DxAdder Posted September 2, 2015 Share Posted September 2, 2015 Scott himself Mentioned no cooldowns. how about this, all channeling and ultimate abilities does not benefit from Fleeting experience, since its meant to reduce ability duration but channeling has no no duration, so the mod should not work for that Well Scott should rethink that since players have access to almost infinite energy (i guess he forgot they made Energy Vampire) spamming abilities is a given. Link to comment Share on other sites More sharing options...
Charoy Posted September 2, 2015 Share Posted September 2, 2015 (edited) Ppl likes crying in forums too damn much. As for Peacemaker, I dont give a S#&$. I use duration Mesa for endgame. They will eventually nerf/change it. Then ppl will start complaining on other things, just like with Mag, Excal, etc etc So...lvl 95 Heavy Gunners are endgame? Since when? Even friggin raids have less tanky and broken enemies. Well yes, hight lvl enemies are engame, duh. I dont consider lvl 50 enemies that die in one shot endgame, dont know 'bout the rest of players ... Edited September 2, 2015 by Charoy Link to comment Share on other sites More sharing options...
Clemency42 Posted September 2, 2015 Share Posted September 2, 2015 Considering the fact that the majority of the forums (and its best forumite warriors) calls for the nerf.... gg Peacemaker Link to comment Share on other sites More sharing options...
SourTaco Posted September 2, 2015 Share Posted September 2, 2015 Everyone knows all of mesa's abilities are good and her ability to go into late game with her first 3 abilities,she's just used the most for Peacemaker spam lol Link to comment Share on other sites More sharing options...
bejuizb Posted September 2, 2015 Share Posted September 2, 2015 Well yes, hight lvl enemies are engame, duh. I dont consider lvl 50 enemies that die in one shot endgame, dont know 'bout the rest of players ... Thing is, a lot of people don't run around with broken weapons. So the enemies don't usually drop with a single bullet. Past the lvl 60 point, things get pretty damn tough for a significant chunk of players. Link to comment Share on other sites More sharing options...
Charoy Posted September 2, 2015 Share Posted September 2, 2015 Thing is, a lot of people don't run around with broken weapons. So the enemies don't usually drop with a single bullet. Past the lvl 60 point, things get pretty damn tough for a significant chunk of players. No need to use broken weapons. All you need is some game mechanics knowlege so you can mod your weapon well, and not copy a crappy wf builder build. A significant chunk of players being bad and not knowing how to mod properly is not a reason to call lvl 60 enemies endgame. Link to comment Share on other sites More sharing options...
bejuizb Posted September 2, 2015 Share Posted September 2, 2015 No need to use broken weapons. All you need is some game mechanics knowlege so you can mod your weapon well, and not copy a crappy wf builder build. A significant chunk of players being bad and not knowing how to mod properly is not a reason to call lvl 60 enemies endgame. I sense some elitism here. Link to comment Share on other sites More sharing options...
DxAdder Posted September 2, 2015 Share Posted September 2, 2015 Considering the fact that the majority of the forums (and its best forumite warriors) calls for the nerf.... gg Peacemaker The Day DE lets these forums decide how there game is made is when it's over. Once they cave to peer pressure the forums will be filled with Nerf threads, this happens in every game where the inmates run the asylum. Link to comment Share on other sites More sharing options...
Charoy Posted September 2, 2015 Share Posted September 2, 2015 I sense some elitism here. You call it elitism, I call it basic maths :\ Link to comment Share on other sites More sharing options...
TheBrsrkr Posted September 2, 2015 Share Posted September 2, 2015 I sense some elitism here.Some? Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted September 2, 2015 Share Posted September 2, 2015 technically peacemaker does not as well - you can toggle it out whenever you like..... True. If you don't use the ability you don't get locked out. If you use it, you get locked out. That's the point. Well yes, hight lvl enemies are engame, duh. I dont consider lvl 50 enemies that die in one shot endgame, dont know 'bout the rest of players ... It's not endgame until you reach the level where major systems break down and don't work, apparently. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted September 2, 2015 Share Posted September 2, 2015 So I took Mesa out for a spin last night, did 50 minutes T3 Survival with pugs (could have gone longer but ran out of LF :/). I have to say she is still highly effective without peacemaker, her #2 and #3 are amazing at mitigating damage. Link to comment Share on other sites More sharing options...
bejuizb Posted September 2, 2015 Share Posted September 2, 2015 Some? Trying to be kind, is all. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted September 2, 2015 Share Posted September 2, 2015 Well Scott should rethink that since players have access to almost infinite energy (i guess he forgot they made Energy Vampire) spamming abilities is a given. I feel like there must be some way to put something in place that's like a cooldown, but isn't technically one, so people don't flip out. I'm not sure how exactly, but there has to be a way. Link to comment Share on other sites More sharing options...
