Vargras Posted May 7, 2014 Share Posted May 7, 2014 (edited) Vargras People comment what hey prefer, at the moment im concerned that my starter frame is not the balanced guy i though he was. Radial Javelin is kinda worthless after lv 20 or so, Slash dash is meh and Superjump is worthless and lacks any practical use. Hows a Warframe whit only one (Radial Blind) usefull ability balanced? Also DE already said Ash and Banshee are getting reworks next so people calm down, and even Saryn is more usefull tan Excalibro, wich is sad. Lemme break this down. Radial Javelin is kinda worthless after lv 20 or so So is every other ult without utility. Slash dash is meh Deals damage and also causes horizontal movement, in a game in which mobility is very important. Superjump is worthless and lacks any practical use Help makes Excalibur even more mobile, in a game in which mobility is very important. The issue is not Excalibur. The issue is that you're not playing him to his full potential, and you're pinning the blame on the frame. and even Saryn is more usefull tan Excalibro I'm dying. Edited May 7, 2014 by Vargras Link to comment Share on other sites More sharing options...
Buzkyl Posted May 7, 2014 Share Posted May 7, 2014 *cough Radial Blind Build cough* That's like saying Nekros is okay because he has desecrate. The fact that when you look at exal you see 1 majorly useful skill, is an issue. Link to comment Share on other sites More sharing options...
tris1 Posted May 7, 2014 Share Posted May 7, 2014 Vargras People comment what hey prefer, at the moment im concerned that my starter frame is not the balanced guy i though he was. Radial Javelin is kinda worthless after lv 20 or so, Slash dash is meh and Superjump is worthless and lacks any practical use. Hows a Warframe whit only one (Radial Blind) usefull ability balanced? Also DE already said Ash and Banshee are getting reworks next so people calm down, and even Saryn is more usefull tan Excalibro, wich is sad. this and how can you call frames balanced when certain frames have 3-4 skills that are viable at any time and level while others have 1-2 skills viable trinity= blessing/link/energy vampire that's 3 skills viable at any level then you got lets say Excalibur since this topic is about him radial blind: yep one ability that's usefull lets see slash dash er its not viable at mid-high levels even falls off quickly at lower levels super jump right yer that's usefull radial javelin=damage is medicore, no cc, casting time causes damage still,max amount of enmies, doesn't even kill those closest or those you want so its highly unreliable Link to comment Share on other sites More sharing options...
Vargras Posted May 7, 2014 Share Posted May 7, 2014 All I'm getting out of this topic is that there's a lot of people who think frames are underpowered, and they just aren't playing them to their full potential. Sorry that Excalibur isn't as straightforward as "press this button to kill things". Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 7, 2014 Author Share Posted May 7, 2014 Vargras Ok let me get this straight. Radial Javelin: so because all ults without utility are bad means he also has to be bad? if we compare it to other Damage focused ultis Radial Javelin still falls short mainly cause its long &#! cast animation and its mediocre damage for an ult. Mprime, has the slow and chained damage, World on fire is lethal even on high level content as a single target can get hit by multiple explotions, Volt Overload has a nice starting damage that drastically increases if you have a room whit electronics. SO yeah Excal ult is still worthless compared to other Full damage ults. Slash dash: I know thats why i didnt touched that much, some some minor tweacks. Superjump: Sincé your not Zephyr you wont be able to move yourself mid flight. Its worhtless And maybe i got a bit out there whit Saryn but still i would prefer to play her tan Excalibur. And where does that coment that im a press-4-to-winner? I hate that mentality, main reason i dont even bother whit Nova. Did you even read my thread? did you saw what i was suggesting? im giving Excalibur more UTILITY and better flow between abilities not damage. Seriously read the thread before you comment on it! Link to comment Share on other sites More sharing options...
Vargras Posted May 7, 2014 Share Posted May 7, 2014 Vargras Ok let me get this straight. Radial Javelin: so because all ults without utility are bad means he also has to be bad? if we compare it to other Damage focused ultis Radial Javelin still falls short mainly cause its long &#! cast animation and its mediocre damage for an ult. Mprime, has the slow and chained damage, World on fire is lethal even on high level content as a single target can get hit by multiple explotions, Volt Overload has a nice starting damage that drastically increases if you have a room whit electronics. SO yeah Excal ult is still worthless compared to other Full damage ults. Slash dash: I know thats why i didnt touched that much, some some minor tweacks. Superjump: Sincé your not Zephyr you wont be able to move yourself mid flight. Its worhtless And maybe i got a bit out there whit Saryn but still i would prefer to play her tan Excalibur. And where does that coment that im a press-4-to-winner? I hate that mentality, main reason i dont even bother whit Nova. Did you even read my thread? did you saw what i was suggesting? im giving Excalibur more UTILITY and better flow between abilities not damage. Seriously read the thread before you comment on it! You lost all credibility the moment you said Saryn was more useful than Excalibur (seriously, what), but I'll answer you anyways. M Prime? Has utility, via the slow and damage debuff. Overload? Utility via stun. Radial Javelin is mechanically different than World on Fire, as targets can only be hit once by Javelin (unless you've got a Mag using Bullet Attractor). Can't control yourself during Super Jump? That's why you set yourself up for the jump beforehand, so you land where you want. That, and you could always just Slash Dash in midair to change directions or help get you where you want to go. Excalibur, as a whole, is fine. Rather than looking at abilities and saying "this sucks, it needs to change", maybe you should go figure out everything the kit is capable of. Link to comment Share on other sites More sharing options...
