Doforcash Posted September 9, 2014 Share Posted September 9, 2014 (edited) so my idea is let increase the number of enemy we have to kill (like from 250 -> 500 ->beyond) and each room of the mission except the room that we land in. there will be 25-50 enemy. and in the Final room, there will be a swarm of enemy (about 75->100) guy. P.s: The more difficult the mission is, the more Heavy unit there is in the middle of the groups. P.s.s: The reward should be fix too, but imma leave this open since putting more key reward seem a litter bit mainstream. Edited September 9, 2014 by Doforcash Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted September 9, 2014 Share Posted September 9, 2014 Scaled to have about half that many for solo, right? Link to comment Share on other sites More sharing options...
KiraReitsu Posted September 9, 2014 Share Posted September 9, 2014 Survival is going to be completely removed and replace by the cryotic event type mission from what I heard. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted September 9, 2014 Share Posted September 9, 2014 So... what? Increase the number of enemies in Extermination? But why? That won't make it more difficult. It won't make it much more fun. It'll just make it more tedious. Link to comment Share on other sites More sharing options...
Doforcash Posted September 9, 2014 Author Share Posted September 9, 2014 (edited) Scaled to have about half that many for solo, right? solo stay the same (^.^)b Survival is going to be completely removed and replace by the cryotic event type mission from what I heard. ohhh... So... what? Increase the number of enemies in Extermination? But why? That won't make it more difficult. It won't make it much more fun. It'll just make it more tedious. making it less rushing, and more killing. Dunno about you but i enjoy killing alot :> Edited September 9, 2014 by Doforcash Link to comment Share on other sites More sharing options...
Imaru Posted September 9, 2014 Share Posted September 9, 2014 Survival is going to be completely removed and replace by the cryotic event type mission from what I heard. Only survival on planet tilesets because removing the atmosphere makes no sense. Link to comment Share on other sites More sharing options...
GhostSwordsman Posted September 9, 2014 Share Posted September 9, 2014 (edited) Survival is going to be completely removed and replace by the cryotic event type mission from what I heard. This is not true. Survival is only going to be replaced with excavation on PLANETARY missions. So any survival node that is currently on a planet's surface gets replaced by excavation, any survival node taking place on a spaceship tile set and the void will retain the current survival mode. Edit: ninja'd >.< Edited September 9, 2014 by GhostSwordsman Link to comment Share on other sites More sharing options...
Calayne Posted September 9, 2014 Share Posted September 9, 2014 So... what? Increase the number of enemies in Extermination? But why? That won't make it more difficult. It won't make it much more fun. It'll just make it more tedious. Actually, I like his idea, and have thought of it before. It is not necessarily increasing the number of enemies themselves, but the density of enemies. Tougher planets means more dense patrol. Lower level planets can stay as they are. I personally think that the enemies would benefit from a squad spawning mechanic in addition to the indovidual spawns, to create a sense of coordination amongst enemies; massing themselves for one effective push, with heavies and unique units in the mix. As it is, exterminate is boring because there isn't enough enemies for the space available, and like Cash says, more killing, less running around is good. Survival is going to be completely removed and replace by the cryotic event type mission from what I heard. Nope, actually, only the planet based survivals will be extraction. Grineer Galleon, Corpus ship and whatnot will still be as it is. Link to comment Share on other sites More sharing options...
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