Twilight053 Posted October 17, 2014 Share Posted October 17, 2014 (edited) Title. Surely we don't want a measly 45 impact damage for an epic space war like archwing, making those numbers dang huge can reaaally boost the epicness level (since it shows just how massive a space battle it is). Just a little suggestion. I have a high expectation for this update. Edited October 18, 2014 by Twilight053 Link to comment Share on other sites More sharing options...
Sitchrea Posted October 17, 2014 Share Posted October 17, 2014 Big numbers does not an epic battle make. Link to comment Share on other sites More sharing options...
Mcl_Blue Posted October 17, 2014 Share Posted October 17, 2014 While it does make sense that enemy spacecraft would be more resistant than enemy infantry, thus more hitpoints, if the weapons deal proportional damage, the numbers would be merely cosmetic. Link to comment Share on other sites More sharing options...
Vargras Posted October 17, 2014 Share Posted October 17, 2014 There's very little difference between small damage and small health versus big numbers and big health. Maybe a few zeros, but that's it. That and any time someone says "epic" in a post, I just shudder. Link to comment Share on other sites More sharing options...
Twilight053 Posted October 17, 2014 Author Share Posted October 17, 2014 (edited) That's the whole point, making space battle cosmetically epic and destructive. Surely it's not a hard change? Edited October 17, 2014 by Twilight053 Link to comment Share on other sites More sharing options...
Vargras Posted October 17, 2014 Share Posted October 17, 2014 That's the whole point, making space battle cosmetically epic and destructive. Surely it's not a hard change? If the difference between "cosmetically epic and destructive" and not is seriously a decimal point and some zeroes, I'm not sure what to say. Link to comment Share on other sites More sharing options...
(PSN)NearlyDedicated Posted October 17, 2014 Share Posted October 17, 2014 I actually have dmg numbers turned off in-game...lol. Health Bar is enough for me! Link to comment Share on other sites More sharing options...
Vyrn. Posted October 17, 2014 Share Posted October 17, 2014 It would be unnecessary and would fill up more space on screen and in the menus. There would be no real change, so why do it? Besides, these may or may not be placeholders, and nothing says the numbers mean the same thing. The numbers for Archwing combat might look the same as for "normal" combat, but the space ones could easily just be on another scale. Link to comment Share on other sites More sharing options...
Rexlars Posted October 18, 2014 Share Posted October 18, 2014 I'm all for it. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted October 18, 2014 Share Posted October 18, 2014 LOL, why not? increase the damage exponentially, do the same with the HP pool of the enemy to balance it and feel the power of the weapons. Link to comment Share on other sites More sharing options...
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