Ezren Posted May 7, 2014 Share Posted May 7, 2014 All I'm getting out of this topic is that there's a lot of people who think frames are underpowered, and they just aren't playing them to their full potential. Sorry that Excalibur isn't as straightforward as "press this button to kill things". They aren't thinking of abilities in any terms other than damage. Slash Dash is fast, does decent damage for a first ability, and gives a lot of horizontal movement.. Radial Blind is one of the most effective AoE CC skills in the game. Super Jump is a valuable mobility tool with a low cost and high utility. Radial Javelin is just straight damage, and falls off just like every other raw-damage skill in the game. Link to comment Share on other sites More sharing options...
Vargras Posted May 7, 2014 Share Posted May 7, 2014 They aren't thinking of abilities in any terms other than damage. Slash Dash is fast, does decent damage for a first ability, and gives a lot of horizontal movement.. Radial Blind is one of the most effective AoE CC skills in the game. Super Jump is a valuable mobility tool with a low cost and high utility. Radial Javelin is just straight damage, and falls off just like every other raw-damage skill in the game. I'm all too aware, and I even mentioned the mobility he has in a previous post of mine. Seems like that didn't get through, though. Link to comment Share on other sites More sharing options...
Pacheon Posted May 7, 2014 Share Posted May 7, 2014 As I tried every frame, I must admit that Excalibur wasn't really causing that "WOW" effect upon the first usage. I was pretty stunned by mag's first ability. Even loki is quite acceptable, even squishy for beginners (get some energy or try dying). But exca wasn't really enjoyable for me. I decided to sell him and reserve his slot for another warframe. Link to comment Share on other sites More sharing options...
Ezren Posted May 7, 2014 Share Posted May 7, 2014 I'm all too aware, and I even mentioned the mobility he has in a previous post of mine. Seems like that didn't get through, though. Vargras, did you know that Excalibur is very mobile? Maybe we should bring that up! Link to comment Share on other sites More sharing options...
RealPandemonium Posted May 7, 2014 Share Posted May 7, 2014 It's worth noting that you can initiate slide momentum after reaching the apex of Super Jump to give yourself extra velocity in the direction of your choosing. This makes the skill a lot more flexible and more effective for horizontal movement. Link to comment Share on other sites More sharing options...
Joyfulmama Posted May 8, 2014 Share Posted May 8, 2014 Looks like you were typing really quickly, lots of typos..but good ideas overall. Super jump replacement sounds good Link to comment Share on other sites More sharing options...
Kiaru Posted May 8, 2014 Share Posted May 8, 2014 Radial javelin is his only skill that needs completely revamped, it's complete and utter trash. Slash dash is fine compared to other nukes(I personally think pretty much all nukes in this game need to somehow scale to be competitive vs level 50+ enemies) and the dash is awesome for closing gaps, dashing through mobs, and dashing over huge gaps in terrain. Super jump is great utility. Blind is extremely strong and borderline, if not overpowered. I really like him, he's well rounded and pretty fun. I just want his ultimate completely revamped/buffed, his ultimate being as bad is it is makes him pretty meh to play and isn't something I'd want to play over other frames. Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 8, 2014 Author Share Posted May 8, 2014 (edited) You lost all credibility the moment you said Saryn was more useful than Excalibur (seriously, what), but I'll answer you anyways. M Prime? Has utility, via the slow and damage debuff. Overload? Utility via stun. Radial Javelin is mechanically different than World on Fire, as targets can only be hit once by Javelin (unless you've got a Mag using Bullet Attractor). Can't control yourself during Super Jump? That's why you set yourself up for the jump beforehand, so you land where you want. That, and you could always just Slash Dash in midair to change directions or help get you where you want to go. Excalibur, as a whole, is fine. Rather than looking at abilities and saying "this sucks, it needs to change", maybe you should go figure out everything the kit is capable of. Why would you use Super jump over a quick wall run seriously, there is no time where Superjump could used instead of a wallrun or even Bounce, and people only use bounce for trolling (well mostly). Radial Javelin can only hit a single target per javeling and its damage is not even that great, not to mention the SLOOOW animation leaves you wide open for counter attack and doesnt have any kind of CC, it just takes too much for nothing. Hell even World on Fire has more utility since targets can panic due to fire proc. Is not much but is more than anything Radial Javelin can do. Edited May 8, 2014 by The_Sharp_Demonologist Link to comment Share on other sites More sharing options...
