DSpite Posted April 14, 2015 Share Posted April 14, 2015 Seriously, they delete Nekros shadows now? You know, the ones you can't control to avoid them or recast if all of them except one dies. You know, that one ability that you have to work for instead of just pressing 4? Yeah, that ability is now back to being useless and Nekros is back to being a strict desecrate bot. I really think this is a great change, I caught myself using 4 on Nekros and we can't let that slide, I'm there to press 3 and that's exactly what this change made me do. Thank you. Now back to the topic. I think Nulifiers are too weak. What I was thinking is, when we enter their bubble we should get a magnetic proc and 50% slow on us. It's too easy to copter in and kill them if they don't have 3 bombards in there with them, so this would be a welcomed change. Another great idea I have is implement some sort of AOE attack that nulifies everything and prevents us from using abilities for X amount of time, that would be awesome. Also, about their shield, it only blocks bullets, which is really weak for a unit that is there to block abilities, so why not make it reflect bullets back into us? Lastly, increase their spawnrate. That's what they most desperately need, because right now only 3 come from 1 door in T4Defense and where's the challenge in that? If nobody picked up on it yet, this was sarcasm. I'm just bored waiting for a certain game to release (won't advertise), so I decided to give some funny feedback, because I was really surprised when I saw a Shadows of the Dead nerf. * They already reflect bullets. * Stop using T4 as a benchmark for anything. You want to farm there, then put up with it. Your complaint is not "they are hard in T4" your complaint is "they stop me farming gear for infinite lengths of time" Link to comment Share on other sites More sharing options...
Onisa Posted April 14, 2015 Share Posted April 14, 2015 * Stop using T4 as a benchmark for anything. You want to farm there, then put up with it. Your complaint is not "they are hard in T4" your complaint is "they stop me farming gear for infinite lengths of time" Who's talking about T4? Sounds like suggested changes for the star chart to me. Link to comment Share on other sites More sharing options...
LtSprinkulz Posted April 14, 2015 Share Posted April 14, 2015 We all know you're waiting for GTA5 or KF2.... Link to comment Share on other sites More sharing options...
surfingpika Posted April 14, 2015 Share Posted April 14, 2015 I know, I know, if you to destroy a bubble, the original area becomes "dead space" to tenno powers for 5 minutes. Link to comment Share on other sites More sharing options...
LogaMC1995 Posted April 14, 2015 Share Posted April 14, 2015 Bring nullifiers to archwing and future sharkwing that detach you from your archwing and you need to pray Ordis remembers you to pick you up after that. Don't forget that space nullifiers also can nullify Liset. Link to comment Share on other sites More sharing options...
LogaMC1995 Posted April 14, 2015 Share Posted April 14, 2015 I know, I know, if you to destroy a bubble, the original area becomes "dead space" to tenno powers for 5 minutes. Or once you enter the "dead space", your warframe is gone and you need to get out of Void (similar to Escape mission from Jupiter), with only Arctic Eximus Nullifiers spawning and you have no weapon. Link to comment Share on other sites More sharing options...
Ironlixivium Posted April 14, 2015 Share Posted April 14, 2015 Yeah, wtf DE? This BS has gone on long enough, nullifiers NEED a buff, they're far too weak. I'd suggest allowing them to spawn 6 bombards similar to how drahk masters spawn drahk, except make it automatic as soon as they see you and have no casting animation, so it happens instantly. Additionally, their weapons and shields are far too weak. Remove this health crap, null shields shouldn't shrink when they take damage, that's stupid and underpowered, make them invincible, we should have to put everything on the line to kill them. And about their lankas, I'm really dissapointed about this, its far too weak and doesn't fire nearly as fast as it should. I recommend replacing it with a special detron; give it homing pellets, triple the dps, and give it negative damage falloff. Once you do this, then nullies MIGHT be strong enough to make a difference in the fight, FIX THEM ALREADY!!! Link to comment Share on other sites More sharing options...
Rynax15 Posted April 14, 2015 Share Posted April 14, 2015 (edited) Why should we even be able to destroy the bubble? I melt those bubbles within seconds, make them take no damage! Edited April 14, 2015 by Rynax15 Link to comment Share on other sites More sharing options...
