I love the raid, I can play raid all the time. The problem is the goals. The addition of arcane enhancemets are cool and are neat but the amount of work that is required for them to reach their full potential is too long.
There are currently 16 listed arcanes mentioned on the wiki. Lets say you want to make an arcane specific helmet and fully upgrade it you need 10 of these arcanes.
If there are 16 listed arcanes that can be dropped that means that you have a 1/16 chance to get that enhancement. You can only do the raid every 23 hours and that does not include the time it takes to make a squad and plan. So lets say you can only do the raid once a day.
Worse case scenario, it takes 16 days to get ONE of the same arcane that you needed. and you need 10 in order to fully rank up meaning at the very max, it should take 160 days to full upgrade your arcane thats more than half a year. Just to upgrade one helmet. With all due respect, I understand that this is the endgame of some sort but heres the thing, we not only have to complete the raid 160 times, pay 2 million credits which is roughly another 2-5 days of farming and wait for the build times is kinda excessive.
Like i said before, I love your raid I think it was great. But what you are doing here is making the raid a chore for most endgame players. Because lets be honest and this is coming from an m18 myself. We play raid the most because its the new challenge. A endgame player should go back to a raid, for the adrenaline, the entertainment, maybe even guiding newer players and the fun. Not to be taunted by arcanes to constantly do the raid over and over just to max out their helmets.
An arcane should be a one time thing at least in my opinion. When a player completes his first raid he can pick his arcane fully upgraded whatever he/she wants. This is a one time thing. Then after keep high credit rewards and some rare mod chances maybe even some rare fusions cores to give some incentive to play.
Maybe you can add challenges within the raid, and if those players complete the challenges hes gets a credit jackpot or a ducat bonus, etc..
these are just my suggestions to keep the raid fresh in preparation for the next one, without having to feel obligated to do it over and over again.
Question
-dicht.ThanksFrost-
I love the raid, I can play raid all the time. The problem is the goals. The addition of arcane enhancemets are cool and are neat but the amount of work that is required for them to reach their full potential is too long.
There are currently 16 listed arcanes mentioned on the wiki. Lets say you want to make an arcane specific helmet and fully upgrade it you need 10 of these arcanes.
If there are 16 listed arcanes that can be dropped that means that you have a 1/16 chance to get that enhancement. You can only do the raid every 23 hours and that does not include the time it takes to make a squad and plan. So lets say you can only do the raid once a day.
Worse case scenario, it takes 16 days to get ONE of the same arcane that you needed. and you need 10 in order to fully rank up meaning at the very max, it should take 160 days to full upgrade your arcane thats more than half a year. Just to upgrade one helmet. With all due respect, I understand that this is the endgame of some sort but heres the thing, we not only have to complete the raid 160 times, pay 2 million credits which is roughly another 2-5 days of farming and wait for the build times is kinda excessive.
Like i said before, I love your raid I think it was great. But what you are doing here is making the raid a chore for most endgame players. Because lets be honest and this is coming from an m18 myself. We play raid the most because its the new challenge. A endgame player should go back to a raid, for the adrenaline, the entertainment, maybe even guiding newer players and the fun. Not to be taunted by arcanes to constantly do the raid over and over just to max out their helmets.
An arcane should be a one time thing at least in my opinion. When a player completes his first raid he can pick his arcane fully upgraded whatever he/she wants. This is a one time thing. Then after keep high credit rewards and some rare mod chances maybe even some rare fusions cores to give some incentive to play.
Maybe you can add challenges within the raid, and if those players complete the challenges hes gets a credit jackpot or a ducat bonus, etc..
these are just my suggestions to keep the raid fresh in preparation for the next one, without having to feel obligated to do it over and over again.
Edited by DrOP_Link to comment
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