Ourobor Posted March 7, 2014 Share Posted March 7, 2014 I just played 6 or 7 interception missions and the spawn rate is waaayy out of control. I don't think enemies even spawn in groups so much as all the time. It is by far the most fun I've had in warframe because even though the actual individual enemies are still low level, there are so many of them it's actually challenging and a ton of fun :DOnly problem is that it's probably preventing newbies from progressing through the star chart :/ Link to comment Share on other sites More sharing options...
(PSN)ShadowDancing- Posted March 7, 2014 Share Posted March 7, 2014 Sounds awesome. Probably get hotfixed before making it to ps4 ... Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted March 7, 2014 Share Posted March 7, 2014 Yeah, I was in a game today farming for the rebalanced Natural Talent mod (PS4) and had a team of newbies. Whenever I would leave the point to secure another they would continually get overrun and wiped. This was on the first few waves, so it certainly is out of balance for new players trying to work through the star chart. Fun game mode but definitely not balanced currently. Link to comment Share on other sites More sharing options...
ChronicTonic Posted March 7, 2014 Share Posted March 7, 2014 (edited) I just noticed the spawn rates too. I wanted to do interception to farm for natural talent, and then I am sent to a team of new players that repeatedly fell before the faucet of Grineer that splurged of of the spawn points. Since they couldn't hold their own against the onslaught, they ran out of revives and I alone had to try to counteract the constant point-claiming Grineer. It was not encouraging for the new players, to say the least. Not only was there a insane flow, but there were more Leaders at a higher pace then normal as well. ninja'd by heiro_glyph Edited March 7, 2014 by ChronicTonic Link to comment Share on other sites More sharing options...
Ourobor Posted March 7, 2014 Author Share Posted March 7, 2014 It's cool that unlike most other gamemodes, the challenge of that one is in just the sheer volume of enemies and not their level. The fact that you can just mow them down makes it much more satisfying than fighting a few bullet sponges. I feel like it should be moved somewhere else, but kept in that state because of how uniquely challenging it is. Void Interception anyone :D Link to comment Share on other sites More sharing options...
CandyDragon Posted March 7, 2014 Share Posted March 7, 2014 had 2 zephyrs on one map, they kept tornadoing one point, moving to the next, and repeating that process to roam. Link to comment Share on other sites More sharing options...
zerogear5 Posted March 7, 2014 Share Posted March 7, 2014 I noticed more leader units spawning as well making the points way harder to solo defend. Even saw 3 leader units next to each other. Link to comment Share on other sites More sharing options...
Etsoree Posted March 7, 2014 Share Posted March 7, 2014 Who knew level 15 - 20 enemies could be THREATENING in a group, honestly. Hitscan Grineer... Link to comment Share on other sites More sharing options...
(PSN)friedricetheman Posted March 7, 2014 Share Posted March 7, 2014 What we did was use a well organized group of a Rhino, vauban, trinity and picking up a random newbie. We each guard a post. Rhino will... Well rhino stomp... Vauban will put up Bastille and use grineers for target practice, And trinity spams blessings, keeping the newbie alive while nuking grineers with an Ogris. Usually the newbie post will get overrun but if we keep control of 3 post, we will sail through to wave 25 Link to comment Share on other sites More sharing options...
.Talia. Posted March 7, 2014 Share Posted March 7, 2014 I wanna play a interception with ridiculous enemy spawn too :( Link to comment Share on other sites More sharing options...
CapedBaldy Posted March 7, 2014 Share Posted March 7, 2014 Yes, it's completely out of control. 5 Leader units in a row and a Bombard right after that is not something I would call remotely balanced at all. How are the new players even going to do this at all? Link to comment Share on other sites More sharing options...
.Talia. Posted March 7, 2014 Share Posted March 7, 2014 Damn i wanna play this... Every time i do interceptions is super boring, almost no enemy comes. Link to comment Share on other sites More sharing options...
Seasonsofclarity Posted March 7, 2014 Share Posted March 7, 2014 Tethra's Doom has been doing that ever since the hotfix dropped. And the enemy levels were boosted. And the Leaders spawn rate was boosted (5 leaders visible on the field in less than a minute, 2 Ice, 2 Fire, 1 Energy Drain). Link to comment Share on other sites More sharing options...
Kompeh Posted March 7, 2014 Share Posted March 7, 2014 I like it, it actually makes this game fun due to you feeling like you're a lone Warframe fighting an army. Link to comment Share on other sites More sharing options...
