Dark5eiD Posted May 5, 2016 Share Posted May 5, 2016 Hello fellow Tenno I know this seems late, but , i am just getting around to looking at this weapon as i heard about the buffs and when i look at these numbers they are... undeniable This is the build that i am thinking would be best. thoughts ? Link to comment Share on other sites More sharing options...
0 Relentless.Zen Posted May 5, 2016 Share Posted May 5, 2016 Stats dont really mean anything... Link to comment Share on other sites More sharing options...
0 Dark5eiD Posted May 5, 2016 Author Share Posted May 5, 2016 1 minute ago, -S-O-Kranker said: Stats dont really mean anything... what is it you mean by that ? not getting it. sry Link to comment Share on other sites More sharing options...
0 (PSN)Elctrcstel Posted May 5, 2016 Share Posted May 5, 2016 9 minutes ago, Lord_Impaler said: Hello fellow Tenno I know this seems late, but , i am just getting around to looking at this weapon as i heard about the buffs and when i look at these numbers they are... undeniable This is the build that i am thinking would be best. thoughts ? http://warframe-builder.com/Secondary_Weapons/Builder/Rakta_Ballistica/t_30_42223330_193-2-5-195-7-5-196-0-5-204-1-10-206-3-5-209-6-5-215-4-5-487-5-10_196-6-204-7-193-6-206-6-215-8-487-8-209-6-195-11/en/3-0-58 this is what i would use if i had a R.Balistica. its not a crit weapon so you can throw those out first Link to comment Share on other sites More sharing options...
0 RagingGrizzly Posted May 5, 2016 Share Posted May 5, 2016 I would remove Bore to add more radiation damage, or remove both Bore and Primed Target Cracker for Viral Damage. 13 minutes ago, -S-O-Kranker said: Stats dont really mean anything... What are you talking about? Stats are everything... By your logic, if stats didn't mean anything, then I guess you take an unmodded Lato to high leveled missions and destroy everything, don't you? Link to comment Share on other sites More sharing options...
0 ashrah Posted May 5, 2016 Share Posted May 5, 2016 pretty good well rounded build Link to comment Share on other sites More sharing options...
0 Dark5eiD Posted May 5, 2016 Author Share Posted May 5, 2016 Guys / Gals When you charge this weapon it has 20% crit chance, when you dont it has 5%. so this build i was thinking is for the charge attack. that is why i have crit, also, crit does multiply the puncture dmg. this is why i have bore. I am only using radiation because i cannot deny the awesomness of primed heated charge :) Link to comment Share on other sites More sharing options...
0 Zeyez Posted May 5, 2016 Share Posted May 5, 2016 my opinion: - remove Primed Target Cracker, Rakta Ballistica only have 1.5x crit multiplier, it barely worth be used for critical damage (you will only raise it to 3.05x), Gunslinger worth better than that for fastest charged shots, especially for normal shots, since it have 5%, against 20% critical chance for charged shots - maybe another elemental mod can be used, instead of Primed Pistol Gambit for more stable damage, if you want to hit more than one target every shot (instead by using the dead flying body), Seeker instead of 3rd elemental - Bore is perfect, since it has 90% of its physical damage as puncture Link to comment Share on other sites More sharing options...
0 Dark5eiD Posted May 5, 2016 Author Share Posted May 5, 2016 2 minutes ago, Zeyez said: my opinion: - remove Primed Target Cracker, Rakta Ballistica only have 1.5x crit multiplier, it barely worth be used for critical damage (you will only raise it to 3.05x), Gunslinger worth better than that for fastest charged shots, especially for normal shots, since it have 5%, against 20% critical chance for charged shots - maybe another elemental mod can be used, instead of Primed Pistol Gambit for more stable damage, if you want to hit more than one target every shot (instead by using the dead flying body), Seeker instead of 3rd elemental - Bore is perfect, since it has 90% of its physical damage as puncture interesting take, i can test it out to see if it is more dmg taking out primed mods and adding elementals. bore is very nice and has 120% puncture dmg not 90% ( very nice :) ). as far as gunslinger, i dont really see the need. it charges pretty fast 1.0 sec. id rather have the dmg i think. Link to comment Share on other sites More sharing options...
0 Zeyez Posted May 5, 2016 Share Posted May 5, 2016 (edited) 10 minutes ago, Lord_Impaler said: interesting take, i can test it out to see if it is more dmg taking out primed mods and adding elementals. bore is very nice and has 120% puncture dmg not 90% ( very nice :) ). as far as gunslinger, i dont really see the need. it charges pretty fast 1.0 sec. id rather have the dmg i think. Gunslinger is more about "how many charged shots you want to use every second" in any intense combat, in general, you want to kill everything as faster than you can, isn't? its ammo efficient with charged shots, anyway edit: about the Bore, i know that already about the mod give +120% puncture damage, but before using this kind of mod, the weapon need to have at least, 80% of its physical damage as one damage type to use it, like Dread for Slash or War for Impact Edited May 5, 2016 by Zeyez Link to comment Share on other sites More sharing options...
0 Dark5eiD Posted May 5, 2016 Author Share Posted May 5, 2016 1 minute ago, Zeyez said: Gunslinger is more about "how many charged shots you want to use every second" in any intense combat, in general, you want to kill everything as faster than you can, isn't? definitely , il have to test it out to see. i know from playing with it already that i was not complaining to myself about the charge time. Link to comment Share on other sites More sharing options...
0 Dark5eiD Posted May 5, 2016 Author Share Posted May 5, 2016 So something like this... Link to comment Share on other sites More sharing options...
0 Zeyez Posted May 5, 2016 Share Posted May 5, 2016 (edited) 6 hours ago, Lord_Impaler said: So something like this... yes basically, like this edit: except the madurai polarity for Gunslinger (V), change it to naramon for Bore (--) this will give more room changes for different mods, especially if they remove Hornet strike in future Edited May 6, 2016 by Zeyez just an little change, based on future changes of the game Link to comment Share on other sites More sharing options...
0 S0V3REiGN Posted May 5, 2016 Share Posted May 5, 2016 (edited) Numbers are just numbers without context; the weapon is weird with both its firing mechanism. I personally run an anemic agility to help with the full charge wind up as you burn through the mag/clip/whatever too fast with just 5 bursts and a 2.0 reload (you spend as much time firing as reloading). I ran quick draw on it for some time (with a pure elemental build) but then decided to just go with the full charge fire (+ crit) most of the time. I am personally not a believer of pure raw damage numbers on my guns (even though my mods may say otherwise at times) but to each their own. Here is my build if you are wondering: Edited May 5, 2016 by S0V3REiGN Link to comment Share on other sites More sharing options...
Question
Dark5eiD
Hello fellow Tenno
I know this seems late, but , i am just getting around to looking at this weapon as i heard about the buffs and when i look at these numbers they are... undeniable
This is the build that i am thinking would be best. thoughts ?
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