UnknownBlademaster Posted October 5, 2014 Share Posted October 5, 2014 I have a simple, yet very awesome and effective solution : DE needs to create a full-stealth enemy for each faction :3 That enemy would be able to execute you like when an enemy isn't aware of you and you press "e" while behind him to (most of the time) execute that enemy. It would shut all the "there is no late game, there are no hard mobs to kill, this is game is so easy yawnnnn" people and give an actual purpose for the Enemy Radar aura. This could also potentially stop the doorway hero problem by them miserably dying too far away from the others to be revived! This, or super-giant-sized-randomly-spawning-enemies. This would work really well in tilesets like the Pluto - Cerberus one! Link to comment Share on other sites More sharing options...
[DE]Danielle Posted October 6, 2014 Share Posted October 6, 2014 Edited title to avoid nonconstructive feedback :) Link to comment Share on other sites More sharing options...
Aciaj613 Posted October 6, 2014 Share Posted October 6, 2014 (edited) Hmmm... Super stealthed enemies would only annoy people more as much as I would love them.. About super-sized enemies. It is dependent on if they are just giant bullet sponges or not. (Don't get me wrong I love giant enemies, I just want them to have some sort of crazy gimmick about them.) Most players just want an advanced AI that can pretty much wreck people even with our best Mods/Equipment. I'll just chill back and see what happens.. Edited October 6, 2014 by Aciaj613 Link to comment Share on other sites More sharing options...
Imaru Posted October 6, 2014 Share Posted October 6, 2014 (edited) Hmmmm... Interesting idea. Not sure how easy it would be to implement, but it would be pretty cool if implemented. I can just imagine the stalker stealth spawning and snapping your neck with the Kogake or something. EDIT: about larger enemies: a lot of the areas we end up in are a bit too cramped to be conducive to massive enemies. Maybe have special arena rooms where they spawn as mini bosses randomly in missions. Edited October 6, 2014 by Imaru12 Link to comment Share on other sites More sharing options...
Alphafox Posted October 6, 2014 Share Posted October 6, 2014 I don't see how this could be good in any way. If he could a mob could do that it wouldn't be challenging, just annoying as hell. That's not Endgame, Late game or whatever you want to call it, that's pure annoyance. Link to comment Share on other sites More sharing options...
Lactamid Posted October 6, 2014 Share Posted October 6, 2014 -snip- I'd love a stealth enemy. Would be welcome. I think it may need to have some small barely visible part or something like - water reacting to footsteps, fog reacting to body, iconic sound, possibly dust moving on ground when it moves. Maybe some "glow" just before attack or something. Super giant mega ultra beefcake deluxe god of war enemy sounds legit too ;) Link to comment Share on other sites More sharing options...
Chaosdreamer Posted October 6, 2014 Share Posted October 6, 2014 That not endgame , that is just "How to annoy people who don't like to stealth" also Loki Prime ,problem solved your challenge is already with that line Link to comment Share on other sites More sharing options...
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