WorstPlayer Posted January 26, 2016 Share Posted January 26, 2016 (edited) Well, title ^.^ PERCENT Edited January 26, 2016 by ShadowmistProject Link to comment Share on other sites More sharing options...
0 Firetempest Posted January 26, 2016 Share Posted January 26, 2016 (edited) deathsnacks says 50000 well, that they flee at that amount anyway. Edited January 26, 2016 by Firetempest Link to comment Share on other sites More sharing options...
0 WorstPlayer Posted January 26, 2016 Author Share Posted January 26, 2016 deathsnacks says 50000 Percentage plz Link to comment Share on other sites More sharing options...
0 Yzjdriel Posted January 26, 2016 Share Posted January 26, 2016 It goes down by however much damage you do to them, just as you have probably guessed. We don't know their total health, so the percentage is unknown and irrelevant. Link to comment Share on other sites More sharing options...
0 WorstPlayer Posted January 26, 2016 Author Share Posted January 26, 2016 It goes down by however much damage you do to them, just as you have probably guessed. We don't know their total health, so the percentage is unknown and irrelevant. .. If i have a max strength mirage buffer with a crit tonkor... ^.^ Link to comment Share on other sites More sharing options...
0 Grobbus Posted January 26, 2016 Share Posted January 26, 2016 I think it's about 10-15%, it looks like this when you damage them enough to drop a mod and flee ============--- maybe even 2 bars. Link to comment Share on other sites More sharing options...
0 Sly_Shadows Posted January 26, 2016 Share Posted January 26, 2016 no set percentage atm just what you do Link to comment Share on other sites More sharing options...
0 Yzjdriel Posted January 26, 2016 Share Posted January 26, 2016 I think it's about 10-15%, it looks like this when you damage them enough to drop a mod and flee ============--- maybe even 2 bars. uhh, no. if they're at 99.4% after 4 hours, you aren't doing 10-15% per anything. If that isn't what you meant, then I'm really not sure what you meant, since you didn't say. Link to comment Share on other sites More sharing options...
0 -CdG-Zilchy Posted January 26, 2016 Share Posted January 26, 2016 (edited) Acolytes disappear once you do 50k damage to them, you can lead them through the level all you like until that point(though I've heard others say they will just leave if you do this?). I had one chilling with me while I did a Dark Sector Defense before attacking him. The damage percentage is fixed and seems to be very low, only Torment is taking some punishment due to dropping Argon Scope and Blood Rush. I'd say the fixed percentage is somewhere in the realms of about 0.02 percent given how many people are farming these things. Edited January 26, 2016 by Zilchy Link to comment Share on other sites More sharing options...
0 Autongnosis Posted January 26, 2016 Share Posted January 26, 2016 I'm assuming it take hundreds or even thousands of encounters to shave off 0.1% Link to comment Share on other sites More sharing options...
0 -CdG-Zilchy Posted January 26, 2016 Share Posted January 26, 2016 Is it by region? Or global? Because that would be a significant difference in percentage lost. Link to comment Share on other sites More sharing options...
0 Sir_Alex_Traffo Posted January 26, 2016 Share Posted January 26, 2016 Is it by region? Or global? Because that would be a significant difference in percentage lost. Prettu sure it's global. Link to comment Share on other sites More sharing options...
0 -CdG-Zilchy Posted January 26, 2016 Share Posted January 26, 2016 Prettu sure it's global. In that case Autognosis is correct, it's a miniscule amount per kill. I have 63 kills myself, out of however many thousands play Warframe and Torment is only down to 79%. Link to comment Share on other sites More sharing options...
0 Autongnosis Posted January 26, 2016 Share Posted January 26, 2016 Prettu sure it's global. I was under that impression too, with all the "community goal" DE went on about. It would be weird to separate it by region, even more because some less populated ones would have a year-long event xD Link to comment Share on other sites More sharing options...
0 ashrah Posted January 26, 2016 Share Posted January 26, 2016 they have at least 10mil hp Link to comment Share on other sites More sharing options...
0 Sir_Alex_Traffo Posted January 26, 2016 Share Posted January 26, 2016 In that case Autognosis is correct, it's a miniscule amount per kill. I have 63 kills myself, out of however many thousands play Warframe and Torment is only down to 79%.Yup, it's minuscule indeed. In fact, at this rate 9 days are not remotely enough, unless DE push bars a bit like it happened in previous events. Otherwise, it would last 2 weeks... Link to comment Share on other sites More sharing options...
0 -CdG-Zilchy Posted January 26, 2016 Share Posted January 26, 2016 (edited) Depends what mod each one drops lol, Torment has taken a beating. Gotten 3 off Argon Scope of him so far. Hopefully if that happened though, DE will have the sense to extend the event, same as they learnt with the Fomorian assaults. Edited January 27, 2016 by Zilchy Link to comment Share on other sites More sharing options...
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WorstPlayer
Well, title ^.^
PERCENT
Edited by ShadowmistProjectLink to comment
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