Llyssa Posted December 22, 2014 Share Posted December 22, 2014 So... we lost Strata relay. We're probably going to lose most/all of them. What would inspire more effort from you? Personally: Tellurium is top of the list. It's supposed to be an AW-only thing, and despite dozens of attacks on the earth fomorian, I got 0. Also, oddly, despite physically touching the engine, I didn't get any omega particles the entire time I was attacking it either. I rarely got mods(only if I was lucky while killing stuff). I got very few credits(NOWHERE near the cost of the keys of admission). I got almost no xp(unless someone goofed up and we had to fight the sentries, it gave ~0, every time). I got to attack a ship I couldn't kill, and then was allowed to watch it obliterate stuff I'd visited like once. It's a nice idea, but really not feeling this execution. Not much fun getting virtually 0 and spending 4 solid hours panickedly trying everything I can to save the little npc village.... particularly as said village is now toast. Any other input on what would drive more of us to fight to the last breath? Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted December 22, 2014 Share Posted December 22, 2014 Primed Chamber. Link to comment Share on other sites More sharing options...
Tymerc Posted December 22, 2014 Share Posted December 22, 2014 (edited) I'm simply playing each Fomorian once to get a point for the event and that's it. I personally don't care if the Relays get destroyed. I would help Vay Hek if I could, honestly. Edited December 22, 2014 by Tymerc Link to comment Share on other sites More sharing options...
Rakshal Posted December 22, 2014 Share Posted December 22, 2014 An option to do ground support. Link to comment Share on other sites More sharing options...
--MZez-- Posted December 22, 2014 Share Posted December 22, 2014 (edited) Imperator vandal and having good stats on profile Edited December 22, 2014 by --MZez-- Link to comment Share on other sites More sharing options...
NUMBERZero1032 Posted December 22, 2014 Share Posted December 22, 2014 Hmm. What if the amount of remaining relays contributes to some sort of multiplier bonus? For example, after the event is over, everybody gets a base 100,000 credits or something, but having 5 relays still active multiplies the credits by 5, giving you 500,000. It's just a thought. Not saying that it should be a specific credit bonus, or credits at all, but something of a multiplier. Link to comment Share on other sites More sharing options...
Storchenbein Posted December 22, 2014 Share Posted December 22, 2014 Not having to craft a disruptor for every attack I do. Seriously. It's annoying. Link to comment Share on other sites More sharing options...
Morgax Posted December 22, 2014 Share Posted December 22, 2014 (edited) Drop the morality (you monster you destroy relay to see cutscene, i have none stop it.) Reasonable reward from induvidual missions. Grineer femorian trench run or atleast better interior of ship not just big hole and reactor in the middle. Multiple points from femorians. Actual lore and not just one spam mail and codex entry. i'm very picky. Edited December 22, 2014 by Morgax Link to comment Share on other sites More sharing options...
AnonymousArmadillo Posted December 22, 2014 Share Posted December 22, 2014 A more interesting mission would help. Link to comment Share on other sites More sharing options...
TrockBronze Posted December 22, 2014 Share Posted December 22, 2014 Guarenteed AW mods on completion of any attempt of the mission, let it roll rarities whatever, but if I know Im getting some mods (perhaps more depending on score) then at least Id have a way of actually getting some thats not up to chance if they should happen to drop. Link to comment Share on other sites More sharing options...
xkillo32 Posted December 22, 2014 Share Posted December 22, 2014 im trying to do the pluto one atm so hard Link to comment Share on other sites More sharing options...
azour Posted December 22, 2014 Share Posted December 22, 2014 Sympathy and a sense of accomplishment. Link to comment Share on other sites More sharing options...
Goodking Posted December 22, 2014 Share Posted December 22, 2014 (edited) For one, a bit more frequent omega isotope drops. Some random thoughts: 2- Meh.. mod rewards.. too mainstream. Been offered in basically every past event. I wouldn't turn them down, though. 3- Tiered rewards in addition to the current ones. Probably Catalyst/Ducats/Reactor BPs for scores over 1 million, probably at 1.2M, 1.5M, etc. I mean seriously. I just risked my life, flying into a balor fomorian's face, to get basically nothing!? Rofl. The Tenno have it pretty hard. 4- The experience gain from this is pretty poor. I'm a closed beta veteran, so I honestly couldn't care less for myself, but it could really use a tweak. And by tweak, i mean significant increase. Lol. 5- The cryotic requirement for the omega disruptor.. Probably too much for some, especially since it'll take more runs to take this fomorian down, considering that the one that destroyed the Strata relay had about a third of its integrity left. 6- Many people care too much about farming new prime parts to even give Hek and his Balor Fomorians 3 seconds of their time. 7- This fomorian event isn't that hard, tbh. The old one with Vor's fomorians was probably harder. Killing infested, then depositing the gear into the fomorian core and staying to defend it.. with the overpowered Eviscerators tearing you apart? Lol, no. But, good rewards. 9- Yeah, skipped 8. - Admit it, crafting those disruptors is annoying. I think it'd be more fun if the omega isotope drops were directly able to be used as the disruptors, or if the isotope drops were replaced as disruptors themselves. Might make a bit less sense, but it will help with the fun. Edited December 22, 2014 by Goodking Link to comment Share on other sites More sharing options...