Ziegrif Posted September 2, 2015 Share Posted September 2, 2015 It's not endgame until you reach the level where major systems break down and don't work, apparently. Basically yes. We are that damn powerful so we can push things to the ridiculous. Link to comment Share on other sites More sharing options...
(PSN)lupowolfen Posted September 3, 2015 Share Posted September 3, 2015 (edited) Mesa Peacemaker needs a nerf by all means. Its so boring playing in a defense mission party with a mesa. I don't care if you can get loot a little faster. So what? I'd rather play the game and fight monsters AND get loot. I'm surprised DE still has not changed Peacemaker yet. Based on all the Mesa hate threads, I'd say there are a lot of players that feel the same way. Edited September 3, 2015 by (PS4)lupowolfen Link to comment Share on other sites More sharing options...
Rakosta_Kai Posted September 3, 2015 Share Posted September 3, 2015 Mesa Peacemaker needs a nerf by all means. Its so boring playing in a defense mission party with a mesa. I don't care if you can get loot a little faster. So what? I'd rather play the game and fight monsters AND get loot. I'm surprised DE still has not changed Peacemaker yet. Based on all the Mesa hate threads, I'd say there are a lot of players that feel the same way. 1. That's not actually grounds for a nerf... It's power was never in question, only it's mechanic. 2. You shouldn't be surprised... It's Mesa's only real offensive ability... Changes to it are going to require more than merely tweaking a number or two to do it justice. If/When Peacemaker gets changed, they will likely have to completely re-work the skill. DE is classy enough not to punish all Mesa players to temporarily stem the actions of a few. Link to comment Share on other sites More sharing options...
(PSN)lupowolfen Posted September 3, 2015 Share Posted September 3, 2015 1. That's not actually grounds for a nerf... It's power was never in question, only it's mechanic. 2. You shouldn't be surprised... It's Mesa's only real offensive ability... Changes to it are going to require more than merely tweaking a number or two to do it justice. If/When Peacemaker gets changed, they will likely have to completely re-work the skill. DE is classy enough not to punish all Mesa players to temporarily stem the actions of a few. Sure its going to take some work to bring Peacemaker into line. I never said it would be easy for DE. Your conclusion that it affects just a few is incorrect. Read all the Mesa hate threads and see how many are tired of playing with Mesa in defense missions. Link to comment Share on other sites More sharing options...
vaugahn Posted September 4, 2015 Share Posted September 4, 2015 Sure its going to take some work to bring Peacemaker into line. Outright nerfing Peacemaker won't accomplish anything. It's actually the worst possible thing DE could do in this situation. It will just make a poorly-designed ability more frustrating to use, and it will also make the community angry. Peacemaker needs a total rework. In fact, damage abilities in general need a rework. Casting should be a viable alternative to gunplay, IMO. Link to comment Share on other sites More sharing options...
DxAdder Posted September 4, 2015 Share Posted September 4, 2015 Sure its going to take some work to bring Peacemaker into line. I never said it would be easy for DE. Your conclusion that it affects just a few is incorrect. Read all the Mesa hate threads and see how many are tired of playing with Mesa in defense missions. Soooo you joined a PUG and came here to complain? Easy Fix Don't Pug. Link to comment Share on other sites More sharing options...
Culaio Posted September 4, 2015 Share Posted September 4, 2015 Lots of people are talking about rework but how exactly would you do that without destroying its gunkata feeling ? I am genuinely interested what ideas for rework other people have I proposed my idea few pages ago but want to see if other people have similar idea or not. Link to comment Share on other sites More sharing options...
Greatheart Posted September 4, 2015 Share Posted September 4, 2015 DE could just reduce the range or dmg of the ability. Is a bit nuts it has the largest AoE of any ability and one shots pretty much anything up to level 50. Or make it a short range ability where you can move around as normal and she'll shoot things like crazy but in a close range. Keeps the run & gun feeling. Link to comment Share on other sites More sharing options...
catastrophy Posted September 4, 2015 Share Posted September 4, 2015 Actually, I don't really remember seeing a Mesa. They probably play some other missions. Link to comment Share on other sites More sharing options...
(PSN)lupowolfen Posted September 4, 2015 Share Posted September 4, 2015 Soooo you joined a PUG and came here to complain? Easy Fix Don't Pug. Sheer genius of a fix. (Sarcasm). :-) Link to comment Share on other sites More sharing options...
RazrOutlaw Posted September 4, 2015 Share Posted September 4, 2015 DE could just reduce the range or dmg of the ability. Is a bit nuts it has the largest AoE of any ability and one shots pretty much anything up to level 50. Or make it a short range ability where you can move around as normal and she'll shoot things like crazy but in a close range. Keeps the run & gun feeling. It only does if you are running with corrosive proyections, this said, I can shot lvl 50 enemies with my lato.. Link to comment Share on other sites More sharing options...
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