Feallike Posted June 24, 2015 Share Posted June 24, 2015 (edited) here why i gonna love parkour 2.0 GOD I LOVE DE STEVE! He takes your stupid comments on a fancy dinner, flirts with them, then takes them home and throws them out the door laughing at how stupid you where to think he wanted you. Edited June 24, 2015 by Feallike Link to comment Share on other sites More sharing options...
srlhama Posted June 24, 2015 Share Posted June 24, 2015 A better mobility system. Balance. Not melee dependent. Not only High atack speed weapons. More choices when melee talks. Movement its based on how you move, no on how you mod your weapons. This have to be on day 1 DE. But finally, why people dont want coptering gone? I will never going to understand it. I started polishing my Fragor after I saw it...And my Atterax too Link to comment Share on other sites More sharing options...
Thalahssalyst Posted June 24, 2015 Share Posted June 24, 2015 I started polishing my Fragor after I saw it... And my Atterax too O gelatine, my lovely Full modded Glaive P Link to comment Share on other sites More sharing options...
Latronico Posted June 24, 2015 Share Posted June 24, 2015 A joke about people on wheelchairs. How funny. Link to comment Share on other sites More sharing options...
Basilisk1991 Posted June 24, 2015 Share Posted June 24, 2015 (edited) My issues with coptering are numerous, it's a pain to pull of reliably (For me anyway), it's really wonky in terms of your acceleration, and it looks stupid (Don't even get me started on how gear dependent it is). I'm not necessarily crazy about Parkour 3.0 (Keep in mind they went in a totally different direction from what they first proposed for 2.0 so I've taken to calling it 3.0) because it seems like it'll have the same issue as coptering with regards to the acceleration (At least you can aim it now I guess), I like the added element of interacting with enemies though. My biggest issue with parkour 1.0 is that it's sticky as hell (Considering your locked in either travenling horizontaly or upwards) and extremely finicky about how you have to approach the wall for it to accept your input (Much like Coptering in that regard). If they take the functionality they were proposing in the initial pitch (More freedom when it comes to wall running and the ability to brake a wallrun whenever I want) and added in the launching/bouncing mechanics they're proposing for 3.0 I would be SUPER happy, as it is I guess I'll just have to settle for playing Rhino Pinball. Edited June 24, 2015 by Basilisk1991 Link to comment Share on other sites More sharing options...
Celle-Reveris Posted July 1, 2015 Share Posted July 1, 2015 here why i gonna love parkour 2.0 Came back to this thread because Steve is savage, and it's beautiful. Link to comment Share on other sites More sharing options...
ONiMETSU_Z Posted July 1, 2015 Share Posted July 1, 2015 Well it seems like he's in blind rage I honestly feel this post has just been overextended Link to comment Share on other sites More sharing options...
Acos Posted July 1, 2015 Share Posted July 1, 2015 Being able to reliably predict the distance of my copters is going to improve my melee, not diminish it. Slides attacks are quite powerful, but it's difficult to pull them off effectively if it means you're going to go flying into the other side of the sun. It's interesting your joke (ho ho) brings up Sonic. The Sonic franchise is notorious for not being able to decide if its' a platformer or a game about running quickly. Instead it plays like a frustratingly floaty version of Mario. Parkour 1.0: Uncontrollable SonicParkour 2.0: Elegant Mustache Mario~ Link to comment Share on other sites More sharing options...
Ishki88 Posted July 1, 2015 Share Posted July 1, 2015 Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted July 1, 2015 Share Posted July 1, 2015 I am not impressed, how old are you OP? Link to comment Share on other sites More sharing options...
Thalahssalyst Posted July 1, 2015 Share Posted July 1, 2015 HAHAHA Dat Zorens a tipedo would be okay Link to comment Share on other sites More sharing options...
PookieNumnums Posted July 1, 2015 Share Posted July 1, 2015 https://forums.warframe.com/index.php?/topic/481172-10-vs-20-an-ode-to-parkour/ It's fun what you can do with the current system I will never forget Link to comment Share on other sites More sharing options...
PookieNumnums Posted July 1, 2015 Share Posted July 1, 2015 The best part of this was saryn Link to comment Share on other sites More sharing options...
TheBrsrkr Posted July 1, 2015 Share Posted July 1, 2015 I honestly feel this post has just been overextended Stop with the puns man, it makes you looj Narrow Minded. Link to comment Share on other sites More sharing options...
mralcoholico Posted July 1, 2015 Share Posted July 1, 2015 I love how sinclair takes every rager like: "YOU CANT DO S#&$ AND YOU KNOW IT!" Link to comment Share on other sites More sharing options...
Jakcal Posted July 1, 2015 Share Posted July 1, 2015 Honestly, I don't like how parkour 2.0 looks like so far, but we can't change it. All we can do is hope that it's good. Link to comment Share on other sites More sharing options...
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