KaynArgyr Posted December 22, 2014 Share Posted December 22, 2014 Any other input on what would drive more of us to fight to the last breath? Bans, a lot of bans for the opportunists that let the Earth Relay fall so they could blackmail DE upon keeping doing so until the rewards gets boosted. Link to comment Share on other sites More sharing options...
Xeo_Nespydonum Posted December 22, 2014 Share Posted December 22, 2014 im trying to do the pluto one atm so hard I just ran it with my non-supercharged piece of junk archwing and gear; managed to do 40% of the damage somehow.... I was baffled by that, not sure what my team was doing. Link to comment Share on other sites More sharing options...
Rakshal Posted December 22, 2014 Share Posted December 22, 2014 Bans, a lot of bans for the opportunists that let the Earth Relay fall so they could blackmail DE upon keeping doing so until the rewards gets boosted. Yes, ban me for not participating in an event I don't like. :D Link to comment Share on other sites More sharing options...
Sebastianx Posted December 22, 2014 Share Posted December 22, 2014 Hmm. What if the amount of remaining relays contributes to some sort of multiplier bonus? For example, after the event is over, everybody gets a base 100,000 credits or something, but having 5 relays still active multiplies the credits by 5, giving you 500,000. It's just a thought. Not saying that it should be a specific credit bonus, or credits at all, but something of a multiplier. Ya, that's probably a good incentive to try and keep the relays up, having a reward pool based on how many stay up at the end, hanging a carrot in front of us, but chopping it in half every time we don't work for it. Link to comment Share on other sites More sharing options...
Ziegrif Posted December 22, 2014 Share Posted December 22, 2014 The current rewards did not even make me start the event. Link to comment Share on other sites More sharing options...
KaynArgyr Posted December 22, 2014 Share Posted December 22, 2014 Yes, ban me for not participating in an event I don't like. :D If you want, sure... Link to comment Share on other sites More sharing options...
Sapphirya Posted December 22, 2014 Share Posted December 22, 2014 I'd spam that mission nonstop if I didn't have to farm excavation (which I dislike) over and over, just to get the privilege of running a mission that by itself yields less rewards than a round of Uranus Interception. I wish that the disruptor was a one-time build that cost more resources. Link to comment Share on other sites More sharing options...
xkillo32 Posted December 22, 2014 Share Posted December 22, 2014 I just ran it with my non-supercharged piece of junk archwing and gear; managed to do 40% of the damage somehow.... I was baffled by that, not sure what my team was doing. most of the time my team keeps getting caught within the nets by the time they got out i already destroyed the 2 shield generators... my archwing isn't even level 30 yet lol Link to comment Share on other sites More sharing options...
SeargantHaztagazpacho Posted December 22, 2014 Share Posted December 22, 2014 A gun? Link to comment Share on other sites More sharing options...
KijiMuna Posted December 22, 2014 Share Posted December 22, 2014 At this point? Nothing. The Community decided to let Strata fall, so now I'm going full merc. one run for all the loot, not a single mission more. Let the relays burn, the Tenno had their chance. Now I understand why the Stalker hates the Tenno. Link to comment Share on other sites More sharing options...
KaynArgyr Posted December 22, 2014 Share Posted December 22, 2014 I'd spam that mission nonstop if I didn't have to farm excavation (which I dislike) over and over, just to get the privilege of running a mission that by itself yields less rewards than a round of Uranus Interception. I wish that the disruptor was a one-time build that cost more resources. You can get them on defenses too Link to comment Share on other sites More sharing options...
Sapphirya Posted December 22, 2014 Share Posted December 22, 2014 You can get them on defenses too Defense doesn't give you Cryotic. Link to comment Share on other sites More sharing options...
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