UnknownBlademaster Posted October 5, 2014 Share Posted October 5, 2014 I have a simple, yet very awesome and effective solution : DE needs to create a full-stealth enemy for each faction :3 That enemy would be able to execute you like when an enemy isn't aware of you and you press "e" while behind him to (most of the time) execute that enemy. It would shut all the "there is no late game, there are no hard mobs to kill, this is game is so easy yawnnnn" people and give an actual purpose for the Enemy Radar aura. This could also potentially stop the doorway hero problem by them miserably dying too far away from the others to be revived! This, or super-giant-sized-randomly-spawning-enemies. This would work really well in tilesets like the Pluto - Cerberus one! Link to comment Share on other sites More sharing options...
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