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Hotfix 14.0.1


[DE]Rebecca
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 I cannot continue on vors prize. There is no icon to tell me where to go all it says is to confront him but every time I go to mercury and defeat him I do not get any knew messages it just still says to confront him again. This is after the HOTFIX 14.1 so I was wondering if it because I’m rank 11 and have traveled through an unlocked all the planets or something. I know update 14 was big and they’re going to be a few bugs but hopefully it will be fixed.

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i am having a problem where i cannot sell any of my warframes when i try it just shows a message saying i cant sell them at this time yet i have been trying many times yesterday and today, my clanmate told me he is having the same problem so this isnt just me, its probably a bug and if you could get it fixed ASAP so i can finally get my new warframe that ive been trying to get that would mean alot to me, thanks.

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Has there been a change to the damage that can be done to the Oricon catalyst in ODE? I just managed to destroy the cryopod when using the Ogris, whereas yesterday, I couldn't inflict any damage upon it at all. It means that playing ODE solo has become impossible when using the Ogris.

Edited by PrincessFluffybutt
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Additions:

  • Added in a notification when receiving new Quests to improve visibility.

 

Changes:

  • Removed the ability to "moonwalk" while on the Liset, while we wanted to ensure people could travel quickly around their ship, we have replaced the jarring movement with a slide.
  • Reduced the Morphic cost of the AkZani from 200 Morphics to 2.
  • Altered the range of the visual effect of Mirage's Sleight of Hand ability.
  • Reduced the amount of projectile visual effects seen when using specific weapons in conjunction with Mirage's Hall of Mirror clones.
  • Removed the visual feedback seen when installing/uninstalling a Mod in the Arsenal screen.
  • Restored the Quit Game button in the login screen.
  • Tweaked the Mission Countdown sound effect.
  • Players can now collect an Extractor that has been deployed on a sector that has become locked.
  • The Clan Management screen will now automatically appear when selecting the Dojo from the Solar Map. This should fix issues with navigating to your Dojo from the new Navigation menu.
  • Altered the visual effects on the Silva & Aegis after casting an Ability.
  • Change the ordering of tabs in the Chat window so as to prevent automatic joining of Region chat.
  • Adjusted the join parameters on Council chat so as to help improve performance.
  • Adjusted the difficulty of the Mercury Vor encounter so as to provide players who are decked out in high level gear with more of a challenge.

 

Fixes:

  • Fixed an issue with some players not receiving the Vor's Prize blueprint correctly. We have put in measures to help with players that are currently ‘stuck’, which should allow progression to continue once you receive this hotfix. If this is not the case, please let us know in this thread or a support.warframe.com ticket.
  • Fixed missions in Vor’s Prize allowing multiplayer sessions causing problems with quest progression.
  • Fixed an Ancient Infested animation related crash.
  • Fixed issue where players would see a 60,000 second countdown for missions.
  • Potential fix for matchmaking sessions that have more than 4 players connected.
  • Fixed several crashes.
  • Fixed issue where you could remain trapped in the Vay Hek boss room.
  • Fixed incorrect polarity on Silva and Aegis Stance Mod, “Eleventh Storm”.
  • Fixed some backwards phrasing in the Skip Prologue text strings.
  • Fixed a column and scroll bar arrangement issue in the Stats screen.
  • Fixed an issue with input being accepted during certain cinematics.
  • Fixed the visual effects when hovering over the Extractor deploy button.
  • Fixed a lighting issue seen in the Shipyards tilesets.
  • Fixed an issue with Vor being killable during the Prologue tutorial.
  • Fixed an issue with the Offline Segment UI element clipping into ship geometry.
  • Fixed an issue with Sector selections being registered as double clicks when on the Solar Map.
  • Fixed an issue with the Codex not being properly accessible after installing the Comms Segment.
  • Fixed an issue with enemy AI in the tutorial not properly keeping up with the player as they progress through.
  • Fixed an issue with Valkyr's Hysteria not properly respecting the level of the associated Stance, making combos unusable.
  • Fixed the Melee Combo menu not properly showing the Stance level and showing combos as locked when they aren't.
  • Fixed an issue with Eos armor set channeling effects not being seen in game correctly.
  • Fixed an issue with the Mod icons appearing incorrectly after having viewed the Stats screen.
  • Fixed an animation issue with the Kubrow diorama.
  • Fixed an issue with Chat Tabs breaking when creating a new tab.
  • Fixed an issue with the wrong mission type being displayed in the Alert info panel.
  • Fixed an issue with the camera being very blurry when activating the Foundry.
  • Fixed a number of power in use and loss of functionality issues related to Mirage's Sleight of Hand ability.
  • Fixed an issue with Liset sounds not playing during loading screens.
  • Fixed floating waypoints and markers that occurred after death.
  • Fixed issue where  UI becomes slow and unresponsive after backing out of a store submenu in which the list was scrolled.

 

PSA: There is a known issue we are working on with a current workaround:

After completing the Comms Recovery tutorial mission players will be stuck in the ship after installing the market module, the navigation context action will never activate. Restarting the game will fix the progression.

Still having issues with Vors Prize, built the negator for the shackle placed on Excal. However the game acted like I didn't have the resources. I'm supposed to be raiding corpus resource caches, but not showing on the nav. Regardless I still don't need the resources. 

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Still stuck in the Vors Prize, built the negator, the game stated I didn't have the resources. I'm stuck looking for corpus resource caches that I'm supposed to raid that aren't showing on the nav. 

Thanks for the hard work you're putting into this game! 

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