Illamonati Posted September 17, 2015 Share Posted September 17, 2015 So I've been playing for a while now and here is my rant about melee: 1. This is a Ninja game 2. Melee weapons dont scale into higher enemy levels (around 50+) 3. I dont even want to know how bad it was before melee 2.0 4. Fix it please Meleeing is unrewarding, especially since you almost need a movement speed mod on your frame to do it, which comes at a cost, unless you 5 forma your frame. Its more exhausting than justgunning down stuff. And it does less damage. Link to comment Share on other sites More sharing options...
Gemenai Posted September 17, 2015 Share Posted September 17, 2015 On that note - pls buff Silva & Aegis! Link to comment Share on other sites More sharing options...
(PSN)EvilFlowerChild Posted September 17, 2015 Share Posted September 17, 2015 Well it depends on the frame you're using, i have no issues on ex: t4 survival with an eternal war valkyr+scindo prime, and when there's a corrupted heavy gunner or bombard that I can't take down fast enough i cast paralysis and do a finisher on them. Link to comment Share on other sites More sharing options...
Gilmaesh Posted September 17, 2015 Share Posted September 17, 2015 Really depends on how long is late game but melee can keep up quite a bit actually depending on the frame you use. There are finisher, loki invisibility (even though it's seems the bonus has been nerf), excal blind, chroma, volt speed etc.. Link to comment Share on other sites More sharing options...
Defendor Posted September 17, 2015 Share Posted September 17, 2015 (edited) Melee's biggest problem is that currently there's only a couple of frames designed for melee. It's not that melee weapons themselves suck. It's that going into melee range is suicide for most frames in endless T4. Additionally, many enemies are designed to counter melee for some reason. Like all Grineer heavies. I don't know why DE made enemies counter melee and low-RoF weapons, but not the things that are actually OP. Edited September 17, 2015 by Defendor Link to comment Share on other sites More sharing options...
LeshJaeThiHah Posted September 17, 2015 Share Posted September 17, 2015 (edited) My brother is using Chroma with Jat Kittag combo. He can stand for 1h of any survival with melee alone. It's viable mechanics, even if melee in this game is very awkward and overall sad. Edited September 17, 2015 by LeshJaeThiHah Link to comment Share on other sites More sharing options...
Naftal Posted September 17, 2015 Share Posted September 17, 2015 Melee works just fine against lvl50+ enemies. Melees fall off at about same time as guns do. Link to comment Share on other sites More sharing options...
Illamonati Posted September 17, 2015 Author Share Posted September 17, 2015 (edited) Melee works just fine against lvl50+ enemies. Melees fall off at about same time as guns do. Not really ... my vey hek still 2-3 shots heavy gunners in the void at 40+ mins However, my valk dual ichors will chew away for a minute or so. Both maxed DPS. Same for soma p, boltor p, paris p, dread ect. No melee weapon can even come close to that late game damage to armored tagets. Even Dakra p with crimson dervish (presumably highest DPS melee in the game) falls of WAAAY earlier than most decent guns. Edited September 17, 2015 by Illamonati Link to comment Share on other sites More sharing options...
Naftal Posted September 17, 2015 Share Posted September 17, 2015 (edited) Not really ... my vey hek still 2-3 shots heavy gunners in the void at 40+ mins However, my valk dual ichors will chew away for a minute or so. Both maxed DPS. Same for soma p, boltor p, paris p, dread ect. No melee weapon can even come close to that late game damage to armored tagets. For late game, you use something to remove armor of course.Even Dakra p with crimson dervish (presumably highest DPS melee in the game) falls of WAAAY earlier than most decent guns.It's not the highest dps melee in the game and it also has crappy range so it's not very good anyway for melee only playing. Edited September 17, 2015 by Naftal Link to comment Share on other sites More sharing options...
Kostadin Posted September 17, 2015 Share Posted September 17, 2015 I do think that the melee weapons should be on par or 1.5 above the main and secondary weapons but this is my thinking Link to comment Share on other sites More sharing options...
Illamonati Posted September 17, 2015 Author Share Posted September 17, 2015 For late game, you use something to remove armor of course. It's not the highest dps melee in the game and it also has crappy range so it's not very good anyway for melee only playing. So you are confirming that melee is weak.... since u need to remove armor for it to be viable. On top of everything, you are forced to get in close and tank a lot of damage.... I got a maxed loki p and even on him I will chose a gun over any melee at 40+ mins. Because melee will simply not put out the same damage or kill the same amount of enemies even with the loki bonus dmg. Link to comment Share on other sites More sharing options...
Naftal Posted September 17, 2015 Share Posted September 17, 2015 So you are confirming that melee is weak.... since u need to remove armor for it to be viable. On top of everything, you are forced to get in close and tank a lot of damage.... I got a maxed loki p and even on him I will chose a gun over any melee at 40+ mins. Because melee will simply not put out the same damage or kill the same amount of enemies even with the loki bonus dmg. I need to remove armor for guns to be viable too at that level.I think it's just a matter of skill. I've been playing melee for over two years. I have no problem soloing 1h survival with loki and obex without invisibility for example... Link to comment Share on other sites More sharing options...
