(PSN)B0XMAN517 Posted July 7, 2016 Share Posted July 7, 2016 Since magnetic procs removes our energy, it only makes sense that something similar should happen to enemies. My suggestion is when an enemy is hit with a magnetic proc, they're unable to use their powers for the status duration. Powers include anything that's not the enemies primary weapon (ground slams, shockwaves, energy drain/health buff auras, etc.). Example: Under a mag proc, Scorpions would still be able to hack away at you, but cannot use their "get over here" hook until the proc ends. Link to comment Share on other sites More sharing options...
Krion112 Posted July 7, 2016 Share Posted July 7, 2016 Agreeable. The whole point of a proc is to add utility to an attack, even if that damage type isn't necessarily good against the enemy your facing. Right now, the only application for the magnetic proc is to strip Corpus shields, as our enemies don't use energy, so I could fully support if it prevented enemies being able to use their abilities as well. Link to comment Share on other sites More sharing options...
Zeyez Posted July 7, 2016 Share Posted July 7, 2016 (edited) plus disable their auras temporarily, maybe? edit1: maybe not both at same time, disabling their abilities OR denying their auras which the blame for my change of mind: Synoid Simulor, because this weapon can deal magnetic damage on huge area without drawbacks Edited July 7, 2016 by Zeyez i thought about it again... both effects at same time is really powerful Link to comment Share on other sites More sharing options...
CrazyCatLad Posted July 7, 2016 Share Posted July 7, 2016 Enemies die too quickly for this to matter (excluding the power-creep levels brought on by broken game balance). Link to comment Share on other sites More sharing options...
RobWasHere Posted July 7, 2016 Share Posted July 7, 2016 Simulor, nemesis of Eximi ? Link to comment Share on other sites More sharing options...
Drufo Posted July 7, 2016 Share Posted July 7, 2016 21 minutes ago, Zeyez said: plus disable their auras temporarily, maybe? Agree with OP and ^this^. Magnetic would become useful finally Link to comment Share on other sites More sharing options...
Noabettiet Posted July 7, 2016 Share Posted July 7, 2016 Yeah Rather pointless elemental considering the fact that you can just bypass the shields, hell, the strongest corpus enemies have armor lol. Whatever happened to frighteningly high shield regeneration values? Link to comment Share on other sites More sharing options...
Zeyez Posted July 7, 2016 Share Posted July 7, 2016 (edited) now i have thought about it again and... this will become useful, but the thing is about the synoid simulor, as @RobWasHere said and what i said before this weapon can apply status effect easily... on AoE that doesn't kill/hurt you... and has magnetic damage built on it what kind of weapon we will use against eximus stronghold infested if not synoid simulor? after all, this thing will ignore the fact that they are eximus, except its extra resilience I will step back about the idea of nullifying auras AND powers at same time or one or another Edited July 7, 2016 by Zeyez Link to comment Share on other sites More sharing options...
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