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Bullet Jump Adjustment Needed?


Zareek
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Greetings!

 

I just realized that the first preview we got of bullet jump was more horizontal than vertical. However, when we use bullet jump, we tend to go up a fair bit, meaning it's not that useful in small corridors.

 

Simple question here. Should it be adjusted so we have more freedom of the direction we go with it?

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from my testing it really depends on HOW you initiate the jump...I found when sprinting I tended to go more horizontal, where as if i was just normal running then it would go at a higher angle. Also, i think the angle of the camera plays a small part

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from my testing it really depends on HOW you initiate the jump...I found when sprinting I tended to go more horizontal, where as if i was just normal running then it would go at a higher angle. Also, i think the angle of the camera plays a small part

But there seems to be a vertical lift regardless of the camera angle, making you hit the ceiling in many of the corridors.  Being able to go nearly straight horizontal would fix that. We basically have very little parkour freedom in those corridors.

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But there seems to be a vertical lift regardless of the camera angle, making you hit the ceiling in many of the corridors.  Being able to go nearly straight horizontal would fix that. We basically have very little parkour freedom in those corridors.

yeah, thats true.

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I too have issues running into the tops of door frames when trying to bullet jump down corridors.  Jump once then bullet jump, it will follow your angle exactly when you're not on the ground.  Gives a lot more accuracy and control.

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