yeah... that's right. I need to know what is the field of view when you use the codex scanner. I only need rough estimates at max ingame fov settings and at the lowest settings since it depends on what fov you have set up in the settings. I know it is probably ~60, but I'd be more useful if I could know how much does it change from min to max fov slider value found in video settings.
The thing is... I have no clue how anybody from player base could find this. But hey, I saw players calculating the curve of saryn's breasts so I am open to surprises. Ideally a dev would come and drop those values for me.
It's also weird explaining the reason for this. I can say it's some weird fanart nonsense related. If you're curious I might try to explain.
Also on the topic in case this gets seen by devs, It'd be great if we could disable green glow that objects have when you view them trough codex scanner. Maybe UI toggle should control this.
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Aure7
yeah... that's right. I need to know what is the field of view when you use the codex scanner. I only need rough estimates at max ingame fov settings and at the lowest settings since it depends on what fov you have set up in the settings. I know it is probably ~60, but I'd be more useful if I could know how much does it change from min to max fov slider value found in video settings.
The thing is... I have no clue how anybody from player base could find this. But hey, I saw players calculating the curve of saryn's breasts so I am open to surprises. Ideally a dev would come and drop those values for me.
It's also weird explaining the reason for this. I can say it's some weird fanart nonsense related. If you're curious I might try to explain.
Also on the topic in case this gets seen by devs, It'd be great if we could disable green glow that objects have when you view them trough codex scanner. Maybe UI toggle should control this.
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