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If You Were To Design A Raid...


EternalOdyessy
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Basically Dark Souls. A mean super-exterminate type raid that you have to take slow and try to get hit as little as possible. Some kind of Grineer fortress against the sea. Filled with extra high damage ranged enemies, turrets, good cover for the enemies... traps... Maybe some attacks (that can be dodged) apply lasting debuffs.

 

Everyone starts with full power and nothing respawns, but there's.no power regen, no blue orbs, no restore packs, no power restoration of any kind. Might need to nerf Life Strike as well. Checkpoints along the way restore you to full health, full power, remove debuffs, etc. Or maybe limit gear items (besides the scanners of course) to 5 uses and the checkpoints fill you back up to 5?

 

Nightmare mode is exactly the same as vanilla, but opens you up to a speciall PvP queue where other players join on opposing and neutral teams along the way. One player gets their gear and is tinted black with scary energy like a Stalker. The rest get to control neutral mobs, like maybe Corpus crewmen in cells that you can set free, who may help you or decide to shoot you... 

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A 1 map raid mission.

a boss behind an impenetrable shield which requires to be disabled manually by players, capturing & holding all nodes (A,B,C,D, similar to Interception)

These nodes are all behind an Electrical-filled corridor. These can be Temporary disabled when a Tenno is on a pressure pat (similar to current raid pressure pat)

Enemies which are basically just Drone with 1 to 3 damage fixed. BUT in massive amounts, and immune to abilities.

There's Drone are free-flow, from a Drone-making machine, which is able to temporary disabled. These Machine can only be damaged when the outlet is opened, to do so, you need to destroy all Drones. Only then will new Drone reinforcement will arrived, but with a stronger force/army.

 

Drones are also equipped with a suicide function. Only triggered when is within 1m of player.

 

When the Boss' shield is disabled (temporary) it will fire heavy weaponry at Tenno. During this stage, the boss will tried to re-claim the Nodes (A,B,C,D) forcing the players to start-over again, but maybe with some progress.

 

Edit: now if only i can somehow put all of these onto a paper... ...

Edited by low1991
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Honestly, I have a number of ideas, but mostly I would go with something along the lines of a T5 Neural Sentry mission theme.

 

First mission; hybrid Survival/Defense. High level enemies make it challenging, but fairly simple. There would be a number of ways of making the dual objectives work, but that would require testing to decide upon the best objective.

 

Second mission; Sabotage multiple Void gates by clearing modified Spy vaults on the planets, with an Exterminate objective following all gates being shut down.

 

Final mission; This may be cruel, but it is a fair challenge for a raid. Objective is to fight a manifestation of the Neural Sentry. The problem is that the entire level is flooded with a radproc gas, as in all players and enemies are radiation procced permanently. The gas can be shut off by (optionally) hacking consoles at opposite ends of two nasty parkour courses at roughly the same time. The objective can be beaten with the radioactive gas present, but is obviously far more challenging given the prevented ability use.

 

 

 

Overall, the goal of design would be to have the mission goals be better completed by a different set of frames than the Law of Retribution, requiring different skillsets.

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An assault on the Corpus Stock Market in their capital city to cripple their financial institutions. Would involve:

 

-Urban cityscape

-Scaling buildings (first part would be about jumping/scaling the city to get to the stock exchange)

-Civilians (non-interactible of course, by "interact" I mean the ability to shoot them) (Nightmare would include the ability to interact with them but killing them would incur a sever penalty).

 

Once at the stock exchange, you have two options (decided on by a voting screen) you can either go:

 

1. Full heist movie and have 4 people assault the exchange and defend against waves of enemies while the other 4 coordinate their efforts to get through a series of hacks (really just spit-balling here so I don't have an example for a "coordinated hacking"). Once the hack is completed all Tenno in the mission get 1 million credits (can't be anything too crazy and it is a Corpus raid) and the stock exchange crashes and the computers fry.

 

2. Bomb the building. Quicker than above (how quicker depends on how fast the hacking is done) and straight forward. Each tenno is tasked with planting 3 bombs each throughout the building. Once done a timer pops up and you have to escape the building before it goes boom.

 

Afterwards, the main villain of the raid, one of the Corpus Board members, shows up in a Corpus designed "Warframe" (Not an actual warframe, just some reeeeeeeeally good power armor).

 

In the normal trial, you have to escape and dodge him through the city streets while he pursues you via flying and bombarding the place with laz0rs and whatnot while Lotus gets Ordis to do a hot extract, at the waypoint you have to make it to.

 

In Nightmare Ordis isn't able to extract you immediately (can't think up reason, again spit-balling), so you have to fight him and the battle is something close to what you'd get in Vanquish or MG: Revengence (I think that's the name).

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