dodorichard Posted May 25, 2016 Share Posted May 25, 2016 Again with the Madurai Focus tree, I am ranking up the passives - slash damage, puncture damage and impact damage I know slash damage is be "best" overall damage type, but how would you rank them? Which should I rank up first? Obviously in the end I will rank all up to max, but want to see how to prioritize. Link to comment Share on other sites More sharing options...
3 (PSN)BlitzKeir Posted May 25, 2016 Share Posted May 25, 2016 Depends. Do you mean damage, or status procs? Impact is better than puncture for status, since high proc lets you lockdown a single target (or a group with a shotgun). Slash wins the status war, though, because bleed procs ignore armor and shields and are capable of obscene damage. My Chroma can score bleed procs with Dread for 47k damage per second for six seconds, totaling 282k damage bypassing all defenses. In terms of raw damage, though, I'd say puncture > slash. Effective against armored targets, which are by far the hardest to kill. Everything else dies before a realistic comparison can be made between IPS damage types. Link to comment Share on other sites More sharing options...
1 RagingGrizzly Posted May 25, 2016 Share Posted May 25, 2016 First Slash, then Puncture, then Impact. In that order. Link to comment Share on other sites More sharing options...
1 YagoXiten Posted May 25, 2016 Share Posted May 25, 2016 (edited) Depends upon what your typical setup is. The best generalist damage type, ie, the one that you would want to run if you are playing alone against all factions, is Impact. If you are typically running with 4x Corrosive Projection against Grineer or Corrupted, Slash is better, though Impact would be next after that, then Puncture. If you are running against mostly Corpus, Impact. Puncture if against Grineer without Corrosive Projection, and Slash if you are against Infested. Edited May 25, 2016 by YagoXiten Link to comment Share on other sites More sharing options...
1 TheFalseEclipse Posted May 25, 2016 Share Posted May 25, 2016 (edited) low-60 lvl enemies : slash work best, because enemy health and armor isnt that much 60-110:impact(cc) (slash still work.. if the enemy armor isnt too high) 110-endless: puncture(for your survival vs 1 shot enemy to certain degree ) / impact (cc) With that in mind, slash always the first then puncture.. since impact mostly on cc you can ignore it or take it Edited May 25, 2016 by TheFalseEclipse Link to comment Share on other sites More sharing options...
0 SeaUrchins Posted May 25, 2016 Share Posted May 25, 2016 (edited) Slash->Puncture->Impact is the order how I'd rank them. Edited May 25, 2016 by SeaUrchins Link to comment Share on other sites More sharing options...
0 ashrah Posted May 25, 2016 Share Posted May 25, 2016 slash is best......punture for heavy units... gunners.. napalm.bombards. impact corpus Link to comment Share on other sites More sharing options...
Question
dodorichard
Again with the Madurai Focus tree, I am ranking up the passives - slash damage, puncture damage and impact damage
I know slash damage is be "best" overall damage type, but how would you rank them?
Which should I rank up first? Obviously in the end I will rank all up to max, but want to see how to prioritize.
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