Illamonati Posted September 17, 2015 Author Share Posted September 17, 2015 Melee needs a serious buff... especially vs armored targets. Is so bad even if the base dmg and would be doubled and melee had 50% armor ignore, it would still not be viable after 40 mins void t4. Link to comment Share on other sites More sharing options...
Moghul Posted September 17, 2015 Share Posted September 17, 2015 (edited) http://imgur.com/a/hHNv9 This is my melee Volt Prime. It works really well. All I do is run the first (pause) combo and it's more than enough with the amount of ragdolling it does. EDIT: strange, cant post link to a video. Edited September 17, 2015 by Moghul Link to comment Share on other sites More sharing options...
jwya Posted September 17, 2015 Share Posted September 17, 2015 So that it doesn't become press e to win, though their lower damage output can supposedly be upped with channeling mods. And for the armour removal argument, u mean guns don't need armour removal to be viable in late game...? Link to comment Share on other sites More sharing options...
stoybot Posted September 17, 2015 Share Posted September 17, 2015 Try doing this challenge with a primary/secondary weapon without cheesing it with frames like Loki. Other examples: Link to comment Share on other sites More sharing options...
stoybot Posted September 17, 2015 Share Posted September 17, 2015 I think it's just a matter of skill. I've been playing melee for over two years. I have no problem soloing 1h survival with loki and obex without invisibility for example... Do you use Disarm? Lots of units can burst down Loki in 2-3 seconds around the 1h mark. If you don't, then massive props! Link to comment Share on other sites More sharing options...
Kolos1001 Posted September 17, 2015 Share Posted September 17, 2015 I've been using scindo valk and it's decent but sometimes I have problems with enemies spawning 1 at a time when I run solo. Major problems with melee No Z axis/can't aim...you just point your attack animation in a general direction. Very few weapons that have enough dps to scale even though there are tons of melee weps Very few frames that are able to run up and attack at melee range Very little incentive to use melee at all because it's high risk low reward. Link to comment Share on other sites More sharing options...
Naftal Posted September 17, 2015 Share Posted September 17, 2015 Do you use Disarm? Lots of units can burst down Loki in 2-3 seconds around the 1h mark. If you don't, then massive props!Of course I use it. :P No way I'm keeping up a proper killing speed without any CC with the squishiest frame ingame. Link to comment Share on other sites More sharing options...
JohnKable Posted September 17, 2015 Share Posted September 17, 2015 Melee isnt on par with other weapons, end of discussion :)I also soloed t4 survival for 1h hour multiple times melee only. that doesnt mean its on par with other weps.in very few cases are slightly better because of finishers, but still there's plenty of weapons that outclass melee till 2h mark (and after that melee is slightly better just cause of finishers because of armor scaling, if you dont use 4 cp)I admit you can enjoy most of the game's content with melee only, but its still much less confortable than shooting with an average rifle at any distance you want. melee is damn awkward most of the time, has crappy range and very low dps. we are talking about space ninjas future melee... it has to be powerful and fluid. and melee combo counter should be totally reworked.Also finishers should be a prize for ninja playing. nice to see but you get stuck in a very long animation. Nice thing the change to attack rate mods affecting finisher, but still very little."Fury" mod should affect finisher like fire-rate mods do on bows: double its bonus on finishers. its a real pain to see very fast melees (ichors and like) having such a very long finisher animation for such little damage.We definitely need and deserve a melee 3.0 too many people like going melee, and it fits the game so much. but as it is now it looks like a self-crippling to go melee only Link to comment Share on other sites More sharing options...
MichelPostma Posted September 17, 2015 Share Posted September 17, 2015 My most used weapon is the Dikana. Yeah, it gets harder the higher the levels go, so a buff would be something I like. But besides that I'm still a 80%melee player, so it is not too bad Link to comment Share on other sites More sharing options...
Tsunero Posted September 17, 2015 Share Posted September 17, 2015 Well it depends on the frame you're using, i have no issues on ex: t4 survival with an eternal war valkyr+scindo prime, and when there's a corrupted heavy gunner or bombard that I can't take down fast enough i cast paralysis and do a finisher on them. Valkyr is the only one viable even at level 100 enemies with the right melee weapon, only because of Paralysis. Not many frames can magically open up finishers. Melee needs a rework. Link to comment Share on other sites More sharing options...
tehgreg Posted September 17, 2015 Share Posted September 17, 2015 I use my ceramic dagger in all kinds of missions and it always works great. for reload cancel hue hue Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted September 17, 2015 Share Posted September 17, 2015 (edited) Are you crazy or something?? Melee is THE ONLY WAY to kill a rank 3000+ faster enoughIf you want to take a look here, you can find that after hours of run.. Melees are the only thing that still work This is the Triton World Record, enemies ranked more then 3,400Just saying Edited September 17, 2015 by (PS4)KrakenUnchained Link to comment Share on other sites More sharing options...
Deejudanne Posted September 17, 2015 Share Posted September 17, 2015 Shotguns had some love for a few updates ago.... Why cant melee weapons have the same ? :c Link to comment Share on other sites More sharing options...
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