Innocent_Flower Posted June 21, 2014 Share Posted June 21, 2014 (edited) To make a rifle that can stand up in mid-high level games 1- Add plain damage mod . No exceptions. (optional) If crit rate is high, add crit chance mod. If crit rate is above 200% add crit damage. If not, Ignore this step. 2- Add multishot 3- Add as many elemental mods as you can. That's boring. There's no variety. No depth. No complexity. You're just trying to be as OP as possible by slapping as much on as possible. yet the guy in the devstream's response was "oh, we should start giving out serration at different ranks" Rather than "we're going to balance mods such as these" Excuse me? A balanced set of mods should have been out months ago. you're just fueling the problem. Assuming you followed the instructions above you've only got two mod slots left (none for those who put the crit mods on) Customisation? Freedom of choice? Nope. There shouldn't be vital mods like that. Edited June 21, 2014 by Innocent_Flower Link to comment Share on other sites More sharing options...
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