(PSN)DanceOnUrGav3 Posted April 3, 2015 Share Posted April 3, 2015 Augment:acid rain- Tempest Barrage has a chance to proc corrosive. It's a little bit of a stretch thematically, but it will help Hydroid scale into endgame by reducing enemy armor. Thoughts? Link to comment Share on other sites More sharing options...
Kutsus Posted April 3, 2015 Share Posted April 3, 2015 Not worth a slot. Just use low range Hydroid and tempest barrage will be neat CC. Link to comment Share on other sites More sharing options...
Dirty_H4rr1 Posted April 3, 2015 Share Posted April 3, 2015 awww yisssss, really like the idea of this one, kinda like Ash's shuriken augment. Link to comment Share on other sites More sharing options...
(PSN)DanceOnUrGav3 Posted April 3, 2015 Author Share Posted April 3, 2015 awww yisssss, really like the idea of this one, kinda like Ash's shuriken augment. That's actually what gave me the idea lol Link to comment Share on other sites More sharing options...
Ronyn Posted April 3, 2015 Share Posted April 3, 2015 Augment:acid rain- Tempest Barrage has a chance to proc corrosive. It's a little bit of a stretch thematically, but it will help Hydroid scale into endgame by reducing enemy armor. Thoughts? Not much of a stretch in my mind.....Acid rain can and does have corrosive effects. I say heck yes to this idea. Link to comment Share on other sites More sharing options...
bl4ckhunter Posted April 3, 2015 Share Posted April 3, 2015 not whort a slot, as wherever you could use this you should always use 4x corrosive projection instead Link to comment Share on other sites More sharing options...
(PSN)DanceOnUrGav3 Posted April 3, 2015 Author Share Posted April 3, 2015 not whort a slot, as wherever you could use this you should always use 4x corrosive projection instead And what about players who want to use a different aura, or can't find a squad with 4X CP? This augment would allow versatility and scalability into late game Link to comment Share on other sites More sharing options...
bl4ckhunter Posted April 4, 2015 Share Posted April 4, 2015 (edited) And what about players who want to use a different aura, or can't find a squad with 4X CP? This augment would allow versatility and scalability into late game corrosive procs have diminishing returns and so does the armor meaning that every time it procs it takes away less armor and reducing armor values by 30/40% doesn't have huge effects unless you get 8+ corrosive procs on the same target on high armor targets Edited April 4, 2015 by bl4ckhunter Link to comment Share on other sites More sharing options...
Azamagon Posted April 4, 2015 Share Posted April 4, 2015 So many augments are already getting the overly niched benefit of reducing armor and people are asking for more of these boring mods? How about we fix armor scaling to not be so absurd instead so we don't have to rely on these boring bandaid mods? Link to comment Share on other sites More sharing options...
Corvo-The-Reaper Posted April 4, 2015 Share Posted April 4, 2015 agreed to the idea. Link to comment Share on other sites More sharing options...
AkerTheSpjot Posted April 5, 2015 Share Posted April 5, 2015 (edited) To be honest, this is a good idea, I love Hydroid and all, but we should buff him so he can be more reliable in late game content rather than relying on augments, which is all that Hydroid is getting Edited April 5, 2015 by The_Vile_Blade Link to comment Share on other sites More sharing options...
RealPandemonium Posted April 5, 2015 Share Posted April 5, 2015 Might as well just bring CP. This would be a waste of a slot unless it caused them to proc 100% on every hit, and even then it would still be a stretch. Also, bandaids for bandaids. Link to comment Share on other sites More sharing options...
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