(PSN)Bobtm0 Posted May 8, 2014 Share Posted May 8, 2014 (edited) You seem to be missing the whole concept behind Super Jump, it's a fairly useful ability with an extremely low casting cost. As an avid user of wallruns and walljumps I still love Super Jump for a lot of reasons; It offers far greater short term vertical mobility than a walljump. It can actually be used in conjunction with walljumps/wallruns to get ever greater effect off of them. It doesn't need a wall! Seriously, Super Jump is fine as is. That being said I would personally prefer to see its height modified by +Duration rather than +Strength seeing as it would make building for him a touch simpler. Slash Dash is a 1 skill, so its generally gonna be lackluster like a majority of 1s are, and we all know... or should know that Radial Blind is in a good/slightly broken place. The only thing that could be looked at is Radial Javelin, but I'm torn on what I'd like to see happen with it. Edited May 8, 2014 by (PS4)Bobtm0 Link to comment Share on other sites More sharing options...
RealPandemonium Posted May 8, 2014 Share Posted May 8, 2014 Why would you use Super jump over a quick wall run seriously, there is no time where Superjump could used instead of a wallrun or even Bounce, and people only use bounce for trolling (well mostly). Super Jump is boosted by power strength and can go much higher and farther than a single wallclimb or Bounce. Your authoritative tone combined with your lack of experience make for some pretty toxic posts. You should also probably read the wiki before posting about anything. Link to comment Share on other sites More sharing options...
CaveCricket48 Posted May 8, 2014 Share Posted May 8, 2014 Slash Dash, Radial Jav, and Super Jump are all pretty bad. However, a proper Radial Blind build can shut down an entire defense map better than Nyx and Rhino combined. Do not doubt the majesty of Shiny Excalibur. Link to comment Share on other sites More sharing options...
Vargras Posted May 8, 2014 Share Posted May 8, 2014 Why would you use Super jump over a quick wall run seriously, there is no time where Superjump could used instead of a wallrun or even Bounce, and people only use bounce for trolling (well mostly). Good luck using a wall run in places where there are no walls. Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 8, 2014 Author Share Posted May 8, 2014 Vargras Tell me one place where i would need Super Jump over say a Wall Run and i will shut up about it. Only about Superjump Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 8, 2014 Author Share Posted May 8, 2014 Ezren - Slash dash: i just made it so it has proc chance and increased damage based onyour melee, because you know hes suposed to be a Melee centric warframe. - Radial Blind: when did i said it was bad? - Super jump: tell me one place where i have to use Super Jump in order to get to a higher place. A place where i MUST use Super Jump. - Radial Javelin: Its not just the damage, its a lackluster ult that has nothing special about it, even the pure damage ults have some kind of trick that makes them usefull when the situation is right where Radial Blind is comepletely worthless in all áreas. Link to comment Share on other sites More sharing options...
Juranai Posted May 8, 2014 Share Posted May 8, 2014 Excalibur is not a beginner frame. Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 8, 2014 Author Share Posted May 8, 2014 (edited) Juranai He is considered a Beginner frame cause of his "Balanced" stats, while in reality Excalibur is lacking quite a bit. Edited May 8, 2014 by The_Sharp_Demonologist Link to comment Share on other sites More sharing options...
fatpig84 Posted May 8, 2014 Share Posted May 8, 2014 1) Slash dash only needs ,to add to the combo meter. 2) RB is fine 3) Super Jump should allow you to double jump or triple jump. 4) RJ should have a blast / knock down effect. Link to comment Share on other sites More sharing options...
The_Sharp_Demonologist Posted May 8, 2014 Author Share Posted May 8, 2014 fatpig84 I would prefer some impaled effect like i suggested, more fitting since your using blades to attack. Link to comment Share on other sites More sharing options...
Atholl Posted May 8, 2014 Share Posted May 8, 2014 100th comment yay. However, i agree with you on many skills change but here, have my thoughts: Slash Dash: everyone who wants to change exca has proposed something similar to you: Adding a % of damage to the skill based on how much damage the melee weapon deals. having a 100% slash proc on the first enemy and the other procs are decided based on the weapon status chance. Radial blind: all knows this skill is quite broken both for the CC and multiplier, no need to touch it yet. Super jump: In my opinion there is no reason to completely change this skill, but it could use a rework similar to the zephyr's Tail Wind: halving the cost of the ability. Activating the skill while on ground causes you to jump for X amount of meters an having a higher degree of control of your jump trajectory. Activating the skill mid-air causes your exca to proc a similar effect of Heavy Impact upon landing this effect knocks down enemies inside a certain radius. Radial Javelin: A similar concept to your idea but with some minor tweaks. Either: A) the javelins gain infinite punch through and always impale enemies to the walls/ceilings/etc. even if still alive B) Mirroring the slash dash buff give it a % of javelin damage that can be increased by the melee weapon mods. Link to comment Share on other sites More sharing options...
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