residente Posted April 5, 2016 Share Posted April 5, 2016 Has anyone seen this before? Should we fear them? Link to comment Share on other sites More sharing options...
Hemmo67 Posted April 5, 2016 Share Posted April 5, 2016 umm if u refer to their amount. don't they scale according to players 2 per player right? :c Link to comment Share on other sites More sharing options...
residente Posted April 5, 2016 Author Share Posted April 5, 2016 Just now, Hemmo67 said: umm if u refer to their amount. don't they scale according to players 2 per player right? :c No, no matter how many players there are in the mission, there will always be 2 operatives. It might have to do with the host migration we had at the start of the mission. Link to comment Share on other sites More sharing options...
SillyCowsy Posted April 5, 2016 Share Posted April 5, 2016 There is nothing to fear if you're 'pure'.. You technocyte-filled sin baby.. Link to comment Share on other sites More sharing options...
Hemmo67 Posted April 5, 2016 Share Posted April 5, 2016 16 minutes ago, residente said: No, no matter how many players there are in the mission, there will always be 2 operatives. It might have to do with the host migration we had at the start of the mission. well then i think it is fair to say..... PANIIIIIIIIC!!!!! X_X Link to comment Share on other sites More sharing options...
Liljeman Posted April 5, 2016 Share Posted April 5, 2016 29 minutes ago, residente said: No, no matter how many players there are in the mission, there will always be 2 operatives. It might have to do with the host migration we had at the start of the mission. Yes it's the host migration that causes this Link to comment Share on other sites More sharing options...
CrazyCatLad Posted April 5, 2016 Share Posted April 5, 2016 (edited) :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: :seed: Well that didn't work. Edited April 5, 2016 by Lanieu Link to comment Share on other sites More sharing options...
Genitive Posted April 5, 2016 Share Posted April 5, 2016 Yay, more operatives to order to stay at the start. Link to comment Share on other sites More sharing options...
Hammer_of_Sol Posted April 5, 2016 Share Posted April 5, 2016 what's the map for this mission? Link to comment Share on other sites More sharing options...
Catacomb Posted April 5, 2016 Share Posted April 5, 2016 Yes it happened to me with perrin. Host changed and i was left with 4 operatives following me. Link to comment Share on other sites More sharing options...
DjaAkh Posted April 5, 2016 Share Posted April 5, 2016 On a related note (since this seemed to be caused by host migration): Since one can have two Stalkers (according to Wiki at least) due to host migration, is that possible with all assassins? Does anyone have a screenshot of 2 teams of G3 by chance? :) Link to comment Share on other sites More sharing options...
Cyriann Posted April 5, 2016 Share Posted April 5, 2016 5 minutes ago, DjaAkh said: On a related note (since this seemed to be caused by host migration): Since one can have two Stalkers (according to Wiki at least) due to host migration, is that possible with all assassins? Does anyone have a screenshot of 2 teams of G3 by chance? :) I hope that can't occur anymore... Back on topic : If there is a way to control host migration (I know that doesn't exist and hope it won't ever) imagine how ridiculous that bug could become... That would be fun, game breaking for sure, but really fun to have an army of operatives, in a defense for example. Link to comment Share on other sites More sharing options...
Liljeman Posted April 8, 2016 Share Posted April 8, 2016 (edited) On 5.4.2016 at 6:59 PM, Cyriann said: I hope that can't occur anymore... Back on topic : If there is a way to control host migration (I know that doesn't exist and hope it won't ever) imagine how ridiculous that bug could become... That would be fun, game breaking for sure, but really fun to have an army of operatives, in a defense for example. I'm gonna try if multiple host migration can cause even more operatives, shouldn't be too hard with 2 friends and friends only :) Edited April 8, 2016 by Liljeman Link to comment Share on other sites More sharing options...
(PSN)JaysInc_ Posted April 8, 2016 Share Posted April 8, 2016 (edited) Out of all the factions, New Loka is not maxed at hating me. Perrin Sequence hates me, Arbiters of Hexis hates me, Cephalon Suda hates me, why can't they hate me already. [size="2"] Bloody pacifists [/size] Edited April 8, 2016 by (PS4)JaysInc_ Link to comment Share on other sites More sharing options...
Zahnrad Posted April 8, 2016 Share Posted April 8, 2016 Glory to the Steel Meridian! Link to comment Share on other sites More sharing options...
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