Ryme Posted April 14, 2015 Share Posted April 14, 2015 Why should we even be able to destroy the shield? I melt those shields within seconds, make them take no damage! Or... make them vulnerable to only one type of damage, like the Grineer Prosecutors. Of course the damage that the Nulifier inside the bubble will be vulnerable to, will be completely different to that of the bubble. Link to comment Share on other sites More sharing options...
Kevlareater Posted April 15, 2015 Share Posted April 15, 2015 Instead of a Lanka, the Nullifier should have an Opticor that instantly charges, can penetrate cover and is rapid fire. With an AoE that's twice as large as our version of Opticor with Firestorm. That oughta give us a challenge! Link to comment Share on other sites More sharing options...
ArbitUHM Posted April 15, 2015 Share Posted April 15, 2015 This is some really "hilarious" "feedback". Being totally "honest" here. Link to comment Share on other sites More sharing options...
reedknoll Posted April 15, 2015 Share Posted April 15, 2015 Guys nullifiers are boring. Give the grineer peacemaker ability, and make the infested do miasma. Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted April 15, 2015 Share Posted April 15, 2015 Stick the nullifier bubble on steroid based Chargers. Boom! The chase is on. Link to comment Share on other sites More sharing options...
(PSN)JiggaJazz Posted April 15, 2015 Share Posted April 15, 2015 Nullifier bubbles need to be at least 50 meters in range, not too sure why DE hasn't done this yet. Also why are bows and shotguns even remotely viable still? Nullifier bubbles need to be completely immune to them, being able to break a nullifier bubble with 8 arrows doesn't do enough to prevent anything but assault rifles from being meta. Link to comment Share on other sites More sharing options...
Nyktelios Posted April 15, 2015 Share Posted April 15, 2015 The definitive buff to nullifiers is to allow their bubble to cross walls, floors and tiles, without needing to be in that room already nor having LoS, just being in an adjaccent one. Uh... wait... they absolutely do that already. Link to comment Share on other sites More sharing options...
Twilight053 Posted April 15, 2015 Share Posted April 15, 2015 Guys, I have a great idea for a new eximus exclusive to Nullifier! Grim Nullifier: Any kills made by this unit will break your warframe, primary, secondary, melee, sentinels and gears; disabling their use permanently! That sounds like a mighty great challenge for the most balanced unit in Warframe! Link to comment Share on other sites More sharing options...
letir Posted April 15, 2015 Share Posted April 15, 2015 (edited) You all totally missing the point. Main weakness of Nullifiers is their laughable HP. They should at least have armor and high HP, and be tough as heavies. My personal suggestion: create "Nullifier Hyena" with only weakpoint on her belly. Of course, this unit should combine all abilities of Hyena Pack in one unit, and have bubble as well. Edited April 15, 2015 by letir Link to comment Share on other sites More sharing options...
Necr0Ra1se Posted April 15, 2015 Share Posted April 15, 2015 You want Corupted Tar-moa manic-nullifier heavy bombard? Link to comment Share on other sites More sharing options...
RayPerth Posted April 15, 2015 Share Posted April 15, 2015 (edited) When you enter the bubble you will be trapped and the Nulifiers Crewman will become invulnerable, your teammate need to find 2 pressure pads that spawn on random place and stand on it, then need one to charge the bomb to break the bubble. :D Edited April 15, 2015 by lazy529 Link to comment Share on other sites More sharing options...
[DE]Artarrwen Posted April 15, 2015 Share Posted April 15, 2015 (edited) You all totally missing the point. Main weakness of Nullifiers is their laughable HP. They should at least have armor and high HP, and be tough as heavies. My personal suggestion: create "Nullifier Hyena" with only weakpoint on her belly. Of course, this unit should combine all abilities of Hyena Pack in one unit, and have bubble as well. That's why they need to become Manics and learn how to go invisible, teleport, regenerate HP and melee with balanced 200 a tick Slash procs. Of course, all that while still holding a Lanka and firing it repeatedly. Duh. You want Corupted Tar-moa manic-nullifier heavy bombard? Napalm. You forgot Napalm. Can't have balance in the game without homing Bombard rockets with Napalm's payload, now can we? Edited April 15, 2015 by Artarrwen Link to comment Share on other sites More sharing options...
TerrorofDeaths Posted April 15, 2015 Share Posted April 15, 2015 we dont need buff them play harder lvs if you think the are to weak not lv 1 to 10 Link to comment Share on other sites More sharing options...
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