Rinnolk Posted March 13, 2016 Share Posted March 13, 2016 Knockdowns and staggers were the only difficult (actually more like annoying) thing in whole tac alert. Easily solved by equiping a weapon with momentum - heavy blade, dual kamas and the like. After that endurance was very doable with just about any frame, provided the melee weapon chosen was capable of decent damage. I still hate rollers. Link to comment Share on other sites More sharing options...
Firetempest Posted March 13, 2016 Share Posted March 13, 2016 (edited) Excal with orthos prime for the first three solo. Never got the best efficiency mods so just used the rare slash dash. Haven't attempted 4th because i keep getting DCed at the end of missions and would hate to waste my time. Handspring, shock absorbers, power drift. Every once in awhile I get flinched by a roller or scorpion. Did not help when a manic pined me around a dozen bailiffs though. Edited March 13, 2016 by Firetempest Link to comment Share on other sites More sharing options...
Lerzu Posted March 13, 2016 Share Posted March 13, 2016 This was probably my favorite tactical alert since there are so many enemies constantly rushing at me. Whip + Primed Reach is good for keeping enemies from getting too close. Link to comment Share on other sites More sharing options...
Evanescent Posted March 13, 2016 Share Posted March 13, 2016 On 3/12/2016 at 6:11 AM, taiiat said: any Melee Weapon that doesn't have absolutely abysmal Range - and you're good. i had fun laughing at people using Katana's or Fisticuffs or Daggers and having problems with Enemies constantly stunlocking them - don't use Melee Weapons with abysmal Range! Ayy I rocked it with meh Tekko on Atlas, then on Inaros. Fisticuffs are baddass! Link to comment Share on other sites More sharing options...
evilfluffy Posted March 13, 2016 Share Posted March 13, 2016 To be honest no no it wasn't since all units were melee it made it very simple. Link to comment Share on other sites More sharing options...
(PSN)Stealth_Cobra Posted March 13, 2016 Share Posted March 13, 2016 I found the tac alerts rather booring... I feel like the start to get interesting right about when you're given the opportunity to extract... For most of the missions, you spend time running all over the map trying to find enemies to kill, since the spawn rate is somewhat low. Link to comment Share on other sites More sharing options...
BlackVortex Posted March 14, 2016 Share Posted March 14, 2016 oh was I supposed to melee? I did the first 3 on ember and the last one on ash, not once using my melee weapon guess they should have made the max energy 0 instead of 25 Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted March 14, 2016 Share Posted March 14, 2016 On March 11, 2016 at 7:11 PM, taiiat said: any Melee Weapon that doesn't have absolutely abysmal Range - and you're good. i had fun laughing at people using Katana's or Fisticuffs or Daggers and having problems with Enemies constantly stunlocking them - don't use Melee Weapons with abysmal Range! I actually found Obex to be among the easiest weapons to use for it--provided I used the knockdowns. Link to comment Share on other sites More sharing options...
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