(PSN)Red_12hino Posted January 21, 2016 Share Posted January 21, 2016 Its Blast radius is horrible enough as is even if you do get a decent hit with it while you are tracing your enemy while its charging. Since it is a laser weapon and combustion beam was driven towards the laser/ flamer category, shouldnt Opticor be given the same ammount of love? Link to comment Share on other sites More sharing options...
(XBOX)Archibald Jax Posted January 21, 2016 Share Posted January 21, 2016 Combustion beam was designed for the continuous beam weapons, the opticor is a charged trigger shot. That, and the limited usefulness of the mod as far as it's damage output goes, you would be far better off without it on the opticor. Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 (edited) It was designed as an alternative to other cc based weapons(am i wrong about this?), its blast radius is garbage, it needs a boost on it or drop the charge rate, its too good looking of a gun to have so much cons weighing on it compared to pros. Edited January 21, 2016 by (PS4)Red_12hino Link to comment Share on other sites More sharing options...
(XBOX)Archibald Jax Posted January 21, 2016 Share Posted January 21, 2016 It's a repackaged spartan laser. And it destroys things when set up well. Combustion beam isn't going to improve your experience or your lethality above lvl 35, especially since you have to actually kill targets eith it to get the explosion from the mod. It would make more sense and be far more useful to petition for a buff/rework of the Opticor rather than ask for a gimmicky mod to be included on the list of usable ones. Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 (edited) If it needed a buff/rework, what would your take on it be? If anything what would make this gun more useful is if you didnt have the gun going off on you once its reached full charge, you should be able to hold the trigger till youre ready to fire it honestly. Larger blast radius. Edited January 21, 2016 by (PS4)Red_12hino Link to comment Share on other sites More sharing options...
(XBOX)Archibald Jax Posted January 21, 2016 Share Posted January 21, 2016 A faster charge time, mostly. I can mod from there for the speed I crave, but the charge mechanic is part of the weapon identity and should stay. Small buff to the blast radius would be welcomed but not critical. Shifting base impact damage into the puncture damage, even without increasing the overall base, would make me happy as well. Perhaps convert the slash damage to heat, but I think I would leave that alone. Buff the crit chance and status chance (25% each instead of 15%) or tank one of them for a further buff of the other. Most players I have met would vote for crit 35%, status 5%, and while I can see the point I also feel we have enough high crit charge trigger weapons. I would rather go in the other direction- crit 5%, status 35%. The only other thing I van think of at the moment is doubling the magazine size to 10. It isn't an insane buff, but I will leave the excess to others and suggest things that are more reasonable. Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 (edited) I would definitely drop the 550 ammo that it has to add better features to it Drop ammo to 100 faster charge rate, about 1.80, id say a 20% crit chance, Take 50 off puncture take 25 off impact Take 50 off slash put 50 or 75 damage into fire damage Reload 2.5 Fire rate 1.2 Status is fine as is, maybe 20 status Magazine 7 Slightly larger blast radius on impact of enemy Edited January 21, 2016 by (PS4)Red_12hino Link to comment Share on other sites More sharing options...
Fionntan Posted January 21, 2016 Share Posted January 21, 2016 OP, have you considered using Firestorm & Vile Acceleration? These two mods helps the Opticor for Blast Radius and Charge Rate. Although, I'm all for buffs for said weapon stat wise. Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 Firestorm doesn't even give it much for justification even after you shoot it. Link to comment Share on other sites More sharing options...
(XBOX)Archibald Jax Posted January 21, 2016 Share Posted January 21, 2016 Dropping ammo that low, it may as well switch over to sniper ammo. Going thay route, I'd drop reload to 2, bump fire rate to 1.5, and put the 50 back into the puncture. The rest looks respectable, even with a conversion of ammo type. Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 When has anyone ever blown through 550+ rounds of opticor? Link to comment Share on other sites More sharing options...
Thrymm Posted January 21, 2016 Share Posted January 21, 2016 Charge time is kind of the thing, IMO. Fire rate mods give x2 to bows, and really I think that if they gave x2 to ALL charge style weapons it wouldn't imbalance any of them and would be a great quality of life buff for most, if not all of them. Link to comment Share on other sites More sharing options...
DSpite Posted January 21, 2016 Share Posted January 21, 2016 The blast radius is not a primary feature of the Opticor, it is simply an extra effect, which means DE is not going to go out of their way to make it better then what it is me thinks. Link to comment Share on other sites More sharing options...
IceColdHawk Posted January 21, 2016 Share Posted January 21, 2016 Combustion beam on opticor? Wow why? The mod maxed does less damage than an unmodded opticor. Link to comment Share on other sites More sharing options...
Fionntan Posted January 21, 2016 Share Posted January 21, 2016 (edited) Firestorm doesn't even give it much for justification even after you shoot it. After trying w/o Firestorm, I feel like its a mandatory from my point of view. Is fine if ye feel doesn't do much otherwise. Who knows, I might replace it with Combustion Beam and it'd be fine and dandy. Charge time is kind of the thing, IMO. Fire rate mods give x2 to bows, and really I think that if they gave x2 to ALL charge style weapons it wouldn't imbalance any of them and would be a great quality of life buff for most, if not all of them. That would be greatly appreciated. +1 Edited January 21, 2016 by Fionntan Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 Regardless if its a continuous beam or not, it is classified as a beam weapon in which combustion beam should be a candidate for it. Even if it isn't endgame viable, it would definitely bring a new experience in with the weapon. The weapon itself is almost like a long drawn out bow without a x2 speed mod for bows and even then, bows get an explosion mod on hit. Even if it was gimmicky, the option should be there if someone does want to use it. The x2 speed for charge would be rather nice as well Link to comment Share on other sites More sharing options...
cookieknife Posted January 21, 2016 Share Posted January 21, 2016 opticor already has an aoe explosion when you fully charge it and it does 2x damage , so you shouldn't complain Link to comment Share on other sites More sharing options...
bubbabenali Posted January 21, 2016 Share Posted January 21, 2016 (edited) 1st Opticor is a pulse laser, not a continuous laser 2nd What would the lousy 600 damage be good for if the AoE did up to 100k? Edited January 21, 2016 by bubbabenali Link to comment Share on other sites More sharing options...
bubbabenali Posted January 21, 2016 Share Posted January 21, 2016 Regardless if its a continuous beam or not, it is classified as a beam weapon in which combustion beam should be a candidate for it. Lol, what a logic. Combustion Beam for every Corpus tech then - 'cause they are all laser\ plasma weapons. Supra approves. Link to comment Share on other sites More sharing options...
(PSN)lhbuch Posted January 21, 2016 Share Posted January 21, 2016 On a side note, a buff to all continuous weapons would be really nice Link to comment Share on other sites More sharing options...
(PSN)Red_12hino Posted January 21, 2016 Author Share Posted January 21, 2016 I dont see what the fuss is about adding opticor to the list, Is it going to ruin everyones experience to the game so horribly that everyone quits? Link to comment Share on other sites More sharing options...
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