MeduSalem Posted March 7, 2014 Share Posted March 7, 2014 (edited) Wait... That's not what it's normally like? D: I did my first Interception missions for the "Event" (if one can call it that)... Never touched it until now ever since it got introduced with the Forest Tileset. Did not feel like it after grinding the tile-set to death for Cicero Crisis. I think it should stay like that... It really reminds me of oldschool Domination days in Unreal Tournament. With the right enemy count and difficulty they were pretty challenging too. But for new players it may be frustrating though so it will be toned down eventually... :/ Edited March 7, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
KaikelX Posted March 7, 2014 Share Posted March 7, 2014 The problem is that the only interception missions are on the levels that new player MUST beat to access the rest of the entire starchart, which means that either veteran players are going to think the gamemode boring and dull, or new players will find a slap to the face and a near insurmountable wall unless they get lucky enough to match with a veteran. As more interception missions are introduced in higher level locations, I think the wonkiness of Interception difficulty will decrease. Link to comment Share on other sites More sharing options...
Kompeh Posted March 7, 2014 Share Posted March 7, 2014 or new players will find a slap to the face and a near insurmountable wall unless they get lucky enough to match with a veteran. As more interception missions are introduced in higher level locations, I think the wonkiness of Interception difficulty will decrease. Don't worry, I got this Link to comment Share on other sites More sharing options...
MeduSalem Posted March 7, 2014 Share Posted March 7, 2014 (edited) The problem is that the only interception missions are on the levels that new player MUST beat to access the rest of the entire starchart, which means that either veteran players are going to think the gamemode boring and dull, or new players will find a slap to the face and a near insurmountable wall unless they get lucky enough to match with a veteran. As more interception missions are introduced in higher level locations, I think the wonkiness of Interception difficulty will decrease. I guess that problem should be changed somehow. There are many tilesets on lower planets which have no replay value for veterans so they usually tend to stay away from them and do something more challenging (whatever that is). Probably it's time for DE to consider difficulty settings so veteran players may adapt the gameplay to their likings and find a reasonable challenge even in lower ranked planets while Newbies don't have to fear a wall they can't overcome. Doing it with high-level Grineer wouldn't feel the same as the hordes of low level Grineer though. Edited March 7, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
KaikelX Posted March 7, 2014 Share Posted March 7, 2014 I agree, I actually got taken down by the horde once and was like "lol wut this has never happened to me before" I also love interception because I feel so cool using the vectis :P Link to comment Share on other sites More sharing options...
Kartumterek Posted March 7, 2014 Share Posted March 7, 2014 I kept wondering why my teammates kept dying ALL THE TIME till I left my post and looked. Once you see it and expect it its easily handled leave it the way it is Link to comment Share on other sites More sharing options...
Morwyn Posted March 7, 2014 Share Posted March 7, 2014 It's intense, much more fun than before. You don't even have time to pause, reload, regroup. The waves are constant so you really have to be organized and work as a team!!! WOOP! Link to comment Share on other sites More sharing options...
D3ST Posted March 7, 2014 Share Posted March 7, 2014 Yeah, I was in a game today farming for the rebalanced Natural Talent mod (PS4) and had a team of newbies. Whenever I would leave the point to secure another they would continually get overrun and wiped. This was on the first few waves, so it certainly is out of balance for new players trying to work through the star chart. Fun game mode but definitely not balanced currently. Yea, it should probaly be easyer on the low-mid level planets, but keep the spawn rates on the high lvl planets.. Link to comment Share on other sites More sharing options...
Ourobor Posted March 7, 2014 Author Share Posted March 7, 2014 As soon as I get home, I'm going to play it because it's the first thing I have to do in Warframe that's fun and isn't grinding for something. If I pick up a group of newbies, I'm going to offer to taxi them (if we lose) to the next mission so they don't have to get stuck there. Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted March 8, 2014 Share Posted March 8, 2014 @D3ST Yeah, I actually enjoy the challenge but it should either be non-essential for advancing the star chart or rebalanced for lower level players. Hopefully DE addresses this issue but as of now, Earth is impossible to advance unless you manage to drop into a game with veteran players. Could you imagine a team of starter frames using weapons like Braton with minimal mods trying to complete this? I can't. Link to comment Share on other sites More sharing options...
fatpig84 Posted March 8, 2014 Share Posted March 8, 2014 Radial disarm. Link to comment Share on other sites More sharing options...
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