doommoose22 Posted September 28, 2014 Share Posted September 28, 2014 so, why does this mod not affect our sentinels as well? I've had plenty of occasions where my sentinel took tiny hits and died due to cumilative damage despite the fact that I've managed to keep myself alive with the mod. so I was just wondering if the sentinel could recieve the healing we do. Link to comment Share on other sites More sharing options...
darthdart Posted September 28, 2014 Share Posted September 28, 2014 (edited) Sentinels gain health from orbs you don't need yourself. Sentinels, as far as I know, don't have energy. Hence, they can't use energy orbs. Hence, no equilibrium. Also, they can't actually wear Equilibrium. Edit: Why/How is your sentinel actually dying? Edited September 28, 2014 by darthdart Link to comment Share on other sites More sharing options...
Azawarau Posted September 28, 2014 Share Posted September 28, 2014 Itd be nice Link to comment Share on other sites More sharing options...
doommoose22 Posted September 28, 2014 Author Share Posted September 28, 2014 pretty much just dies due to being hit one too many times, and since the sentinel has no health regen normally and no real way to replenish it outside of spamming nekros/trinity, it gets whittled down and dies. Link to comment Share on other sites More sharing options...
SwoleOfCinder Posted September 28, 2014 Share Posted September 28, 2014 (edited) Equilibrium: One of the most underrated mods ever imo. Edit: I personally don't use companions much, but I don't know how their health works or not, so I'm no help here. Edited September 28, 2014 by DerpF1sh Link to comment Share on other sites More sharing options...
-Aza-Gorod- Posted September 28, 2014 Share Posted September 28, 2014 i dont know about that. i can think of a few times when i would pick up a few energy orbs when i am low on health and energy and my sent has some damage and i would see it get abit of health. Link to comment Share on other sites More sharing options...
darthdart Posted September 28, 2014 Share Posted September 28, 2014 pretty much just dies due to being hit one too many times, and since the sentinel has no health regen normally and no real way to replenish it outside of spamming nekros/trinity, it gets whittled down and dies. They have mods that you can upgrade to give them more health and shields. Each sentinel has different stats and the same build on one may not work on another. Like Shade is godawful in the shield's department but he is awesome in the vitality department. So you plan accordingly and work on their strength in this regard, hence a nice Vitality mod is on Shade and a shield mod is basically garbage and unnecessary. Also, there is a mod that brings your sentinel back for a % chance, and it could help you get through a mission a bit easier. Oberon can heal sentinels. As in, his healing move for players also heals your sentinel. If it's an unleveled Sentinel and you are trying to level it, go to lower levels. Also, a gigantic tip. Don't stand in or around areas where you are taking damage, your sentinel is literally floating right next to you. When you move, he moves. You are out of danger, guess who else is? Your sentinel. :O Link to comment Share on other sites More sharing options...
Bulgarian Posted September 28, 2014 Share Posted September 28, 2014 Why/How is your sentinel actually dying? if he gets in a revive state (gets down) and nobody is near the enemy will target the sentinel/kubro Link to comment Share on other sites More sharing options...
[DE]Momaw Posted September 28, 2014 Share Posted September 28, 2014 Equilibrium: One of the most underrated mods ever imo. I rate it very highly. Unfortunately due to the way it works, the build requirements to get best results from it are extensive. Link to comment Share on other sites More sharing options...
Youre_Waifu Posted September 28, 2014 Share Posted September 28, 2014 Sentinels, as far as I know, don't have energy. Hence, they can't use energy orbs. Hence, no equilibrium. Actually, they do. They use energy to use precepts like Guardian and Sanctuary. I don't believe they can use energy orbs though. Link to comment Share on other sites More sharing options...
SwoleOfCinder Posted September 29, 2014 Share Posted September 29, 2014 I rate it very highly. Unfortunately due to the way it works, the build requirements to get best results from it are extensive. I rate it highly too, I use it on a lot of my frames. Link to comment Share on other sites More sharing options...
Synthua Posted September 29, 2014 Share Posted September 29, 2014 pretty much just dies due to being hit one too many times, and since the sentinel has no health regen normally and no real way to replenish it outside of spamming nekros/trinity, it gets whittled down and dies. Team health restores heal sentinels. You're welcome. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted September 29, 2014 Share Posted September 29, 2014 Sentinels, as far as I know, don't have energy. Hence, they can't use energy orbs. Hence, no equilibrium. Someone conducted a study to see how many times a Shade could cloak you in a Corpus map. Without using any sort of energy restore, it did it 30 someodd times before it could no longer. So it appears they have energy, but either the energy pool is too huge, or the energy consumption is too low for it to really matter. Link to comment Share on other sites More sharing options...
ranks21 Posted September 29, 2014 Share Posted September 29, 2014 id rather use a max reflex guard than equilibrium, it works sometimes and not always,tried it and didn't like it. or maybe it only works effectively on some frames Link to comment Share on other sites More sharing options...
neoragdoll Posted September 29, 2014 Share Posted September 29, 2014 Actually, they do. They use energy to use precepts like Guardian and Sanctuary. I don't believe they can use energy orbs though. I remember something along old patch notes saying "increased Sentinels' stamina" to improve Precept usage on something like Carrier's Vacuum. And think about it, if they can't collect energy orbs they should either be able to regen energy quickly or better, use a resource that is already regenable like stamina to avoid complex coding and stuffs? Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted September 29, 2014 Share Posted September 29, 2014 I remember something along old patch notes saying "increased Sentinels' stamina" to improve Precept usage on something like Carrier's Vacuum. And think about it, if they can't collect energy orbs they should either be able to regen energy quickly or better, use a resource that is already regenable like stamina to avoid complex coding and stuffs? I'm 90% certain that any energy orb you pick up adds to the Sentinel energy pool. Link to comment Share on other sites More sharing options...
Monolake Posted September 29, 2014 Share Posted September 29, 2014 Someone conducted a study to see how many times a Shade could cloak you in a Corpus map. Without using any sort of energy restore, it did it 30 someodd times before it could no longer. So it appears they have energy, but either the energy pool is too huge, or the energy consumption is too low for it to really matter. Interesting, I though it was just a cooldown thing. Speaking on topic - EQ for a cent would be nice. Also poison resistance for pets please, or nothing survives vs the Infested. Link to comment Share on other sites More sharing options...
Institute-Marksman Posted September 29, 2014 Share Posted September 29, 2014 The Aura Mod of Rejuvenation heals your Companions as well. Not very fast, but still. Link to comment Share on other sites More sharing options...
CGs_Knackie Posted September 29, 2014 Share Posted September 29, 2014 I use everytime equilibrium. This is a nice mod and very useful like Nekros with rage and quick thinking ^^ Link to comment Share on other sites More sharing options...
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