Vrav Posted November 2, 2015 Share Posted November 2, 2015 Hey, love the aesthetic of the game so I thought I'd do some skins. Haven't had much time yet, but here's a couple early shots of an Excal head. Going for a more weathered fleshy part, with exposed industrial elements. Still super early on the modeling... itching to sink in more time, but I gotta hit the dayjob now. Empty Path concept Empty Path WIP bake Link to comment Share on other sites More sharing options...
(PSN)XxDarkyanxX Posted November 2, 2015 Share Posted November 2, 2015 Feel like the cable-like thing should be more.. proportional I think is the word?They look like they're waving a bit into the texture.Really like the mecha-like jaw though. Link to comment Share on other sites More sharing options...
Wawazat Posted November 2, 2015 Share Posted November 2, 2015 its like he's trying to keep a huge juice secret behind that smile! Link to comment Share on other sites More sharing options...
bowiespoon Posted November 3, 2015 Share Posted November 3, 2015 love the design, only thing I'd like to criticize is how the wires look kinda flat, and clip into each other (duno if intentional) Link to comment Share on other sites More sharing options...
TESTAMENTEXE Posted November 3, 2015 Share Posted November 3, 2015 I just can't help but to think of "You want to know how I got these scars?" Link to comment Share on other sites More sharing options...
(PSN)XxDarkyanxX Posted November 3, 2015 Share Posted November 3, 2015 love the design, only thing I'd like to criticize is how the wires look kinda flat, and clip into each other (duno if intentional) Same, think they should kinda stand out on the 3D model? Even if a bit and look more... straight/circular instead of those wavy one that clips into each other cx. Link to comment Share on other sites More sharing options...
OniDax Posted November 3, 2015 Share Posted November 3, 2015 (edited) Hey, love the aesthetic of the game so I thought I'd do some skins. Haven't had much time yet, but here's a couple early shots of an Excal head. Going for a more weathered fleshy part, with exposed industrial elements. Still super early on the modeling... itching to sink in more time, but I gotta hit the dayjob now. Empty Path concept Empty Path WIP bake Um, is this a remodel? Because, if so, you can't submit that. It's only skins. Edited November 3, 2015 by AntoineFlemming Link to comment Share on other sites More sharing options...
_Connor Posted November 3, 2015 Share Posted November 3, 2015 Um, is this a remodel? Because, if so, you can't submit that. It's only skins. You can bake a sculpt to normals and effectively change the surface shapes of the model. You just can't actually push verts on the model itself, So as long as you aren't massively sculpting the silhouette, it should look fine. Link to comment Share on other sites More sharing options...
OniDax Posted November 3, 2015 Share Posted November 3, 2015 You can bake a sculpt to normals and effectively change the surface shapes of the model. You just can't actually push verts on the model itself, So as long as you aren't massively sculpting the silhouette, it should look fine. Ah, ok. Just making sure. Didn't want him to get his hopes up. But it looks really interesting. Like an alien with a mohawk... :p Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now