to whine, rage and moan about every aspect of it. I freaking guarantee it at a 100%. No matter when release day is, people will whine and rage. Because it is what they do. Link to comment Share on other sites More sharing options...
Tulzscha Posted March 22, 2014 Share Posted March 22, 2014 More threads merged. Link to comment Share on other sites More sharing options...
MushrooMars Posted March 22, 2014 Share Posted March 22, 2014 Optimism: All melee weapons are fun to use and effective. Pessimism: All melee attacks become charge attacks. Link to comment Share on other sites More sharing options...
azour Posted March 22, 2014 Share Posted March 22, 2014 I can't help but feel like im going to be dissapointed when it will finally come out This has been going for way too long Link to comment Share on other sites More sharing options...
Thaumatos Posted March 22, 2014 Share Posted March 22, 2014 This is how I believe U13 will run: U13 is released, melee 2.0 is delayed U13.3 is released, melee 2.0 is released 4 seconds later...first of many rage threads shows up about stealth damage being nerfed 8 seconds later...first thread arrives about how DE somehow, somewhere, for some unknown reason, hates Loki 21 seconds later...first thread arrives about how Ash still isn't awesome enough 37 seconds later...first thread arrives about how Valkyr still doesn't Nova the map with Hysteria 48 seconds later...first thread arrives about how Galatine wasn't made completely useless and someone (with no name) said it was getting a nerf 24 days later...first thread arrives claiming 'x' frame cannot melee in high level content 45 days later...DE changes base stats and armor...again Infinitely later...still have random posts about Excalibur, nothing is changed, and noobs still swear by Super Jump like they're pro. Link to comment Share on other sites More sharing options...
LikeABawsh Posted March 22, 2014 Share Posted March 22, 2014 The hype is WAY too huge now; making us wait so long to iron out the kinks makes most players think that when it IS released it's going to be perfect, polished & bug free, which can't really be true. If they somehow do manage to amount to the hype, S#&$ will get real and I'll probably just start throwing money at my screen. Link to comment Share on other sites More sharing options...
SirAuron Posted March 23, 2014 Share Posted March 23, 2014 Both systems would be nice Link to comment Share on other sites More sharing options...
Nosebleed Posted March 23, 2014 Share Posted March 23, 2014 I'd prefer something similar to Vindictus over something making use of timing. I would prefer something similar to vindictus also thats one thing the devs did right was its playing style a few classes in vindictus also required timing to get a few combos there also i remember sucking hard at playing fiona in that game couldn't get block timing down. I agree. The combat system is solid in Vindictus. While it seems the devs have decided on timing attacks, the regular attack and Smash/Charge attacks seems far more easier to pick up. Don't forget Dynasty/Samurai Warriors. Honestly though, I would be in so much glee if I can do Double Crescent or Petal Toss on a Tenno. Link to comment Share on other sites More sharing options...
SJunior Posted March 23, 2014 Share Posted March 23, 2014 I agree. The combat system is solid in Vindictus. While it seems the devs have decided on timing attacks, the regular attack and Smash/Charge attacks seems far more easier to pick up. Don't forget Dynasty/Samurai Warriors. Honestly though, I would be in so much glee if I can do Double Crescent or Petal Toss on a Tenno. Yeah, I'm hoping for a more Vindictus/Samurai/Dynasty warriors type thing more so than timing. But alas, Seems they've gone for timing attacks. Then again they did say they've been changing ti /a ton/ so who knows. Link to comment Share on other sites More sharing options...
bodyshk Posted March 23, 2014 Share Posted March 23, 2014 quick question: is melee 2.0 being released this week? thanks in advance Link to comment Share on other sites More sharing options...
BrotherIcarus Posted March 23, 2014 Share Posted March 23, 2014 It has been confirmed that it will be update 13. So maybe as long as a month away. Link to comment Share on other sites More sharing options...
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