(PSN)CommanderC2121 Posted April 8, 2016 Author Share Posted April 8, 2016 11 hours ago, Ankoku_no_Hime said: If I play him melee only, am I doing it wrong? Not at all Link to comment Share on other sites More sharing options...
ViLeDeth Posted April 8, 2016 Share Posted April 8, 2016 (edited) Probably not the type of Warframe for you. I have loadouts for Effigy/Spec, Vex/Ward, and Balanced. (7 Formas) He does well with 5-6 formas. You don't need the prime mods, but they help a ton. (Prime Flow & Continuity) Off topic: Spoiler Someone said that "end game" your goal is to tank. That's not someone credible, they don't know the game. Considering that end-game is all about utility and damage. You're not suppose to tank enemies that are lv120+ anyways, if you do that you're doing it all wrong. I know that end game for most people is really just sorties/raids and endurance missions (interception/defense/survival). So most people don't even see lv100 enemies unless its the last sortie mission or nearing an hour into t4 survival. But I use lv120 to paint the picture that this is where things just stop being effective when it comes to directly tanking. Tanking is useless no matter the warframe. Utility (debuffs, CC) is king with damage mechanics. So I'll continue with talking about what you do with chroma. At lv120+ you need to have a secondary to self damage for vex armor and camp out in an area to manage enemies from afar with a good weapon. Even if you don't have Corrosive Projection, head shots will continue to mow them down effectively. Tanking is out of the question, you adjust tactics to use vex armor for the damage buff in a team environment that is going to be managing the flow of mobs into small rooms or choke points. JUST 2 Corrosive projections will let any team, fight well enough into the second hour of a survival/interception. Tanking does nothing for you as soon as you hit the 1hr mark. There is no TANKING at that point. The only other warframe worth bringing IF you need to stand in the line of sight and take damage from high level enemies is Valkyr for hysteria. And even with her, tanking is useless - her other abilities will be worth more than her hysteria. Hysteria is at extreme levels is to get life support and rez people. Edited April 8, 2016 by ViLeDeth Link to comment Share on other sites More sharing options...
(PSN)Darth-Escar Posted April 8, 2016 Share Posted April 8, 2016 Chroma is my go-to warframe, and I'd be upset if any abilities other than Spectral Scream got more than just a slight buff. Ward, Vex, and Effigy are just too powerful to make even more useful. As for Spectral Scream, I think it could use a slight damage buff, but I think it really needs a range buff. More range would make it more usable, without giving it too much power. I definitely want it to have a higher status chance too. 100%, preferably. My only complaint with him besides Spectral Scream's range is his poison variant. I got Chroma, because I love using poison, and thought he'd be awesome with it, but everything seems wrong with it. Ward hardly supports allies or does anything. The damage is pretty 'meh', but that could be justified with a good ward. Link to comment Share on other sites More sharing options...
AsianLyf Posted April 8, 2016 Share Posted April 8, 2016 1 hour ago, ViLeDeth said: Probably not the type of Warframe for you. I have loadouts for Effigy/Spec, Vex/Ward, and Balanced. (7 Formas) He does well with 5-6 formas. You don't need the prime mods, but they help a ton. (Prime Flow & Continuity) Off topic: Hide contents Someone said that "end game" your goal is to tank. That's not someone credible, they don't know the game. Considering that end-game is all about utility and damage. You're not suppose to tank enemies that are lv120+ anyways, if you do that you're doing it all wrong. I know that end game for most people is really just sorties/raids and endurance missions (interception/defense/survival). So most people don't even see lv100 enemies unless its the last sortie mission or nearing an hour into t4 survival. But I use lv120 to paint the picture that this is where things just stop being effective when it comes to directly tanking. Tanking is useless no matter the warframe. Utility (debuffs, CC) is king with damage mechanics. So I'll continue with talking about what you do with chroma. At lv120+ you need to have a secondary to self damage for vex armor and camp out in an area to manage enemies from afar with a good weapon. Even if you don't have Corrosive Projection, head shots will continue to mow them down effectively. Tanking is out of the question, you adjust tactics to use vex armor for the damage buff in a team environment that is going to be managing the flow of mobs into small rooms or choke points. JUST 2 Corrosive projections will let any team, fight well enough into the second hour of a survival/interception. Tanking does nothing for you as soon as you hit the 1hr mark. There is no TANKING at that point. The only other warframe worth bringing IF you need to stand in the line of sight and take damage from high level enemies is Valkyr for hysteria. And even with her, tanking is useless - her other abilities will be worth more than her hysteria. Hysteria is at extreme levels is to get life support and rez people. Link to build? Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted April 8, 2016 Share Posted April 8, 2016 (edited) My fire chroma is a god, I'm just waiting on a elemental ward augment Edited April 8, 2016 by (PS4)Akuma_Asura_ Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted April 8, 2016 Author Share Posted April 8, 2016 1 hour ago, ViLeDeth said: Probably not the type of Warframe for you. I have loadouts for Effigy/Spec, Vex/Ward, and Balanced. (7 Formas) He does well with 5-6 formas. You don't need the prime mods, but they help a ton. (Prime Flow & Continuity) Off topic: Hide contents Someone said that "end game" your goal is to tank. That's not someone credible, they don't know the game. Considering that end-game is all about utility and damage. You're not suppose to tank enemies that are lv120+ anyways, if you do that you're doing it all wrong. I know that end game for most people is really just sorties/raids and endurance missions (interception/defense/survival). So most people don't even see lv100 enemies unless its the last sortie mission or nearing an hour into t4 survival. But I use lv120 to paint the picture that this is where things just stop being effective when it comes to directly tanking. Tanking is useless no matter the warframe. Utility (debuffs, CC) is king with damage mechanics. So I'll continue with talking about what you do with chroma. At lv120+ you need to have a secondary to self damage for vex armor and camp out in an area to manage enemies from afar with a good weapon. Even if you don't have Corrosive Projection, head shots will continue to mow them down effectively. Tanking is out of the question, you adjust tactics to use vex armor for the damage buff in a team environment that is going to be managing the flow of mobs into small rooms or choke points. JUST 2 Corrosive projections will let any team, fight well enough into the second hour of a survival/interception. Tanking does nothing for you as soon as you hit the 1hr mark. There is no TANKING at that point. The only other warframe worth bringing IF you need to stand in the line of sight and take damage from high level enemies is Valkyr for hysteria. And even with her, tanking is useless - her other abilities will be worth more than her hysteria. Hysteria is at extreme levels is to get life support and rez people. Could iget a linkto ur build? Link to comment Share on other sites More sharing options...
IceColdHawk Posted April 8, 2016 Share Posted April 8, 2016 2 hours ago, ViLeDeth said: Probably not the type of Warframe for you. I have loadouts for Effigy/Spec, Vex/Ward, and Balanced. (7 Formas) He does well with 5-6 formas. You don't need the prime mods, but they help a ton. (Prime Flow & Continuity) Off topic: Reveal hidden contents Someone said that "end game" your goal is to tank. That's not someone credible, they don't know the game. Considering that end-game is all about utility and damage. You're not suppose to tank enemies that are lv120+ anyways, if you do that you're doing it all wrong. I know that end game for most people is really just sorties/raids and endurance missions (interception/defense/survival). So most people don't even see lv100 enemies unless its the last sortie mission or nearing an hour into t4 survival. But I use lv120 to paint the picture that this is where things just stop being effective when it comes to directly tanking. Tanking is useless no matter the warframe. Utility (debuffs, CC) is king with damage mechanics. So I'll continue with talking about what you do with chroma. At lv120+ you need to have a secondary to self damage for vex armor and camp out in an area to manage enemies from afar with a good weapon. Even if you don't have Corrosive Projection, head shots will continue to mow them down effectively. Tanking is out of the question, you adjust tactics to use vex armor for the damage buff in a team environment that is going to be managing the flow of mobs into small rooms or choke points. JUST 2 Corrosive projections will let any team, fight well enough into the second hour of a survival/interception. Tanking does nothing for you as soon as you hit the 1hr mark. There is no TANKING at that point. The only other warframe worth bringing IF you need to stand in the line of sight and take damage from high level enemies is Valkyr for hysteria. And even with her, tanking is useless - her other abilities will be worth more than her hysteria. Hysteria is at extreme levels is to get life support and rez people. Exactly, thank you fellow chroma homie. Chroma is a killer machine. The tankiness is just icing on the cake which is awesome up to sortie lvl 3 but falls of behind it. Link to comment Share on other sites More sharing options...
(XBOX)Knight Raime Posted April 8, 2016 Share Posted April 8, 2016 22 hours ago, (PS4)CommanderC2121 said: a tank frame with built in vulnerability....doesnt sound like a great tank imo Tanks don't have to be invulnerable to be tanks. They just need to have abilities that let them soak more damage then the standard guys. aggro mechanics optional but welcome. Link to comment Share on other sites More sharing options...
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