MKDLMR Posted May 7, 2016 Share Posted May 7, 2016 Hey Everyone! I can't decide what's "the best" tonkor build. I'd like to have a crit build, but I'd also like elementals, firestorm, reload, projectile speed etc. but I can't have it all. What the best balance? How this multishot even work on this thing? Thanks! Link to comment Share on other sites More sharing options...
2 MKDLMR Posted May 7, 2016 Author Share Posted May 7, 2016 I can't remember all the mode names: Serration Heavy caliber Multishot Crit chance Crit damage Elemental mod 1 Elemental mod 2 That only leaves one slot left... Unless I want to ditch Elemental mods for firestorm, reload speed and projectile speed. Link to comment Share on other sites More sharing options...
0 Xiusa Posted May 7, 2016 Share Posted May 7, 2016 Let's be real, with the Tonkor it doesn't really matter how you mod it; it's a noob tube. Just slap on whatever and you should be okay Link to comment Share on other sites More sharing options...
0 Azrael Posted May 7, 2016 Share Posted May 7, 2016 (edited) Here's my standard anti-grineer build. Feel free to use another elemental instead of primed bane. In the void I put vital sense where bane is and then switch bane out for cryo rounds. Spoiler Spoiler The second build is my anti-corpus build. Sometimes in the void I also use argon scope instead of cryo rounds, but not everyone has that mod. Edited May 7, 2016 by Lord_Azrael forgot to actually post screenshot Link to comment Share on other sites More sharing options...
0 Robm Posted May 7, 2016 Share Posted May 7, 2016 My mod setup for it. Critical Delay, Vital Sense, Hammer Shot, Malignant Force, Point Strike, Serration, High Voltage, and Split Chamber. This setup is effective against anything. The Corrosive is great. 104.3% Crit Chance, and 7.0x Critical Multiplayer works great. And No this is not a noob cannon, you need some mods to make it good. Link to comment Share on other sites More sharing options...
0 Mega_Arrow Posted May 9, 2016 Share Posted May 9, 2016 (edited) This is just what I find to be the most suitable: - Serration - Split Chamber - Heavy Caliber (at least Rank 8) - Point Strike - Vital Sense - Argon Scope (very powerful if you have it); if you don't, then Firestorm isn't bad. - 2x - 90% elemental (Radiation vs Grineer and Corpus; Viral vs Grineer with 4x Corrosive Projection; Corrosive vs Infested) It's up to you to find what suits you best. I don't think Tonkor needs reload speed or projectile speed, it's already good. The multi shot is the same as always, it adds additional projectiles: so you'll shoot two grenades per shot 90% of the time with Split Chamber (quite nice). Heavy Caliber's negative accuracy is very noticeable so keep that in mind. And like I mentioned earlier, if you have Argon Scope, it is BEAST. As long as you aim and hit enemies, you'll be getting red critical hits often. Edited May 9, 2016 by bnShadow13 Link to comment Share on other sites More sharing options...
0 ashrah Posted May 9, 2016 Share Posted May 9, 2016 serration.multishot.point strike.vital sense.heavy calibar.primed fast hands. 2x element 90% if u dont have primed hands maxed firestorm also works well Link to comment Share on other sites More sharing options...
0 K4nzler Posted May 9, 2016 Share Posted May 9, 2016 This is how i TONKOR the TONKOR for MAXIMUM OVERTONKING. Link to comment Share on other sites More sharing options...
0 -ZERO-AdaKirara Posted May 9, 2016 Share Posted May 9, 2016 Serration, heavy caliber, split chamber, point strike, vital sense, argon scope(or bladed rounds), malignant force, rime rounds. Link to comment Share on other sites More sharing options...
0 X5934-078FR1 Posted May 9, 2016 Share Posted May 9, 2016 On 5/7/2016 at 0:26 AM, Xiusa said: Let's be real, with the Tonkor it doesn't really matter how you mod it; it's a noob tube. Just slap on whatever and you should be okay Link to comment Share on other sites More sharing options...
0 DjaAkh Posted May 9, 2016 Share Posted May 9, 2016 Given its high crit chance, I would really recommend using crit mods. You can add some pure elemental mods still and have something for faster reloads. But I think, if you want to the absurd damage output, the Tonkor is known for, crits are vital. Besides that, I think all of the builds presented here are quite valid. Just pick the one, you like the best and play around with it a bit and you'll find your favourite build. Link to comment Share on other sites More sharing options...
-3 taiiat Posted May 7, 2016 Share Posted May 7, 2016 (edited) Multishot... does what's expected since it's not a Continuous Weapon. after Base Mods, Elementals, and Crits, you have two Slots you could put Utility Mods in if you wanted. it's not like you need the extra Damage you could put on. it's a Tonkor. so then do w/e you want, add any combination of Reload, AoE, Flight Speed, more Damage that you want in those two Slots. Edited May 7, 2016 by taiiat Link to comment Share on other sites More sharing options...
Question
MKDLMR
Hey Everyone!
I can't decide what's "the best" tonkor build. I'd like to have a crit build, but I'd also like elementals, firestorm, reload, projectile speed etc. but I can't have it all. What the best balance?
How this multishot even work on this thing?
Thanks!
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